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-rw-r--r--vendor/google.golang.org/grpc/internal/grpcsync/event.go19
1 files changed, 8 insertions, 11 deletions
diff --git a/vendor/google.golang.org/grpc/internal/grpcsync/event.go b/vendor/google.golang.org/grpc/internal/grpcsync/event.go
index fbe697c37..d788c2493 100644
--- a/vendor/google.golang.org/grpc/internal/grpcsync/event.go
+++ b/vendor/google.golang.org/grpc/internal/grpcsync/event.go
@@ -21,28 +21,25 @@
package grpcsync
import (
- "sync"
"sync/atomic"
)
// Event represents a one-time event that may occur in the future.
type Event struct {
- fired int32
+ fired atomic.Bool
c chan struct{}
- o sync.Once
}
// Fire causes e to complete. It is safe to call multiple times, and
// concurrently. It returns true iff this call to Fire caused the signaling
-// channel returned by Done to close.
+// channel returned by Done to close. If Fire returns false, it is possible
+// the Done channel has not been closed yet.
func (e *Event) Fire() bool {
- ret := false
- e.o.Do(func() {
- atomic.StoreInt32(&e.fired, 1)
+ if e.fired.CompareAndSwap(false, true) {
close(e.c)
- ret = true
- })
- return ret
+ return true
+ }
+ return false
}
// Done returns a channel that will be closed when Fire is called.
@@ -52,7 +49,7 @@ func (e *Event) Done() <-chan struct{} {
// HasFired returns true if Fire has been called.
func (e *Event) HasFired() bool {
- return atomic.LoadInt32(&e.fired) == 1
+ return e.fired.Load()
}
// NewEvent returns a new, ready-to-use Event.