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|
// GoToSocial
// Copyright (C) GoToSocial Authors admin@gotosocial.org
// SPDX-License-Identifier: AGPL-3.0-or-later
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU Affero General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU Affero General Public License for more details.
//
// You should have received a copy of the GNU Affero General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
package workers
import (
"context"
"errors"
"net/url"
"time"
"code.superseriousbusiness.org/gotosocial/internal/ap"
"code.superseriousbusiness.org/gotosocial/internal/db"
"code.superseriousbusiness.org/gotosocial/internal/federation/dereferencing"
"code.superseriousbusiness.org/gotosocial/internal/gtscontext"
"code.superseriousbusiness.org/gotosocial/internal/id"
"code.superseriousbusiness.org/gotosocial/internal/uris"
"codeberg.org/gruf/go-kv/v2"
"code.superseriousbusiness.org/gotosocial/internal/gtserror"
"code.superseriousbusiness.org/gotosocial/internal/gtsmodel"
"code.superseriousbusiness.org/gotosocial/internal/log"
"code.superseriousbusiness.org/gotosocial/internal/messages"
"code.superseriousbusiness.org/gotosocial/internal/processing/account"
"code.superseriousbusiness.org/gotosocial/internal/processing/common"
"code.superseriousbusiness.org/gotosocial/internal/state"
"code.superseriousbusiness.org/gotosocial/internal/util"
)
// fediAPI wraps processing functions
// specifically for messages originating
// from the federation/ActivityPub API.
type fediAPI struct {
state *state.State
surface *Surface
federate *federate
account *account.Processor
common *common.Processor
utils *utils
}
func (p *Processor) ProcessFromFediAPI(ctx context.Context, fMsg *messages.FromFediAPI) error {
// Allocate new log fields slice
fields := make([]kv.Field, 3, 5)
fields[0] = kv.Field{"activityType", fMsg.APActivityType}
fields[1] = kv.Field{"objectType", fMsg.APObjectType}
fields[2] = kv.Field{"toAccount", fMsg.Receiving.Username}
if fMsg.APIRI != nil {
// An IRI was supplied, append to log
fields = append(fields, kv.Field{
"iri", fMsg.APIRI,
})
}
// Include GTSModel in logs if appropriate.
if fMsg.GTSModel != nil &&
log.Level() >= log.DEBUG {
fields = append(fields, kv.Field{
"model", fMsg.GTSModel,
})
}
l := log.WithContext(ctx).WithFields(fields...)
l.Info("processing from fedi API")
switch fMsg.APActivityType {
// CREATE SOMETHING
case ap.ActivityCreate:
switch fMsg.APObjectType {
// CREATE NOTE/STATUS
case ap.ObjectNote:
return p.fediAPI.CreateStatus(ctx, fMsg)
// REQUEST TO REPLY TO A STATUS
case ap.ActivityReplyRequest:
return p.fediAPI.CreateReplyRequest(ctx, fMsg)
// CREATE FOLLOW (request)
case ap.ActivityFollow:
return p.fediAPI.CreateFollowReq(ctx, fMsg)
// CREATE LIKE/FAVE
case ap.ActivityLike:
return p.fediAPI.CreateLike(ctx, fMsg)
// REQUEST TO LIKE A STATUS
case ap.ActivityLikeRequest:
return p.fediAPI.CreateLikeRequest(ctx, fMsg)
// CREATE ANNOUNCE/BOOST
case ap.ActivityAnnounce:
return p.fediAPI.CreateAnnounce(ctx, fMsg)
// REQUEST TO BOOST A STATUS
case ap.ActivityAnnounceRequest:
return p.fediAPI.CreateAnnounceRequest(ctx, fMsg)
// CREATE BLOCK
case ap.ActivityBlock:
return p.fediAPI.CreateBlock(ctx, fMsg)
// CREATE FLAG/REPORT
case ap.ActivityFlag:
return p.fediAPI.CreateFlag(ctx, fMsg)
// CREATE QUESTION
case ap.ActivityQuestion:
return p.fediAPI.CreatePollVote(ctx, fMsg)
}
// UPDATE SOMETHING
case ap.ActivityUpdate:
switch fMsg.APObjectType {
// UPDATE NOTE/STATUS
case ap.ObjectNote:
return p.fediAPI.UpdateStatus(ctx, fMsg)
// UPDATE ACCOUNT
case ap.ActorPerson:
return p.fediAPI.UpdateAccount(ctx, fMsg)
// UPDATE QUESTION
case ap.ActivityQuestion:
return p.fediAPI.UpdatePollVote(ctx, fMsg)
}
// ACCEPT SOMETHING
case ap.ActivityAccept:
switch fMsg.APObjectType {
// ACCEPT (pending) FOLLOW
case ap.ActivityFollow:
return p.fediAPI.AcceptFollow(ctx, fMsg)
// ACCEPT (pending) LIKE
case ap.ActivityLike:
return p.fediAPI.AcceptLike(ctx, fMsg)
// ACCEPT (pending) REPLY
case ap.ObjectNote:
return p.fediAPI.AcceptReply(ctx, fMsg)
// ACCEPT (pending) POLITE REPLY REQUEST
case ap.ActivityReplyRequest:
return p.fediAPI.AcceptPoliteReplyRequest(ctx, fMsg)
// ACCEPT (pending) ANNOUNCE
case ap.ActivityAnnounce:
return p.fediAPI.AcceptAnnounce(ctx, fMsg)
// ACCEPT (remote) IMPOLITE REPLY or ANNOUNCE
case ap.ObjectUnknown:
return p.fediAPI.AcceptRemoteStatus(ctx, fMsg)
}
// REJECT SOMETHING
case ap.ActivityReject:
switch fMsg.APObjectType {
// REJECT LIKE
case ap.ActivityLike:
return p.fediAPI.RejectLike(ctx, fMsg)
// REJECT NOTE/STATUS (ie., reject a reply)
case ap.ObjectNote:
return p.fediAPI.RejectReply(ctx, fMsg)
// REJECT BOOST
case ap.ActivityAnnounce:
return p.fediAPI.RejectAnnounce(ctx, fMsg)
}
// DELETE SOMETHING
case ap.ActivityDelete:
switch fMsg.APObjectType {
// DELETE NOTE/STATUS
case ap.ObjectNote:
return p.fediAPI.DeleteStatus(ctx, fMsg)
// DELETE ACCOUNT
case ap.ActorPerson:
return p.fediAPI.DeleteAccount(ctx, fMsg)
}
// MOVE SOMETHING
case ap.ActivityMove:
// MOVE ACCOUNT
// fromfediapi_move.go.
