From 4d423102c14de9e9328f1852db539d9561a3cad9 Mon Sep 17 00:00:00 2001 From: "dependabot[bot]" <49699333+dependabot[bot]@users.noreply.github.com> Date: Tue, 14 Jan 2025 13:10:39 +0000 Subject: [chore]: Bump github.com/gin-contrib/gzip from 1.0.1 to 1.1.0 (#3639) Bumps [github.com/gin-contrib/gzip](https://github.com/gin-contrib/gzip) from 1.0.1 to 1.1.0. - [Release notes](https://github.com/gin-contrib/gzip/releases) - [Changelog](https://github.com/gin-contrib/gzip/blob/master/.goreleaser.yaml) - [Commits](https://github.com/gin-contrib/gzip/compare/v1.0.1...v1.1.0) --- updated-dependencies: - dependency-name: github.com/gin-contrib/gzip dependency-type: direct:production update-type: version-update:semver-minor ... Signed-off-by: dependabot[bot] Co-authored-by: dependabot[bot] <49699333+dependabot[bot]@users.noreply.github.com> --- .../bytedance/sonic/encoder/encoder_native.go | 120 +++++++++++++++++++++ 1 file changed, 120 insertions(+) create mode 100644 vendor/github.com/bytedance/sonic/encoder/encoder_native.go (limited to 'vendor/github.com/bytedance/sonic/encoder/encoder_native.go') diff --git a/vendor/github.com/bytedance/sonic/encoder/encoder_native.go b/vendor/github.com/bytedance/sonic/encoder/encoder_native.go new file mode 100644 index 000000000..b300ebf08 --- /dev/null +++ b/vendor/github.com/bytedance/sonic/encoder/encoder_native.go @@ -0,0 +1,120 @@ +// +build amd64,go1.17,!go1.24 arm64,go1.20,!go1.24 + +/* + * Copyright 2023 ByteDance Inc. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package encoder + +import ( + `github.com/bytedance/sonic/internal/encoder` +) + +// EnableFallback indicates if encoder use fallback +const EnableFallback = false + +// Encoder represents a specific set of encoder configurations. +type Encoder = encoder.Encoder + +// StreamEncoder uses io.Writer as input. +type StreamEncoder = encoder.StreamEncoder + +// Options is a set of encoding options. +type Options = encoder.Options + +const ( + // SortMapKeys indicates that the keys of a map needs to be sorted + // before serializing into JSON. + // WARNING: This hurts performance A LOT, USE WITH CARE. + SortMapKeys Options = encoder.SortMapKeys + + // EscapeHTML indicates encoder to escape all HTML characters + // after serializing into JSON (see https://pkg.go.dev/encoding/json#HTMLEscape). + // WARNING: This hurts performance A LOT, USE WITH CARE. + EscapeHTML Options = encoder.EscapeHTML + + // CompactMarshaler indicates that the output JSON from json.Marshaler + // is always compact and needs no validation + CompactMarshaler Options = encoder.CompactMarshaler + + // NoQuoteTextMarshaler indicates that the output text from encoding.TextMarshaler + // is always escaped string and needs no quoting + NoQuoteTextMarshaler Options = encoder.NoQuoteTextMarshaler + + // NoNullSliceOrMap indicates all empty Array or Object are encoded as '[]' or '{}', + // instead of 'null' + NoNullSliceOrMap Options = encoder.NoNullSliceOrMap + + // ValidateString indicates that encoder should validate the input string + // before encoding it into JSON. + ValidateString Options = encoder.ValidateString + + // NoValidateJSONMarshaler indicates that the encoder should not validate the output string + // after encoding the JSONMarshaler to JSON. + NoValidateJSONMarshaler Options = encoder.NoValidateJSONMarshaler + + // NoEncoderNewline indicates that the encoder should not add a newline after every message + NoEncoderNewline Options = encoder.NoEncoderNewline + + // CompatibleWithStd is used to be compatible with std encoder. + CompatibleWithStd Options = encoder.CompatibleWithStd + + // Encode Infinity or Nan float into `null`, instead of returning an error. + EncodeNullForInfOrNan Options = encoder.EncodeNullForInfOrNan +) + + +var ( + // Encode returns the JSON encoding of val, encoded with opts. + Encode = encoder.Encode + + // EncodeInto is like Encode but uses a user-supplied buffer instead of allocating a new one. + EncodeIndented = encoder.EncodeIndented + + // EncodeIndented is like Encode but applies Indent to format the output. + // Each JSON element in the output will begin on a new line beginning with prefix + // followed by one or more copies of indent according to the indentation nesting. + EncodeInto = encoder.EncodeInto + + // HTMLEscape appends to dst the JSON-encoded src with <, >, &, U+2028 and U+2029 + // characters inside string literals changed to \u003c, \u003e, \u0026, \u2028, \u2029 + // so that the JSON will be safe to embed inside HTML