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Diffstat (limited to 'vendor/google.golang.org/grpc/internal/channelz/channelmap.go')
-rw-r--r--vendor/google.golang.org/grpc/internal/channelz/channelmap.go402
1 files changed, 402 insertions, 0 deletions
diff --git a/vendor/google.golang.org/grpc/internal/channelz/channelmap.go b/vendor/google.golang.org/grpc/internal/channelz/channelmap.go
new file mode 100644
index 000000000..dfe18b089
--- /dev/null
+++ b/vendor/google.golang.org/grpc/internal/channelz/channelmap.go
@@ -0,0 +1,402 @@
+/*
+ *
+ * Copyright 2018 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package channelz
+
+import (
+ "fmt"
+ "sort"
+ "sync"
+ "time"
+)
+
+// entry represents a node in the channelz database.
+type entry interface {
+ // addChild adds a child e, whose channelz id is id to child list
+ addChild(id int64, e entry)
+ // deleteChild deletes a child with channelz id to be id from child list
+ deleteChild(id int64)
+ // triggerDelete tries to delete self from channelz database. However, if
+ // child list is not empty, then deletion from the database is on hold until
+ // the last child is deleted from database.
+ triggerDelete()
+ // deleteSelfIfReady check whether triggerDelete() has been called before,
+ // and whether child list is now empty. If both conditions are met, then
+ // delete self from database.
+ deleteSelfIfReady()
+ // getParentID returns parent ID of the entry. 0 value parent ID means no parent.
+ getParentID() int64
+ Entity
+}
+
+// channelMap is the storage data structure for channelz.
+//
+// Methods of channelMap can be divided in two two categories with respect to
+// locking.
+//
+// 1. Methods acquire the global lock.
+// 2. Methods that can only be called when global lock is held.
+//
+// A second type of method need always to be called inside a first type of method.
+type channelMap struct {
+ mu sync.RWMutex
+ topLevelChannels map[int64]struct{}
+ channels map[int64]*Channel
+ subChannels map[int64]*SubChannel
+ sockets map[int64]*Socket
+ servers map[int64]*Server
+}
+
+func newChannelMap() *channelMap {
+ return &channelMap{
+ topLevelChannels: make(map[int64]struct{}),
+ channels: make(map[int64]*Channel),
+ subChannels: make(map[int64]*SubChannel),
+ sockets: make(map[int64]*Socket),
+ servers: make(map[int64]*Server),
+ }
+}
+
+func (c *channelMap) addServer(id int64, s *Server) {
+ c.mu.Lock()
+ defer c.mu.Unlock()
+ s.cm = c
+ c.servers[id] = s
+}
+
+func (c *channelMap) addChannel(id int64, cn *Channel, isTopChannel bool, pid int64) {
+ c.mu.Lock()
+ defer c.mu.Unlock()
+ cn.trace.cm = c
+ c.channels[id] = cn
+ if isTopChannel {
+ c.topLevelChannels[id] = struct{}{}
+ } else if p := c.channels[pid]; p != nil {
+ p.addChild(id, cn)
+ } else {
+ logger.Infof("channel %d references invalid parent ID %d", id, pid)
+ }
+}
+
+func (c *channelMap) addSubChannel(id int64, sc *SubChannel, pid int64) {
+ c.mu.Lock()
+ defer c.mu.Unlock()
+ sc.trace.cm = c
+ c.subChannels[id] = sc
+ if p := c.channels[pid]; p != nil {
+ p.addChild(id, sc)
+ } else {
+ logger.Infof("subchannel %d references invalid parent ID %d", id, pid)
+ }
+}
+
+func (c *channelMap) addSocket(s *Socket) {
+ c.mu.Lock()
+ defer c.mu.Unlock()
+ s.cm = c
+ c.sockets[s.ID] = s
+ if s.Parent == nil {
+ logger.Infof("normal socket %d has no parent", s.ID)
+ }
+ s.Parent.(entry).addChild(s.ID, s)
+}
+
+// removeEntry triggers the removal of an entry, which may not indeed delete the
+// entry, if it has to wait on the deletion of its children and until no other
+// entity's channel trace references it. It may lead to a chain of entry
+// deletion. For example, deleting the last socket of a gracefully shutting down
+// server will lead to the server being also deleted.