if fMsg.APObjectType == ap.ActorPerson {
return p.fediAPI.MoveAccount(ctx, fMsg)
}
// UNDO SOMETHING
case ap.ActivityUndo:
switch fMsg.APObjectType {
// UNDO FOLLOW
case ap.ActivityFollow:
return p.fediAPI.UndoFollow(ctx, fMsg)
// UNDO BLOCK
case ap.ActivityBlock:
return p.fediAPI.UndoBlock(ctx, fMsg)
// UNDO ANNOUNCE
case ap.ActivityAnnounce:
return p.fediAPI.UndoAnnounce(ctx, fMsg)
// UNDO LIKE
case ap.ActivityLike:
return p.fediAPI.UndoFave(ctx, fMsg)
}
}
return gtserror.Newf("unhandled: %s %s", fMsg.APActivityType, fMsg.APObjectType)
}
// CreateStatus handles the creation of a status/post sent as a Create message.
// It is also capable of handling impolite reply requests to local + remote statuses,
// ie., replies sent directly without doing the ReplyRequest process first.
func (p *fediAPI) CreateStatus(ctx context.Context, fMsg *messages.FromFediAPI) error {
var (
status *gtsmodel.Status
statusable ap.Statusable
err error
)
var ok bool
switch {
case fMsg.APObject != nil:
// A model was provided, extract this from message.
statusable, ok = fMsg.APObject.(ap.Statusable)
if !ok {
return gtserror.Newf("cannot cast %T -> ap.Statusable", fMsg.APObject)
}
// Create bare-bones model to pass
// into RefreshStatus(), which it will
// further populate and insert as new.
bareStatus := new(gtsmodel.Status)
bareStatus.Local = util.Ptr(false)
bareStatus.URI = ap.GetJSONLDId(statusable).String()
// Call RefreshStatus() to parse and process the provided
// statusable model, which it will use to further flesh out
// the bare bones model and insert it into the database.
status, statusable, err = p.federate.RefreshStatus(ctx,
fMsg.Receiving.Username,
bareStatus,
statusable,
// Force refresh within 5min window.
dereferencing.Fresh,
)
if err != nil {
return gtserror.Newf("error processing new status %s: %w", bareStatus.URI, err)
}
case fMsg.APIRI != nil:
// Model was not set, deref with IRI (this is a forward).
// This will also cause the status to be inserted into the db.
status, statusable, err = p.federate.GetStatusByURI(ctx,
fMsg.Receiving.Username,
fMsg.APIRI,
)
if err != nil {
return gtserror.Newf("error dereferencing forwarded status %s: %w", fMsg.APIRI, err)
}
default:
return gtserror.New("neither APObjectModel nor APIri set")
}
if statusable == nil {
// Another thread beat us to
// creating this status! Return
// here and let the other thread
// handle timelining + notifying.
return nil
}
// If pending approval is true then
// status must reply to a LOCAL status
// that requires approval for the reply.
pendingApproval := util.PtrOrZero(status.PendingApproval)
switch {
case pendingApproval && !status.PreApproved:
// If approval is required and status isn't
// preapproved, then just notify the account
// that's being interacted with: they can
// approve or deny the interaction later.
if err := p.utils.impoliteReplyRequest(ctx, status); err != nil {
return gtserror.Newf("error pending reply: %w", err)
}
// Return early.
return nil
case pendingApproval && status.PreApproved:
// If approval is required and status is
// preapproved, that means this is a reply
// to one of our statuses with permission
// that matched on a following/followers
// collection. Do the Accept immediately and
// then process everything else as normal.
// Store an already-accepted
// impolite interaction request.
requestID := id.NewULID()
approval := >smodel.InteractionRequest{
ID: requestID,
TargetStatusID: status.InReplyToID,
TargetAccountID: status.InReplyToAccountID,
TargetAccount: status.InReplyToAccount,
InteractingAccountID: status.AccountID,
InteractingAccount: status.Account,
InteractionRequestURI: gtsmodel.ForwardCompatibleInteractionRequestURI(status.URI, gtsmodel.ReplyRequestSuffix),
InteractionURI: status.URI,
InteractionType: gtsmodel.InteractionReply,
Polite: util.Ptr(false),
Reply: status,
ResponseURI: uris.GenerateURIForAccept(status.InReplyToAccount.Username, requestID),
AuthorizationURI: uris.GenerateURIForAuthorization(status.InReplyToAccount.Username, requestID),
AcceptedAt: time.Now(),
}
if err := p.state.DB.PutInteractionRequest(ctx, approval); err != nil {
return gtserror.Newf("db error putting pre-approved interaction request: %w", err)
}
// Mark the status as now approved.
status.PendingApproval = util.Ptr(false)
status.PreApproved = false
status.ApprovedByURI = approval.AuthorizationURI
if err := p.state.DB.UpdateStatus(
ctx,
status,
"pending_approval",
"approved_by_uri",
); err != nil {
return gtserror.Newf("db error updating status: %w", err)
}
// Send out the approval as Accept.
if err := p.federate.AcceptInteraction(ctx, approval); err != nil {
return gtserror.Newf("error federating pre-approval of reply: %w", err)
}
// Don't return, just continue as normal.
}
if err := p.surface.timelineAndNotifyStatus(ctx, status); err != nil {
log.Errorf(ctx, "error timelining and notifying status: %v", err)
}
if status.InReplyToID != "" {
// Interaction counts changed on the replied status; uncache the
// prepared version from all timelines. The status dereferencer
// functions will ensure necessary ancestors exist before this point.
p.surface.invalidateStatusFromTimelines(status.InReplyToID)
}
return nil
}
// CreateReplyRequest handles a polite ReplyRequest.
