diff options
Diffstat (limited to 'vendor/google.golang.org/grpc/internal/channelz/channelmap.go')
-rw-r--r-- | vendor/google.golang.org/grpc/internal/channelz/channelmap.go | 402 |
1 files changed, 402 insertions, 0 deletions
diff --git a/vendor/google.golang.org/grpc/internal/channelz/channelmap.go b/vendor/google.golang.org/grpc/internal/channelz/channelmap.go new file mode 100644 index 000000000..dfe18b089 --- /dev/null +++ b/vendor/google.golang.org/grpc/internal/channelz/channelmap.go @@ -0,0 +1,402 @@ +/* + * + * Copyright 2018 gRPC authors. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + * + */ + +package channelz + +import ( + "fmt" + "sort" + "sync" + "time" +) + +// entry represents a node in the channelz database. +type entry interface { + // addChild adds a child e, whose channelz id is id to child list + addChild(id int64, e entry) + // deleteChild deletes a child with channelz id to be id from child list + deleteChild(id int64) + // triggerDelete tries to delete self from channelz database. However, if + // child list is not empty, then deletion from the database is on hold until + // the last child is deleted from database. + triggerDelete() + // deleteSelfIfReady check whether triggerDelete() has been called before, + // and whether child list is now empty. If both conditions are met, then + // delete self from database. + deleteSelfIfReady() + // getParentID returns parent ID of the entry. 0 value parent ID means no parent. + getParentID() int64 + Entity +} + +// channelMap is the storage data structure for channelz. +// +// Methods of channelMap can be divided in two two categories with respect to +// locking. +// +// 1. Methods acquire the global lock. +// 2. Methods that can only be called when global lock is held. +// +// A second type of method need always to be called inside a first type of method. +type channelMap struct { + mu sync.RWMutex + topLevelChannels map[int64]struct{} + channels map[int64]*Channel + subChannels map[int64]*SubChannel + sockets map[int64]*Socket + servers map[int64]*Server +} + +func newChannelMap() *channelMap { + return &channelMap{ + topLevelChannels: make(map[int64]struct{}), + channels: make(map[int64]*Channel), + subChannels: make(map[int64]*SubChannel), + sockets: make(map[int64]*Socket), + servers: make(map[int64]*Server), + } +} + +func (c *channelMap) addServer(id int64, s *Server) { + c.mu.Lock() + defer c.mu.Unlock() + s.cm = c + c.servers[id] = s +} + +func (c *channelMap) addChannel(id int64, cn *Channel, isTopChannel bool, pid int64) { + c.mu.Lock() + defer c.mu.Unlock() + cn.trace.cm = c + c.channels[id] = cn + if isTopChannel { + c.topLevelChannels[id] = struct{}{} + } else if p := c.channels[pid]; p != nil { + p.addChild(id, cn) + } else { + logger.Infof("channel %d references invalid parent ID %d", id, pid) + } +} + +func (c *channelMap) addSubChannel(id int64, sc *SubChannel, pid int64) { + c.mu.Lock() + defer c.mu.Unlock() + sc.trace.cm = c + c.subChannels[id] = sc + if p := c.channels[pid]; p != nil { + p.addChild(id, sc) + } else { + logger.Infof("subchannel %d references invalid parent ID %d", id, pid) + } +} + +func (c *channelMap) addSocket(s *Socket) { + c.mu.Lock() + defer c.mu.Unlock() + s.cm = c + c.sockets[s.ID] = s + if s.Parent == nil { + logger.Infof("normal socket %d has no parent", s.ID) + } + s.Parent.