// +build !noasm !appengine // Code generated by asm2asm, DO NOT EDIT. package avx2 import ( `github.com/bytedance/sonic/loader` ) const ( _entry__value = 576 ) const ( _stack__value = 120 ) const ( _size__value = 12840 ) var ( _pcsp__value = [][2]uint32{ {0x1, 0}, {0x6, 8}, {0x8, 16}, {0xa, 24}, {0xc, 32}, {0xd, 40}, {0x11, 48}, {0x11ca, 120}, {0x11cb, 48}, {0x11cd, 40}, {0x11cf, 32}, {0x11d1, 24}, {0x11d3, 16}, {0x11d4, 8}, {0x11d8, 0}, {0x3228, 120}, } ) var _cfunc_value = []loader.CFunc{ {"_value_entry", 0, _entry__value, 0, nil}, {"_value", _entry__value, _size__value, _stack__value, _pcsp__value}, }