// This is distinct from CreateStatus, which is capable
// of handling both "normal" top-level status creation,
// in addition to *impolite* reply requests.
func (p *fediAPI) CreateReplyRequest(ctx context.Context, fMsg *messages.FromFediAPI) error {
// Extract the ap model Statusable
// set by the federating db.
statusable, ok := fMsg.APObject.(ap.Statusable)
if !ok {
return gtserror.Newf("cannot cast %T -> ap.Statusable", fMsg.APObject)
}
// Call RefreshStatus to parse and process the
// statusable. This will also check permissions.
replyURI := ap.GetJSONLDId(statusable).String()
reply, _, err := p.federate.RefreshStatus(ctx,
fMsg.Receiving.Username,
>smodel.Status{
URI: replyURI,
Local: util.Ptr(false),
},
statusable,
// Force refresh within 5min window.
dereferencing.Fresh,
)
switch {
case err == nil:
// All fine.
case gtserror.IsNotPermitted(err):
// Reply is straight up not permitted by
// the interaction policy of the status
// it's replying to. Nothing more to do.
log.Debugf(ctx,
"dropping unpermitted ReplyRequest with instrument %s",
replyURI,
)
return nil
default:
// There's some real error.
return gtserror.Newf(
"error processing ReplyRequest with instrument %s: %w",
replyURI, err,
)
}
// The reply is permitted. Check if we
// should send out an Accept immediately.
manualApproval := *reply.PendingApproval && !reply.PreApproved
if manualApproval {
// The reply requires manual approval.
//
// Just notify target account about
// the requested interaction.
if err := p.surface.notifyPendingReply(ctx, reply); err != nil {
return gtserror.Newf("error notifying pending reply: %w", err)
}
return nil
}
// The reply is automatically approved,
// handle side effects of this.
req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel)
}
// Mark the request as accepted.
req.AcceptedAt = time.Now()
req.ResponseURI = uris.GenerateURIForAccept(
req.TargetAccount.Username, req.ID,
)
req.AuthorizationURI = uris.GenerateURIForAuthorization(
req.TargetAccount.Username, req.ID,
)
// Update in the db.
if err := p.state.DB.UpdateInteractionRequest(
ctx,
req,
"accepted_at",
"response_uri",
"authorization_uri",
); err != nil {
return gtserror.Newf("db error updating interaction request: %w", err)
}
// Send out the accept.
if err := p.federate.AcceptInteraction(ctx, req); err != nil {
log.Errorf(ctx, "error federating accept: %v", err)
}
// Timeline the reply + notify recipient(s).
if err := p.surface.timelineAndNotifyStatus(ctx, reply); err != nil {
log.Errorf(ctx, "error timelining and notifying status: %v", err)
}
// Interaction counts changed on the replied status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(reply.InReplyToID)
return nil
}
func (p *fediAPI) CreatePollVote(ctx context.Context, fMsg *messages.FromFediAPI) error {
// Cast poll vote type from the worker message.
vote, ok := fMsg.GTSModel.(*gtsmodel.PollVote)
if !ok {
return gtserror.Newf("cannot cast %T -> *gtsmodel.PollVote", fMsg.GTSModel)
}
// Insert the new poll vote in the database, note this
// will handle updating votes on the poll model itself.
if err := p.state.DB.PutPollVote(ctx, vote); err != nil {
return gtserror.Newf("error inserting poll vote in db: %w", err)
}
// Ensure the poll vote is fully populated at this point.
if err := p.state.DB.PopulatePollVote(ctx, vote); err != nil {
return gtserror.Newf("error populating poll vote from db: %w", err)
}
// Ensure the poll on the vote is fully populated to get origin status.
if err := p.state.DB.PopulatePoll(ctx, vote.Poll); err != nil {
return gtserror.Newf("error populating poll from db: %w", err)
}
// Get the origin status,
// (also set the poll on it).
status := vote.Poll.Status
status.Poll = vote.Poll
if *status.Local {
// Before federating it, increment the poll vote
// and voter counts, *only on our local copy*.
status.Poll.IncrementVotes(vote.Choices, true)
// These were poll votes in a local status, we need to
// federate the updated status model with latest vote counts.
if err := p.federate.UpdateStatus(ctx, status); err != nil {
log.Errorf(ctx, "error federating status update: %v", err)
}
}
// Interaction counts changed, uncache from timelines.
p.surface.invalidateStatusFromTimelines(status.ID)
return nil
}
func (p *fediAPI) UpdatePollVote(ctx context.Context, fMsg *messages.FromFediAPI) error {
// Cast poll vote type from the worker message.
vote, ok := fMsg.GTSModel.(*gtsmodel.PollVote)
if !ok {
return gtserror.Newf("cannot cast %T -> *gtsmodel.PollVote", fMsg.GTSModel)
}
// Update poll vote model (specifically only choices) in the database.
if err := p.state.DB.UpdatePollVote(ctx, vote, "choices"); err != nil {
return gtserror.Newf("error updating poll vote in db: %w", err)
}
// Update the vote counts on the poll model itself. These will have
// been updated by message pusher as we can't know which were new.
if err := p.state.DB.UpdatePoll(ctx, vote.Poll, "votes"); err != nil {
return gtserror.Newf("error updating poll in db: %w", err)
}
// Get the origin status.
reply := vote.Poll.Status
if *reply.Local {
// These were poll votes in a local status, we need to
// federate the updated status model with latest vote counts.
if err := p.federate.UpdateStatus(ctx, reply); err != nil {
log.Errorf(ctx, "error federating status update: %v", err)
}
}
// Interaction counts changed, uncache from timelines.
p.surface.invalidateStatusFromTimelines(reply.ID)
return nil
}
func (p *fediAPI) CreateFollowReq(ctx context.Context, fMsg *messages.FromFediAPI) error {
followRequest, ok := fMsg.GTSModel.(*gtsmodel.FollowRequest)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.FollowRequest", fMsg.GTSModel)
}
if err := p.state.DB.PopulateFollowRequest(ctx, followRequest); err != nil {
return gtserror.Newf("error populating follow request: %w", err)
}
if *followRequest.TargetAccount.Locked {
// Local account is locked: just notify the follow request.