(entry).addChild(s.ID, s) +} + +// removeEntry triggers the removal of an entry, which may not indeed delete the +// entry, if it has to wait on the deletion of its children and until no other +// entity's channel trace references it. It may lead to a chain of entry +// deletion. For example, deleting the last socket of a gracefully shutting down +// server will lead to the server being also deleted. +func (c *channelMap) removeEntry(id int64) { + c.mu.Lock() + defer c.mu.Unlock() + c.findEntry(id).triggerDelete() +} + +// tracedChannel represents tracing operations which are present on both +// channels and subChannels. +type tracedChannel interface { + getChannelTrace() *ChannelTrace + incrTraceRefCount() + decrTraceRefCount() + getRefName() string +} + +// c.mu must be held by the caller +func (c *channelMap) decrTraceRefCount(id int64) { + e := c.findEntry(id) + if v, ok := e.(tracedChannel); ok { + v.decrTraceRefCount() + e.deleteSelfIfReady() + } +} + +// c.mu must be held by the caller. +func (c *channelMap) findEntry(id int64) entry { + if v, ok := c.channels[id]; ok { + return v + } + if v, ok := c.subChannels[id]; ok { + return v + } + if v, ok := c.servers[id]; ok { + return v + } + if v, ok := c.sockets[id]; ok { + return v + } + return &dummyEntry{idNotFound: id} +} + +// c.mu must be held by the caller +// +// deleteEntry deletes an entry from the channelMap. Before calling this method, +// caller must check this entry is ready to be deleted, i.e removeEntry() has +// been called on it, and no children still exist. +func (c *channelMap) deleteEntry(id int64) entry { + if v, ok := c.sockets[id]; ok { + delete(c.sockets, id) + return v + } + if v, ok := c.subChannels[id]; ok { + delete(c.subChannels, id) + return v + } + if v, ok := c.channels[id]; ok { + delete(c.channels, id) + delete(c.topLevelChannels, id) + return v + } + if v, ok := c.servers[id]; ok { + delete(c.servers, id) + return v + } + return &dummyEntry{idNotFound: id} +} + +func (c *channelMap) traceEvent(id int64, desc *TraceEvent) { + c.mu.Lock() + defer c.mu.Unlock() + child := c.findEntry(id) + childTC, ok := child.(tracedChannel) + if !ok { + return + } + childTC.getChannelTrace().append(&traceEvent{Desc: desc.Desc, Severity: desc.Severity, Timestamp: time.Now()}) + if desc.Parent != nil { + parent := c.findEntry(child.getParentID()) + var chanType RefChannelType + switch child.(type) { + case *Channel: + chanType = RefChannel + case *SubChannel: + chanType = RefSubChannel + } + if parentTC, ok := parent.(tracedChannel); ok { + parentTC.getChannelTrace().append(&traceEvent{ + Desc: desc.Parent.Desc, + Severity: desc.Parent.Severity, + Timestamp: time.Now(), + RefID: id, + RefName: childTC.getRefName(), + RefType: chanType, + }) + childTC.incrTraceRefCount() + } + } +} + +type int64Slice []int64 + +func (s int64Slice) Len() int { return len(s) } +func (s int64Slice) Swap(i, j int) { s[i], s[j] = s[j], s[i] } +func (s int64Slice) Less(i, j int) bool { return s[i] < s[j] } + +func copyMap(m map[int64]string) map[int64]string { + n := make(map[int64]string) + for k, v := range m { + n[k] = v + } + return n +} + +func min(a, b int) int { + if a < b { + return a + } + return b +} + +func (c *channelMap) getTopChannels(id int64, maxResults int) ([]*Channel, bool) { + if maxResults <= 0 { + maxResults = EntriesPerPage + } + c.mu.RLock() + defer c.mu.RUnlock() + l := int64(len(c.topLevelChannels)) + ids := make([]int64, 0, l) + + for k := range c.topLevelChannels { + ids = append(ids, k) + } + sort.Sort(int64Slice(ids)) + idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= id }) + end := true + var t []*Channel + for _, v := range ids[idx:] { + if len(t) == maxResults { + end = false + break + } + if cn, ok := c.channels[v]; ok { + t = append(t, cn) + } + } + return t, end +} + +func (c *channelMap) getServers(id int64, maxResults int) ([]*Server, bool) { + if