+func (c *channelMap) removeEntry(id int64) {
+ c.mu.Lock()
+ defer c.mu.Unlock()
+ c.findEntry(id).triggerDelete()
+}
+
+// tracedChannel represents tracing operations which are present on both
+// channels and subChannels.
+type tracedChannel interface {
+ getChannelTrace() *ChannelTrace
+ incrTraceRefCount()
+ decrTraceRefCount()
+ getRefName() string
+}
+
+// c.mu must be held by the caller
+func (c *channelMap) decrTraceRefCount(id int64) {
+ e := c.findEntry(id)
+ if v, ok := e.(tracedChannel); ok {
+ v.decrTraceRefCount()
+ e.deleteSelfIfReady()
+ }
+}
+
+// c.mu must be held by the caller.
+func (c *channelMap) findEntry(id int64) entry {
+ if v, ok := c.channels[id]; ok {
+ return v
+ }
+ if v, ok := c.subChannels[id]; ok {
+ return v
+ }
+ if v, ok := c.servers[id]; ok {
+ return v
+ }
+ if v, ok := c.sockets[id]; ok {
+ return v
+ }
+ return &dummyEntry{idNotFound: id}
+}
+
+// c.mu must be held by the caller
+//
+// deleteEntry deletes an entry from the channelMap. Before calling this method,
+// caller must check this entry is ready to be deleted, i.e removeEntry() has
+// been called on it, and no children still exist.
+func (c *channelMap) deleteEntry(id int64) entry {
+ if v, ok := c.sockets[id]; ok {
+ delete(c.sockets, id)
+ return v
+ }
+ if v, ok := c.subChannels[id]; ok {
+ delete(c.subChannels, id)
+ return v
+ }
+ if v, ok := c.channels[id]; ok {
+ delete(c.channels, id)
+ delete(c.topLevelChannels, id)
+ return v
+ }
+ if v, ok := c.servers[id]; ok {
+ delete(c.servers, id)
+ return v
+ }
+ return &dummyEntry{idNotFound: id}
+}
+
+func (c *channelMap) traceEvent(id int64, desc *TraceEvent) {
+ c.mu.Lock()
+ defer c.mu.Unlock()
+ child := c.findEntry(id)
+ childTC, ok := child.(tracedChannel)
+ if !ok {
+ return
+ }
+ childTC.getChannelTrace().append(&traceEvent{Desc: desc.Desc, Severity: desc.Severity, Timestamp: time.Now()})
+ if desc.Parent != nil {
+ parent := c.findEntry(child.getParentID())
+ var chanType RefChannelType
+ switch child.(type) {
+ case *Channel:
+ chanType = RefChannel
+ case *SubChannel:
+ chanType = RefSubChannel
+ }
+ if parentTC, ok := parent.(tracedChannel); ok {
+ parentTC.getChannelTrace().append(&traceEvent{
+ Desc: desc.Parent.Desc,
+ Severity: desc.Parent.Severity,
+ Timestamp: time.Now(),
+ RefID: id,
+ RefName: childTC.getRefName(),
+ RefType: chanType,
+ })
+ childTC.incrTraceRefCount()
+ }
+ }
+}
+
+type int64Slice []int64
+
+func (s int64Slice) Len() int { return len(s) }
+func (s int64Slice) Swap(i, j int) { s[i], s[j] = s[j], s[i] }
+func (s int64Slice) Less(i, j int) bool { return s[i] < s[j] }
+
+func copyMap(m map[int64]string) map[int64]string {
+ n := make(map[int64]string)
+ for k, v := range m {
+ n[k] = v
+ }
+ return n
+}
+
+func min(a, b int) int {
+ if a < b {
+ return a
+ }
+ return b
+}
+
+func (c *channelMap) getTopChannels(id int64, maxResults int) ([]*Channel, bool) {
+ if maxResults <= 0 {
+ maxResults = EntriesPerPage
+ }
+ c.mu.RLock()
+ defer c.mu.RUnlock()
+ l := int64(len(c.topLevelChannels))
+ ids := make([]int64, 0, l)
+
+ for k := range c.topLevelChannels {
+ ids = append(ids, k)
+ }
+ sort.Sort(int64Slice(ids))
+ idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= id })
+ end := true
+ var t []*Channel
+ for _, v := range ids[idx:] {
+ if len(t) == maxResults {
+ end = false
+ break
+ }
+ if cn, ok := c.channels[v]; ok {
+ t = append(t, cn)
+ }
+ }
+ return t, end
+}
+
+func (c *channelMap) getServers(id int64, maxResults int) ([]*Server, bool) {
+ if maxResults <= 0 {
+ maxResults = EntriesPerPage
+ }
+ c.mu.RLock()
+ defer c.mu.RUnlock()
+ ids := make([]int64, 0, len(c.servers))
+ for k := range c.servers {
+ ids = append(ids, k)
+ }
+ sort.Sort(int64Slice(ids))
+ idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= id })
+ end := true
+ var s []*Server
+ for _, v := range ids[idx:] {
+ if len(s) == maxResults {
+ end = false
+ break
+ }
+ if svr, ok := c.servers[v]; ok {
+ s = append(s, svr)
+ }
+ }
+ return s, end
+}
+
+func (c *channelMap) getServerSockets(id int64, startID int64, maxResults int) ([]*Socket, bool) {
+ if maxResults <= 0 {
+ maxResults = EntriesPerPage
+ }
+ c.mu.RLock()
+ defer c.mu.RUnlock()
+ svr, ok := c.servers[id]
+ if !ok {
+ // server with id doesn't exist.