if err := p.surface.notifyFollowRequest(ctx, followRequest); err != nil {
log.Errorf(ctx, "error notifying follow request: %v", err)
}
return nil
}
// Local account is not locked:
// Automatically accept the follow request
// and notify about the new follower.
follow, err := p.state.DB.AcceptFollowRequest(
ctx,
followRequest.AccountID,
followRequest.TargetAccountID,
)
if err != nil {
return gtserror.Newf("error accepting follow request: %w", err)
}
if err := p.federate.AcceptFollow(ctx, follow); err != nil {
log.Errorf(ctx, "error federating follow request accept: %v", err)
}
if err := p.surface.notifyFollow(ctx, follow); err != nil {
log.Errorf(ctx, "error notifying follow: %v", err)
}
return nil
}
// CreateLike handles an impolite Like, ie., a Like sent directly.
// This is different from the CreateLikeRequest function, which handles polite LikeRequests.
func (p *fediAPI) CreateLike(ctx context.Context, fMsg *messages.FromFediAPI) error {
fave, ok := fMsg.GTSModel.(*gtsmodel.StatusFave)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.StatusFave", fMsg.GTSModel)
}
// Ensure fave populated.
if err := p.state.DB.PopulateStatusFave(ctx, fave); err != nil {
return gtserror.Newf("error populating status fave: %w", err)
}
// If pending approval is true then
// fave must target a LOCAL status
// that requires approval for the fave.
pendingApproval := util.PtrOrZero(fave.PendingApproval)
switch {
case pendingApproval && !fave.PreApproved:
// If approval is required and fave isn't
// preapproved, then just notify the account
// that's being interacted with: they can
// approve or deny the interaction later.
if err := p.utils.impoliteFaveRequest(ctx, fave); err != nil {
return gtserror.Newf("error pending fave: %w", err)
}
// Return early.
return nil
case pendingApproval && fave.PreApproved:
// If approval is required and fave is
// preapproved, that means this is a fave
// of one of our statuses with permission
// that matched on a following/followers
// collection. Do the Accept immediately and
// then process everything else as normal.
// Store an already-accepted
// impolite interaction request.
requestID := id.NewULID()
approval := >smodel.InteractionRequest{
ID: requestID,
TargetStatusID: fave.StatusID,
TargetAccountID: fave.TargetAccountID,
TargetAccount: fave.TargetAccount,
InteractingAccountID: fave.AccountID,
InteractingAccount: fave.Account,
InteractionRequestURI: gtsmodel.ForwardCompatibleInteractionRequestURI(fave.URI, gtsmodel.LikeRequestSuffix),
InteractionURI: fave.URI,
InteractionType: gtsmodel.InteractionLike,
Polite: util.Ptr(false),
Like: fave,
ResponseURI: uris.GenerateURIForAccept(fave.TargetAccount.Username, requestID),
AuthorizationURI: uris.GenerateURIForAuthorization(fave.TargetAccount.Username, requestID),
AcceptedAt: time.Now(),
}
if err := p.state.DB.PutInteractionRequest(ctx, approval); err != nil {
return gtserror.Newf("db error putting pre-approved interaction request: %w", err)
}
// Mark the fave itself as now approved.
fave.PendingApproval = util.Ptr(false)
fave.PreApproved = false
fave.ApprovedByURI = approval.AuthorizationURI
if err := p.state.DB.UpdateStatusFave(
ctx,
fave,
"pending_approval",
"approved_by_uri",
); err != nil {
return gtserror.Newf("db error updating status fave: %w", err)
}
// Send out the approval as Accept.
if err := p.federate.AcceptInteraction(ctx, approval); err != nil {
return gtserror.Newf("error federating pre-approval of fave: %w", err)
}
// Don't return, just continue as normal.
}
if err := p.surface.notifyFave(ctx, fave); err != nil {
log.Errorf(ctx, "error notifying fave: %v", err)
}
// Interaction counts changed on the faved status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(fave.StatusID)
return nil
}
// CreateLikeRequest handles a polite LikeRequest, as
// opposed to CreateLike, which handles *impolite* like
// requests (ie., Likes sent directly).
func (p *fediAPI) CreateLikeRequest(ctx context.Context, fMsg *messages.FromFediAPI) error {
req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel)
}
// At this point the not-yet-approved
// interaction request, and the pending
// fave, are both in the database.
if !req.Like.PreApproved {
// The fave is *not* pre-approved, and
// therefore requires manual approval.
//
// Just notify target account about
// the requested interaction.
if err := p.surface.notifyPendingFave(ctx, req.Like); err != nil {
return gtserror.Newf("error notifying pending like: %w", err)
}
return nil
}
// If it's pre-approved on the other hand
// we can handle everything immediately.
// Mark the request as accepted.
req.AcceptedAt = time.Now()
req.ResponseURI = uris.GenerateURIForAccept(
req.TargetAccount.Username, req.ID,
)
req.AuthorizationURI = uris.GenerateURIForAuthorization(
req.TargetAccount.Username, req.ID,
)
// Update in the db.
if err := p.state.DB.UpdateInteractionRequest(
ctx,
req,
"accepted_at",
"response_uri",
"authorization_uri",
); err != nil {
return gtserror.Newf("db error updating interaction request: %w", err)
}
// Send out the accept.
if err := p.federate.AcceptInteraction(ctx, req); err != nil {
log.Errorf(ctx, "error federating accept: %v", err)
}
// Mark the fave as approved.
req.Like.PendingApproval = util.Ptr(false)
req.Like.ApprovedByURI = req.AuthorizationURI
req.Like.PreApproved = false
// Update in the db.
if err := p.state.DB.UpdateStatusFave(
ctx,
req.Like,
"pending_approval",
"approved_by_uri",
); err != nil {
return gtserror.Newf("db error updating status fave: %w", err)
}
// Notify the faved account.
if err := p.surface.notifyFave(ctx, req.Like); err != nil {
log.Errorf(ctx, "error notifying fave: %v", err)
}
// Interaction counts changed on the faved status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(req.Like.StatusID)
return nil
}
func (p *fediAPI) CreateAnnounce(ctx context.Context, fMsg *messages.FromFediAPI) error {
boost, ok := fMsg.GTSModel.(*gtsmodel.Status)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel)
}
// Dereference into a boost wrapper status.
