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Diffstat (limited to 'vendor/google.golang.org/grpc/mem/buffer_pool.go')
-rw-r--r-- | vendor/google.golang.org/grpc/mem/buffer_pool.go | 194 |
1 files changed, 194 insertions, 0 deletions
diff --git a/vendor/google.golang.org/grpc/mem/buffer_pool.go b/vendor/google.golang.org/grpc/mem/buffer_pool.go new file mode 100644 index 000000000..c37c58c02 --- /dev/null +++ b/vendor/google.golang.org/grpc/mem/buffer_pool.go @@ -0,0 +1,194 @@ +/* + * + * Copyright 2024 gRPC authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +package mem + +import ( + "sort" + "sync" + + "google.golang.org/grpc/internal" +) + +// BufferPool is a pool of buffers that can be shared and reused, resulting in +// decreased memory allocation. +type BufferPool interface { + // Get returns a buffer with specified length from the pool. + Get(length int) *[]byte + + // Put returns a buffer to the pool. + Put(*[]byte) +} + +var defaultBufferPoolSizes = []int{ + 256, + 4 << 10, // 4KB (go page size) + 16 << 10, // 16KB (max HTTP/2 frame size used by gRPC) + 32 << 10, // 32KB (default buffer size for io.Copy) + 1 << 20, // 1MB +} + +var defaultBufferPool BufferPool + +func init() { + defaultBufferPool = NewTieredBufferPool(defaultBufferPoolSizes...) + + internal.SetDefaultBufferPoolForTesting = func(pool BufferPool) { + defaultBufferPool = pool + } + + internal.SetBufferPoolingThresholdForTesting = func(threshold int) { + bufferPoolingThreshold = threshold + } +} + +// DefaultBufferPool returns the current default buffer pool. It is a BufferPool +// created with NewBufferPool that uses a set of default sizes optimized for +// expected workflows. +func DefaultBufferPool() BufferPool { + return defaultBufferPool +} + +// NewTieredBufferPool returns a BufferPool implementation that uses multiple +// underlying pools of the given pool sizes. +func NewTieredBufferPool(poolSizes ...int) BufferPool { + sort.Ints(poolSizes) + pools := make([]*sizedBufferPool, len(poolSizes)) + for i, s := range poolSizes { + pools[i] = newSizedBufferPool(s) + } + return &tieredBufferPool{ + sizedPools: pools, + } +} + +// tieredBufferPool implements the BufferPool interface with multiple tiers of +// buffer pools for different sizes of buffers. +type tieredBufferPool struct { + sizedPools []*sizedBufferPool + fallbackPool simpleBufferPool +} + +func (p *tieredBufferPool) Get(size int) *[]byte { + return p.getPool(size).Get(size) +} + +func (p *tieredBufferPool) Put(buf *[]byte) { + p.getPool(cap(*buf)).Put(buf) +} + +func (p *tieredBufferPool) getPool(size int) BufferPool { + poolIdx := sort.Search(len(p.sizedPools), func(i int) bool { + return p.sizedPools[i].defaultSize >= size + }) + + if poolIdx == len(p.sizedPools) { + return &p.fallbackPool + } + + return p.sizedPools[poolIdx] +} + +// sizedBufferPool is a BufferPool implementation that is optimized for specific +// buffer sizes. For example, HTTP/2 frames within gRPC have a default max size +// of 16kb and a sizedBufferPool can be configured to only return buffers with a +// capacity of 16kb. Note that however it does not support returning larger +// buffers and in fact panics if such a buffer is requested. Because of this, +// this BufferPool implementation is not meant to be used on its own and rather +// is intended to be embedded in a tieredBufferPool such that Get is only +// invoked when the required size is smaller than or equal to defaultSize. +type sizedBufferPool struct { + pool sync.Pool + defaultSize int +} + +func (p *sizedBufferPool) Get(size int) *[]byte { + buf := p.pool.Get().(*[]byte) + b := *buf + clear(b[:cap(b)]) + *buf = b[:size] + return buf +} + +func (p *sizedBufferPool) Put(buf *[]byte) { + if cap(*buf) < p.defaultSize { + // Ignore buffers that are too small to fit in the pool. Otherwise, when + // Get is called it will panic as it tries to index outside the bounds + // of the buffer. + return + } + p.pool.Put(buf) +} + +func newSizedBufferPool(size int) *sizedBufferPool { + return &sizedBufferPool{ + pool: sync.Pool{ + New: func() any { + buf := make([]byte, size) + return &buf + }, + }, + defaultSize: size, + } +} + +var _ BufferPool = (*simpleBufferPool)(nil) + +// simpleBufferPool is an implementation of the BufferPool interface that +// attempts to pool buffers with a sync.Pool. When Get is invoked, it tries to +// acquire a buffer from the pool but if that buffer is too small, it returns it +// to the pool and creates a new one. +type simpleBufferPool struct { + pool sync.Pool +} + +func (p *simpleBufferPool) Get(size int) *[]byte { + bs, ok := p.pool.Get().(*[]byte) + if ok && cap(*bs) >= size { + *bs = (*bs)[:size] + return bs + } + + // A buffer was pulled from the pool, but it is too small. Put it back in + // the pool and create one large enough. + if ok { + p.pool.Put(bs) + } + + b := make([]byte, size) + return &b +} + +func (p *simpleBufferPool) Put(buf *[]byte) { + p.pool.Put(buf) +} + +var _ BufferPool = NopBufferPool{} + +// NopBufferPool is a buffer pool that returns new buffers without pooling. +type NopBufferPool struct{} + +// Get returns a buffer with specified length from the pool. +func (NopBufferPool) Get(length int) *[]byte { + b := make([]byte, length) + return &b +} + +// Put returns a buffer to the pool. +func (NopBufferPool) Put(*[]byte) { +} |