+ return nil, true
+ }
+ svrskts := svr.sockets
+ ids := make([]int64, 0, len(svrskts))
+ sks := make([]*Socket, 0, min(len(svrskts), maxResults))
+ for k := range svrskts {
+ ids = append(ids, k)
+ }
+ sort.Sort(int64Slice(ids))
+ idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= startID })
+ end := true
+ for _, v := range ids[idx:] {
+ if len(sks) == maxResults {
+ end = false
+ break
+ }
+ if ns, ok := c.sockets[v]; ok {
+ sks = append(sks, ns)
+ }
+ }
+ return sks, end
+}
+
+func (c *channelMap) getChannel(id int64) *Channel {
+ c.mu.RLock()
+ defer c.mu.RUnlock()
+ return c.channels[id]
+}
+
+func (c *channelMap) getSubChannel(id int64) *SubChannel {
+ c.mu.RLock()
+ defer c.mu.RUnlock()
+ return c.subChannels[id]
+}
+
+func (c *channelMap) getSocket(id int64) *Socket {
+ c.mu.RLock()
+ defer c.mu.RUnlock()
+ return c.sockets[id]
+}
+
+func (c *channelMap) getServer(id int64) *Server {
+ c.mu.RLock()
+ defer c.mu.RUnlock()
+ return c.servers[id]
+}
+
+type dummyEntry struct {
+ // dummyEntry is a fake entry to handle entry not found case.
+ idNotFound int64
+ Entity
+}
+
+func (d *dummyEntry) String() string {
+ return fmt.Sprintf("non-existent entity #%d", d.idNotFound)
+}
+
+func (d *dummyEntry) ID() int64 { return d.idNotFound }
+
+func (d *dummyEntry) addChild(id int64, e entry) {
+ // Note: It is possible for a normal program to reach here under race
+ // condition. For example, there could be a race between ClientConn.Close()
+ // info being propagated to addrConn and http2Client. ClientConn.Close()
+ // cancel the context and result in http2Client to error. The error info is
+ // then caught by transport monitor and before addrConn.tearDown() is called
+ // in side ClientConn.Close(). Therefore, the addrConn will create a new
+ // transport. And when registering the new transport in channelz, its parent
+ // addrConn could have already been torn down and deleted from channelz
+ // tracking, and thus reach the code here.
+ logger.Infof("attempt to add child of type %T with id %d to a parent (id=%d) that doesn't currently exist", e, id, d.idNotFound)
+}
+
+func (d *dummyEntry) deleteChild(id int64) {
+ // It is possible for a normal program to reach here under race condition.
+ // Refer to the example described in addChild().
+ logger.Infof("attempt to delete child with id %d from a parent (id=%d) that doesn't currently exist", id, d.idNotFound)
+}
+
+func (d *dummyEntry) triggerDelete() {
+ logger.Warningf("attempt to delete an entry (id=%d) that doesn't currently exist", d.idNotFound)
+}
+
+func (*dummyEntry) deleteSelfIfReady() {
+ // code should not reach here. deleteSelfIfReady is always called on an existing entry.
+}
+
+func (*dummyEntry) getParentID() int64 {
+ return 0
+}
+
+// Entity is implemented by all channelz types.
+type Entity interface {
+ isEntity()
+ fmt.Stringer
+ id() int64
+}