//
// Note: this will handle storing the boost in
// the db, and dereferencing the target status
// ancestors / descendants where appropriate.
var err error
boost, err = p.federate.EnrichAnnounce(
ctx,
boost,
fMsg.Receiving.Username,
)
if err != nil {
if gtserror.IsUnretrievable(err) ||
gtserror.IsNotPermitted(err) {
// Boosted status domain blocked, or
// otherwise not permitted, nothing to do.
log.Debugf(ctx, "skipping announce: %v", err)
return nil
}
// Actual error.
return gtserror.Newf("error dereferencing announce: %w", err)
}
// If pending approval is true then
// boost must target a LOCAL status
// that requires approval for the boost.
pendingApproval := util.PtrOrZero(boost.PendingApproval)
switch {
case pendingApproval && !boost.PreApproved:
// If approval is required and boost isn't
// preapproved, then just notify the account
// that's being interacted with: they can
// approve or deny the interaction later.
if err := p.utils.impoliteAnnounceRequest(ctx, boost); err != nil {
return gtserror.Newf("error pending boost: %w", err)
}
// Return early.
return nil
case pendingApproval && boost.PreApproved:
// If approval is required and status is
// preapproved, that means this is a boost
// of one of our statuses with permission
// that matched on a following/followers
// collection. Do the Accept immediately and
// then process everything else as normal.
// Store an already-accepted
// impolite interaction request.
requestID := id.NewULID()
approval := >smodel.InteractionRequest{
ID: requestID,
TargetStatusID: boost.BoostOfID,
TargetAccountID: boost.BoostOfAccountID,
TargetAccount: boost.BoostOfAccount,
InteractingAccountID: boost.AccountID,
InteractingAccount: boost.Account,
InteractionRequestURI: gtsmodel.ForwardCompatibleInteractionRequestURI(boost.URI, gtsmodel.AnnounceRequestSuffix),
InteractionURI: boost.URI,
InteractionType: gtsmodel.InteractionAnnounce,
Polite: util.Ptr(false),
Announce: boost,
ResponseURI: uris.GenerateURIForAccept(boost.BoostOfAccount.Username, requestID),
AuthorizationURI: uris.GenerateURIForAuthorization(boost.BoostOfAccount.Username, requestID),
AcceptedAt: time.Now(),
}
if err := p.state.DB.PutInteractionRequest(ctx, approval); err != nil {
return gtserror.Newf("db error putting pre-approved interaction request: %w", err)
}
// Mark the boost itself as now approved.
boost.PendingApproval = util.Ptr(false)
boost.PreApproved = false
boost.ApprovedByURI = approval.AuthorizationURI
if err := p.state.DB.UpdateStatus(
ctx,
boost,
"pending_approval",
"approved_by_uri",
); err != nil {
return gtserror.Newf("db error updating status: %w", err)
}
// Send out the approval as Accept.
if err := p.federate.AcceptInteraction(ctx, approval); err != nil {
return gtserror.Newf("error federating pre-approval of boost: %w", err)
}
// Don't return, just continue as normal.
}
// Timeline and notify the announce.
if err := p.surface.timelineAndNotifyStatus(ctx, boost); err != nil {
log.Errorf(ctx, "error timelining and notifying status: %v", err)
}
if err := p.surface.notifyAnnounce(ctx, boost); err != nil {
log.Errorf(ctx, "error notifying announce: %v", err)
}
// Interaction counts changed on the original status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(boost.BoostOfID)
return nil
}
func (p *fediAPI) CreateAnnounceRequest(ctx context.Context, fMsg *messages.FromFediAPI) error {
req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel)
}
// At this point the not-yet-handled interaction req
// is in the database, but the announce isn't yet.
//
// We can check permissions for the announce *and*
// put it in the db (if acceptable) by doing Enrich.
boost, err := p.federate.EnrichAnnounce(
ctx,
req.Announce,
fMsg.Receiving.Username,
)
switch {
case err == nil:
// All fine.
case gtserror.IsNotPermitted(err):
// Announce is straight up not permitted
// by the interaction policy of the status
// it's targeting. Nothing more to do.
log.Debugf(ctx,
"dropping unpermitted AnnounceRequest with instrument %s",
req.Announce.URI,
)
return nil
default:
// There's some real error.
return gtserror.Newf(
"error processing AnnounceRequest with instrument %s: %w",
req.Announce.URI, err,
)
}
// The announce is permitted. Check if we
// should send out an Accept immediately.
manualApproval := *boost.PendingApproval && !boost.PreApproved
if manualApproval {
// The announce requires manual approval.
//
// Just notify target account about
// the requested interaction.
if err := p.surface.notifyPendingAnnounce(ctx, boost); err != nil {
return gtserror.Newf("error notifying pending announce: %w", err)
}
return nil
}
// The announce is automatically approved,
// mark the request as accepted.
req.AcceptedAt = time.Now()
req.ResponseURI = uris.GenerateURIForAccept(
req.TargetAccount.Username, req.ID,
)
req.AuthorizationURI = uris.GenerateURIForAuthorization(
req.TargetAccount.Username, req.ID,
)
// Update in the db.
if err := p.state.DB.UpdateInteractionRequest(
ctx,
req,
"accepted_at",
"response_uri",
"authorization_uri",
); err != nil {
return gtserror.Newf("db error updating interaction request: %w", err)
}
// Send out the accept.
if err := p.federate.AcceptInteraction(ctx, req); err != nil {
log.Errorf(ctx, "error federating accept: %v", err)
}
// Timeline the boost + notify recipient(s).
if err := p.surface.timelineAndNotifyStatus(ctx, boost); err != nil {
log.Errorf(ctx, "error timelining and notifying status: %v", err)
}
// Interaction counts changed on the boosted status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(boost.BoostOfID)
return nil
}
func (p *fediAPI) CreateBlock(ctx context.Context, fMsg *messages.FromFediAPI) error {
block, ok := fMsg.GTSModel.(*gtsmodel.Block)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Block", fMsg.GTSModel)
}
if block.Account.IsLocal() {
// Remove posts by target from origin's timelines.
p.surface.removeRelationshipFromTimelines(ctx,
block.AccountID,
block.TargetAccountID,
)
}
if block.TargetAccount.IsLocal() {
// Remove posts by origin from target's timelines.
p.surface.removeRelationshipFromTimelines(ctx,
block.TargetAccountID,
block.AccountID,
)
}
// Remove any follows that existed between blocker + blockee.