maxResults <= 0 { + maxResults = EntriesPerPage + } + c.mu.RLock() + defer c.mu.RUnlock() + ids := make([]int64, 0, len(c.servers)) + for k := range c.servers { + ids = append(ids, k) + } + sort.Sort(int64Slice(ids)) + idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= id }) + end := true + var s []*Server + for _, v := range ids[idx:] { + if len(s) == maxResults { + end = false + break + } + if svr, ok := c.servers[v]; ok { + s = append(s, svr) + } + } + return s, end +} + +func (c *channelMap) getServerSockets(id int64, startID int64, maxResults int) ([]*Socket, bool) { + if maxResults <= 0 { + maxResults = EntriesPerPage + } + c.mu.RLock() + defer c.mu.RUnlock() + svr, ok := c.servers[id] + if !ok { + // server with id doesn't exist. + return nil, true + } + svrskts := svr.sockets + ids := make([]int64, 0, len(svrskts)) + sks := make([]*Socket, 0, min(len(svrskts), maxResults)) + for k := range svrskts { + ids = append(ids, k) + } + sort.Sort(int64Slice(ids)) + idx := sort.Search(len(ids), func(i int) bool { return ids[i] >= startID }) + end := true + for _, v := range ids[idx:] { + if len(sks) == maxResults { + end = false + break + } + if ns, ok := c.sockets[v]; ok { + sks = append(sks, ns) + } + } + return sks, end +} + +func (c *channelMap) getChannel(id int64) *Channel { + c.mu.RLock() + defer c.mu.RUnlock() + return c.channels[id] +} + +func (c *channelMap) getSubChannel(id int64) *SubChannel { + c.mu.RLock() + defer c.mu.RUnlock() + return c.subChannels[id] +} + +func (c *channelMap) getSocket(id int64) *Socket { + c.mu.RLock() + defer c.mu.RUnlock() + return c.sockets[id] +} + +func (c *channelMap) getServer(id int64) *Server { + c.mu.RLock() + defer c.mu.RUnlock() + return c.servers[id] +} + +type dummyEntry struct { + // dummyEntry is a fake entry to handle entry not found case. + idNotFound int64 + Entity +} + +func (d *dummyEntry) String() string { + return fmt.Sprintf("non-existent entity #%d", d.idNotFound) +} + +func (d *dummyEntry) ID() int64 { return d.idNotFound } + +func (d *dummyEntry) addChild(id int64, e entry) { + // Note: It is possible for a normal program to reach here under race + // condition. For example, there could be a race between ClientConn.Close() + // info being propagated to addrConn and http2Client. ClientConn.Close() + // cancel the context and result in http2Client to error. The error info is + // then caught by transport monitor and before addrConn.tearDown() is called + // in side ClientConn.Close(). Therefore, the addrConn will create a new + // transport. And when registering the new transport in channelz, its parent + // addrConn could have already been torn down and deleted from channelz + // tracking, and thus reach the code here. + logger.Infof("attempt to add child of type %T with id %d to a parent (id=%d) that doesn't currently exist", e, id, d.idNotFound) +} + +func (d *dummyEntry) deleteChild(id int64) { + // It is possible for a normal program to reach here under race condition. + // Refer to the example described in addChild(). + logger.Infof("attempt to delete child with id %d from a parent (id=%d) that doesn't currently exist", id, d.idNotFound) +} + +func (d *dummyEntry) triggerDelete() { + logger.Warningf("attempt to delete an entry (id=%d) that doesn't currently exist", d.idNotFound) +} + +func (*dummyEntry) deleteSelfIfReady() { + // code should not reach here. deleteSelfIfReady is always called on an existing entry. +} + +func (*dummyEntry) getParentID() int64 { + return 0 +} + +// Entity is implemented by all channelz types. +type Entity interface { + isEntity() + fmt.Stringer + id() int64 +} |