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- codeberg.org/gruf/go-bytesize v1.0.3 -> v1.0.4
- codeberg.org/gruf/go-kv/v2 v2.0.6 -> v2.0.7
- codeberg.org/gruf/go-mutexes v1.5.2 -> v1.5.3
- codeberg.org/gruf/go-structr v0.9.7 -> v0.9.8
- codeberg.org/gruf/go-ffmpreg v0.6.8 -> v0.6.9
- github.com/tomnomnom/linkheader HEAD@2018 -> HEAD@2025
all of the above codeberg.org/gruf updates are in preparation for Go1.25, except for bytesize, and also ffmpreg which is a rebuild with the latest version of ffmpeg (v5.1.7)
Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4386
Co-authored-by: kim <grufwub@gmail.com>
Co-committed-by: kim <grufwub@gmail.com>
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* update go-structr library -> v0.6.0, add necessary wrapping types + code changes to support these changes
* update readme with go-structr package changes
* improved wrapping of the SliceCache type
* add code comments for the cache wrapper types
* remove test.out :innocent:
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Co-authored-by: tobi <31960611+tsmethurst@users.noreply.github.com>
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v0.2.0) (#2575)
* update go-structr => v0.2.0
* update readme
* whoops, fix the link
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performance and multiple-result lookups (#2535)
* rewrite cache library as codeberg.org/gruf/go-structr, implement in gotosocial
* use actual go-structr release version (not just commit hash)
* revert go toolchain changes (damn you go for auto changing this)
* fix go mod woes
* ensure %w is used in calls to errs.Appendf()
* fix error checking
* fix possible panic
* remove unnecessary start/stop functions, move to main Cache{} struct, add note regarding which caches require start/stop
* fix copy-paste artifact... :innocent:
* fix all comment copy-paste artifacts
* remove dropID() function, now we can just use slices.DeleteFunc()
* use util.Deduplicate() instead of collate(), move collate to util
* move orderByIDs() to util package and "generify"
* add a util.DeleteIf() function, use this to delete entries on failed population
* use slices.DeleteFunc() instead of util.DeleteIf() (i had the logic mixed up in my head somehow lol)
* add note about how collate differs from deduplicate
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