// (note this handles removing any necessary list entries).
if err := p.state.DB.DeleteFollow(ctx,
block.AccountID,
block.TargetAccountID,
); err != nil {
log.Errorf(ctx, "error deleting follow from block -> target: %v", err)
}
if err := p.state.DB.DeleteFollow(ctx,
block.TargetAccountID,
block.AccountID,
); err != nil {
log.Errorf(ctx, "error deleting follow from target -> block: %v", err)
}
// Remove any follow requests that existed between blocker + blockee.
if err := p.state.DB.DeleteFollowRequest(ctx,
block.AccountID,
block.TargetAccountID,
); err != nil {
log.Errorf(ctx, "error deleting follow request from block -> target: %v", err)
}
if err := p.state.DB.DeleteFollowRequest(ctx,
block.TargetAccountID,
block.AccountID,
); err != nil {
log.Errorf(ctx, "error deleting follow request from target -> block: %v", err)
}
return nil
}
func (p *fediAPI) CreateFlag(ctx context.Context, fMsg *messages.FromFediAPI) error {
incomingReport, ok := fMsg.GTSModel.(*gtsmodel.Report)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Report", fMsg.GTSModel)
}
// TODO: handle additional side effects of flag creation:
// - notify admins by dm / notification
if err := p.surface.emailAdminReportOpened(ctx, incomingReport); err != nil {
log.Errorf(ctx, "error emailing report opened: %v", err)
}
return nil
}
func (p *fediAPI) UpdateAccount(ctx context.Context, fMsg *messages.FromFediAPI) error {
// Parse the old/existing account model.
account, ok := fMsg.GTSModel.(*gtsmodel.Account)
if !ok {
return gtserror.Newf("cannot cast %T -> *gtsmodel.Account", fMsg.GTSModel)
}
// Because this was an Update, the new Accountable should be set on the message.
apubAcc, ok := fMsg.APObject.(ap.Accountable)
if !ok {
return gtserror.Newf("cannot cast %T -> ap.Accountable", fMsg.APObject)
}
// Fetch up-to-date bio, avatar, header, etc.
_, _, err := p.federate.RefreshAccount(
ctx,
fMsg.Receiving.Username,
account,
apubAcc,
// Force refresh within 5s window.
//
// Missing account updates could be
// detrimental to federation if they
// include public key changes.
dereferencing.Freshest,
)
if err != nil {
log.Errorf(ctx, "error refreshing account: %v", err)
}
// Account representation has changed, invalidate from timelines.
p.surface.invalidateTimelineEntriesByAccount(account.ID)
return nil
}
func (p *fediAPI) AcceptFollow(ctx context.Context, fMsg *messages.FromFediAPI) error {
return nil
}
func (p *fediAPI) AcceptLike(ctx context.Context, fMsg *messages.FromFediAPI) error {
// TODO: Add something here if we ever implement sending out Likes to
// followers more broadly and not just the owner of the Liked status.
return nil
}
func (p *fediAPI) AcceptReply(ctx context.Context, fMsg *messages.FromFediAPI) error {
reply, ok := fMsg.GTSModel.(*gtsmodel.Status)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel)
}
// Timeline and notify the status.
if err := p.surface.timelineAndNotifyStatus(ctx, reply); err != nil {
log.Errorf(ctx, "error timelining and notifying status: %v", err)
}
// Send out the reply again, fully this time.
if err := p.federate.CreateStatus(ctx, reply); err != nil {
log.Errorf(ctx, "error federating announce: %v", err)
}
// Interaction counts changed on the replied-to status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(reply.InReplyToID)
return nil
}
func (p *fediAPI) AcceptRemoteStatus(ctx context.Context, fMsg *messages.FromFediAPI) error {
// See if we can accept a remote
// status we don't have stored yet.
objectIRI, ok := fMsg.APObject.(*url.URL)
if !ok {
return gtserror.Newf("%T not parseable as *url.URL", fMsg.APObject)
}
approvedByURI := fMsg.APIRI
if approvedByURI == nil {
return gtserror.New("approvedByURI was nil")
}
// Assume we're accepting a status; create a
// barebones status for dereferencing purposes.
bareStatus := >smodel.Status{
URI: objectIRI.String(),
ApprovedByURI: approvedByURI.String(),
}
// Call RefreshStatus() to process the provided
// barebones status and insert it into the database,
// if indeed it's actually a status URI we can fetch.
//
// This will also check whether the given approvedByURI
// actually grants permission for this status.
reply, _, err := p.federate.RefreshStatus(ctx,
fMsg.Receiving.Username,
bareStatus,
nil, nil,
)
if err != nil {
return gtserror.Newf("error processing accepted status %s: %w", bareStatus.URI, err)
}
// No error means it was indeed a remote status, and the
// given approvedByURI permitted it. Timeline and notify it.
if err := p.surface.timelineAndNotifyStatus(ctx, reply); err != nil {
log.Errorf(ctx, "error timelining and notifying status: %v", err)
}
// Interaction counts changed on the interacted status;
// uncache the prepared version from all timelines.
if reply.InReplyToID != "" {
p.surface.invalidateStatusFromTimelines(reply.InReplyToID)
}
if reply.BoostOfID != "" {
p.surface.invalidateStatusFromTimelines(reply.BoostOfID)
}
return nil
}
func (p *fediAPI) AcceptPoliteReplyRequest(ctx context.Context, fMsg *messages.FromFediAPI) error {
if util.IsNil(fMsg.GTSModel) {
// If the interaction request is nil, this
// must be an accept of a remote ReplyRequest
// not targeting one of our statuses.
