// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__vstring = 96 ) const ( _stack__vstring = 72 ) const ( _size__vstring = 1808 ) var ( _pcsp__vstring = [][2]uint32{ {0x1, 0}, {0x6, 8}, {0x8, 16}, {0xa, 24}, {0xc, 32}, {0xd, 40}, {0x11, 48}, {0x65f, 72}, {0x660, 48}, {0x662, 40}, {0x664, 32}, {0x666, 24}, {0x668, 16}, {0x669, 8}, {0x66d, 0}, {0x710, 72}, } ) var _cfunc_vstring = []loader.CFunc{ {"_vstring_entry", 0, _entry__vstring, 0, nil}, {"_vstring", _entry__vstring, _size__vstring, _stack__vstring, _pcsp__vstring}, }