//
// Just pass it to the AcceptRemoteStatus
// func to do dereferencing + side effects.
log.Debug(ctx, "accepting remote ReplyRequest for remote reply")
return p.AcceptRemoteStatus(ctx, fMsg)
}
// If the interaction request is not nil, this will
// be an accept of one of our replies to a remote.
//
// Since the int req + reply have already been updated
// in the federatingDB, we just need to do side effects.
intReq, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel)
}
// Ensure reply populated.
reply := intReq.Reply
if err := p.state.DB.PopulateStatus(ctx, reply); err != nil {
return gtserror.Newf("error populating status: %w", err)
}
// Timeline and notify the status.
if err := p.surface.timelineAndNotifyStatus(ctx, reply); err != nil {
log.Errorf(ctx, "error timelining and notifying status: %v", err)
}
// Send out the reply with approval attached.
if err := p.federate.CreateStatus(ctx, reply); err != nil {
log.Errorf(ctx, "error federating announce: %v", err)
}
// Interaction counts changed on the replied-to status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(reply.InReplyToID)
return nil
}
func (p *fediAPI) AcceptAnnounce(ctx context.Context, fMsg *messages.FromFediAPI) error {
boost, ok := fMsg.GTSModel.(*gtsmodel.Status)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel)
}
// Timeline and notify the boost wrapper status.
if err := p.surface.timelineAndNotifyStatus(ctx, boost); err != nil {
log.Errorf(ctx, "error timelining and notifying status: %v", err)
}
// Send out the boost again, fully this time.
if err := p.federate.Announce(ctx, boost); err != nil {
log.Errorf(ctx, "error federating announce: %v", err)
}
// Interaction counts changed on the boosted status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(boost.BoostOfID)
return nil
}
func (p *fediAPI) UpdateStatus(ctx context.Context, fMsg *messages.FromFediAPI) error {
// Cast the existing Status model attached to msg.
existing, ok := fMsg.GTSModel.(*gtsmodel.Status)
if !ok {
return gtserror.Newf("cannot cast %T -> *gtsmodel.Status", fMsg.GTSModel)
}
var freshness *dereferencing.FreshnessWindow
// Cast the updated ActivityPub statusable object .
apStatus, _ := fMsg.APObject.(ap.Statusable)
if apStatus != nil {
// If an AP object was provided, we
// allow very fast refreshes that likely
// indicate a status edit after post.
freshness = dereferencing.Freshest
}
// Fetch up-to-date attach status attachments, etc.
status, _, err := p.federate.RefreshStatus(
ctx,
fMsg.Receiving.Username,
existing,
apStatus,
freshness,
)
if err != nil {
log.Errorf(ctx, "error refreshing status: %v", err)
}
if status.Poll != nil && status.Poll.Closing {
// If the latest status has a newly closed poll, at least compared
// to the existing version, then notify poll close to all voters.
if err := p.surface.notifyPollClose(ctx, status); err != nil {
log.Errorf(ctx, "error sending poll notification: %v", err)
}
}
// Notify any *new* mentions added
// to this status by the editor.
for _, mention := range status.Mentions {
// Check if we've seen
// this mention already.
if !mention.IsNew {
// Already seen
// it, skip.
continue
}
// Haven't seen this mention
// yet, notify it if necessary.
mention.Status = status
if err := p.surface.notifyMention(ctx, mention); err != nil {
log.Errorf(ctx, "error notifying mention: %v", err)
}
}
if len(status.EditIDs) > 0 {
// Ensure edits are fully populated for this status before anything.
if err := p.surface.State.DB.PopulateStatusEdits(ctx, status); err != nil {
log.Error(ctx, "error populating updated status edits: %v")
// Then send notifications of a status edit
// to any local interactors of the status.
} else if err := p.surface.notifyStatusEdit(ctx,
status,
status.Edits[len(status.Edits)-1], // latest
); err != nil {
log.Errorf(ctx, "error notifying status edit: %v", err)
}
}
// Push message that the status has been edited to streams.
if err := p.surface.timelineStatusUpdate(ctx, status); err != nil {
log.Errorf(ctx, "error streaming status edit: %v", err)
}
// Status representation changed, uncache from timelines.
p.surface.invalidateStatusFromTimelines(status.ID)
return nil
}
func (p *fediAPI) DeleteStatus(ctx context.Context, fMsg *messages.FromFediAPI) error {
status, ok := fMsg.GTSModel.(*gtsmodel.Status)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel)
}
// Try to populate status structs if possible,
// in order to more thoroughly remove them.
if err := p.state.DB.PopulateStatus(
ctx, status,
); err != nil && !errors.Is(err, db.ErrNoEntries) {
return gtserror.Newf("db error populating status: %w", err)
}
// Drop any outgoing queued AP requests about / targeting
// this status, (stops queued likes, boosts, creates etc).
p.state.Workers.Delivery.Queue.Delete("ObjectID", status.URI)
p.state.Workers.Delivery.Queue.Delete("TargetID", status.URI)
// Drop any incoming queued client messages about / targeting
// status, (stops processing of local origin data for status).
p.state.Workers.Client.Queue.Delete("TargetURI", status.URI)
// Drop any incoming queued federator messages targeting status,
// (stops processing of remote origin data targeting this status).
p.state.Workers.Federator.Queue.Delete("TargetURI", status.URI)
// Delete attachments from this status, since this request
// comes from the federating API, and there's no way the
// poster can do a delete + redraft for it on our instance.
const deleteAttachments = true
// This is just a deletion, not a Reject,
// we don't need to take a copy of this status.
const copyToSinBin = false
// Perform the actual status deletion.
if err := p.utils.wipeStatus(
ctx,
status,
deleteAttachments,
copyToSinBin,
); err != nil {
log.Errorf(ctx, "error wiping status: %v", err)
}
if status.InReplyToID != "" {
// Interaction counts changed on the replied status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(status.InReplyToID)
}
return nil
}
func (p *fediAPI) DeleteAccount(ctx context.Context, fMsg *messages.FromFediAPI) error {
account, ok := fMsg.GTSModel.(*gtsmodel.Account)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Account", fMsg.GTSModel)
}
// Drop any outgoing queued AP requests to / from / targeting
// this account, (stops queued likes, boosts, creates etc).
p.state.Workers.Delivery.Queue.Delete("ObjectID", account.URI)
p.state.Workers.Delivery.Queue.Delete("TargetID", account.URI)
// Drop any incoming queued client messages to / from this
// account, (stops processing of local origin data for acccount).
p.state.Workers.Client.Queue.Delete("Target.ID", account.ID)
p.state.Workers.Client.Queue.Delete("TargetURI", account.URI)
// Drop any incoming queued federator messages to this account,
// (stops processing of remote origin data targeting this account).
p.state.Workers.Federator.Queue.Delete("Requesting.ID", account.ID)
p.state.Workers.Federator.Queue.Delete("TargetURI", account.URI)
// Remove any entries authored by account from timelines.
p.surface.removeTimelineEntriesByAccount(account.ID)
// And finally, perform the actual account deletion synchronously.
if err := p.account.Delete(ctx, account, account.ID); err != nil {
log.Errorf(ctx, "error deleting account: %v", err)
}
return nil
}
func (p *fediAPI) RejectLike(ctx context.Context, fMsg *messages.FromFediAPI) error {
req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel)
}
// At this point the InteractionRequest should already
// be in the database, we just need to do side effects.
// Send out the Reject.
if err := p.federate.RejectInteraction(ctx, req); err != nil {
log.Errorf(ctx, "error federating rejection of like: %v", err)
}
// Get the rejected fave.
fave, err := p.state.DB.GetStatusFaveByURI(
gtscontext.SetBarebones(ctx),
req.InteractionURI,
)
if err != nil {
return gtserror.Newf("db error getting rejected fave: %w", err)
}
// Delete the fave.
if err := p.state.DB.DeleteStatusFaveByID(ctx, fave.ID); err != nil {
return gtserror.Newf("db error deleting fave: %w", err)
}
return nil
}
func (p *fediAPI) RejectReply(ctx context.Context, fMsg *messages.FromFediAPI) error {
req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel)
}
// At this point the InteractionRequest should already
// be in the database, we just need to do side effects.
// Get the rejected status.
reply, err := p.state.DB.GetStatusByURI(
gtscontext.SetBarebones(ctx),
req.InteractionURI,
)
if err != nil {
return gtserror.Newf("db error getting rejected reply: %w", err)
}
// Delete attachments from this status.
// It's rejected so there's no possibility
// for the poster to delete + redraft it.
const deleteAttachments = true
// Keep a copy of the status in
// the sin bin for future review.
const copyToSinBin = true
// Perform the actual status deletion.
if err := p.utils.wipeStatus(
ctx,
reply,
deleteAttachments,
copyToSinBin,
); err != nil {
log.Errorf(ctx, "error wiping reply: %v", err)
}
return nil
}
func (p *fediAPI) RejectAnnounce(ctx context.Context, fMsg *messages.FromFediAPI) error {
req, ok := fMsg.GTSModel.(*gtsmodel.InteractionRequest)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.InteractionRequest", fMsg.GTSModel)
}
// At this point the InteractionRequest should already
// be in the database, we just need to do side effects.
// Get the rejected boost.
boost, err := p.state.DB.GetStatusByURI(
gtscontext.SetBarebones(ctx),
req.InteractionURI,
)
if err != nil {
return gtserror.Newf("db error getting rejected announce: %w", err)
}
// Boosts don't have attachments anyway
// so it doesn't matter what we set here.
const deleteAttachments = true
// This is just a boost, don't
// keep a copy in the sin bin.
const copyToSinBin = true
// Perform the actual status deletion.
if err := p.utils.wipeStatus(
ctx,
boost,
deleteAttachments,
copyToSinBin,
); err != nil {
log.Errorf(ctx, "error wiping announce: %v", err)
}
return nil
}
func (p *fediAPI) UndoFollow(ctx context.Context, fMsg *messages.FromFediAPI) error {
follow, ok := fMsg.GTSModel.(*gtsmodel.Follow)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Follow", fMsg.GTSModel)
}
if follow.Account.IsLocal() {
// Remove posts by target from origin's timelines.
p.surface.removeRelationshipFromTimelines(ctx,
follow.AccountID,
follow.TargetAccountID,
)
}
if follow.TargetAccount.IsLocal() {
// Remove posts by origin from target's timelines.
p.surface.removeRelationshipFromTimelines(ctx,
follow.TargetAccountID,
follow.AccountID,
)
}
return nil
}
func (p *fediAPI) UndoBlock(ctx context.Context, fMsg *messages.FromFediAPI) error {
_, ok := fMsg.GTSModel.(*gtsmodel.Block)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Block", fMsg.GTSModel)
}
// TODO: any required changes
return nil
}
func (p *fediAPI) UndoAnnounce(
ctx context.Context,
fMsg *messages.FromFediAPI,
) error {
boost, ok := fMsg.GTSModel.(*gtsmodel.Status)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.Status", fMsg.GTSModel)
}
// Delete the boost wrapper itself.
if err := p.state.DB.DeleteStatusByID(ctx, boost.ID); err != nil {
return gtserror.Newf("db error deleting boost: %w", err)
}
// Remove the boost wrapper from all timelines.
p.surface.deleteStatusFromTimelines(ctx, boost.ID)
// Interaction counts changed on the boosted status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(boost.BoostOfID)
return nil
}
func (p *fediAPI) UndoFave(ctx context.Context, fMsg *messages.FromFediAPI) error {
statusFave, ok := fMsg.GTSModel.(*gtsmodel.StatusFave)
if !ok {
return gtserror.Newf("%T not parseable as *gtsmodel.StatusFave", fMsg.GTSModel)
}
// Interaction counts changed on the faved status;
// uncache the prepared version from all timelines.
p.surface.invalidateStatusFromTimelines(statusFave.StatusID)
return nil
}
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