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-rw-r--r--vendor/google.golang.org/grpc/encoding/encoding.go5
-rw-r--r--vendor/google.golang.org/grpc/encoding/encoding_v2.go81
-rw-r--r--vendor/google.golang.org/grpc/encoding/proto/proto.go44
3 files changed, 118 insertions, 12 deletions
diff --git a/vendor/google.golang.org/grpc/encoding/encoding.go b/vendor/google.golang.org/grpc/encoding/encoding.go
index 5ebf88d71..11d0ae142 100644
--- a/vendor/google.golang.org/grpc/encoding/encoding.go
+++ b/vendor/google.golang.org/grpc/encoding/encoding.go
@@ -94,7 +94,7 @@ type Codec interface {
Name() string
}
-var registeredCodecs = make(map[string]Codec)
+var registeredCodecs = make(map[string]any)
// RegisterCodec registers the provided Codec for use with all gRPC clients and
// servers.
@@ -126,5 +126,6 @@ func RegisterCodec(codec Codec) {
//
// The content-subtype is expected to be lowercase.
func GetCodec(contentSubtype string) Codec {
- return registeredCodecs[contentSubtype]
+ c, _ := registeredCodecs[contentSubtype].(Codec)
+ return c
}
diff --git a/vendor/google.golang.org/grpc/encoding/encoding_v2.go b/vendor/google.golang.org/grpc/encoding/encoding_v2.go
new file mode 100644
index 000000000..074c5e234
--- /dev/null
+++ b/vendor/google.golang.org/grpc/encoding/encoding_v2.go
@@ -0,0 +1,81 @@
+/*
+ *
+ * Copyright 2024 gRPC authors.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ *
+ */
+
+package encoding
+
+import (
+ "strings"
+
+ "google.golang.org/grpc/mem"
+)
+
+// CodecV2 defines the interface gRPC uses to encode and decode messages. Note
+// that implementations of this interface must be thread safe; a CodecV2's
+// methods can be called from concurrent goroutines.
+type CodecV2 interface {
+ // Marshal returns the wire format of v. The buffers in the returned
+ // [mem.BufferSlice] must have at least one reference each, which will be freed
+ // by gRPC when they are no longer needed.
+ Marshal(v any) (out mem.BufferSlice, err error)
+ // Unmarshal parses the wire format into v. Note that data will be freed as soon
+ // as this function returns. If the codec wishes to guarantee access to the data
+ // after this function, it must take its own reference that it frees when it is
+ // no longer needed.
+ Unmarshal(data mem.BufferSlice, v any) error
+ // Name returns the name of the Codec implementation. The returned string
+ // will be used as part of content type in transmission. The result must be
+ // static; the result cannot change between calls.
+ Name() string
+}
+
+// RegisterCodecV2 registers the provided CodecV2 for use with all gRPC clients and
+// servers.
+//
+// The CodecV2 will be stored and looked up by result of its Name() method, which
+// should match the content-subtype of the encoding handled by the CodecV2. This
+// is case-insensitive, and is stored and looked up as lowercase. If the
+// result of calling Name() is an empty string, RegisterCodecV2 will panic. See
+// Content-Type on
+// https://github.com/grpc/grpc/blob/master/doc/PROTOCOL-HTTP2.md#requests for
+// more details.
+//
+// If both a Codec and CodecV2 are registered with the same name, the CodecV2
+// will be used.
+//
+// NOTE: this function must only be called during initialization time (i.e. in
+// an init() function), and is not thread-safe. If multiple Codecs are
+// registered with the same name, the one registered last will take effect.
+func RegisterCodecV2(codec CodecV2) {
+ if codec == nil {
+ panic("cannot register a nil CodecV2")
+ }
+ if codec.Name() == "" {
+ panic("cannot register CodecV2 with empty string result for Name()")
+ }
+ contentSubtype := strings.ToLower(codec.Name())
+ registeredCodecs[contentSubtype] = codec
+}
+
+// GetCodecV2 gets a registered CodecV2 by content-subtype, or nil if no CodecV2 is
+// registered for the content-subtype.
+//
+// The content-subtype is expected to be lowercase.
+func GetCodecV2(contentSubtype string) CodecV2 {
+ c, _ := registeredCodecs[contentSubtype].(CodecV2)
+ return c
+}
diff --git a/vendor/google.golang.org/grpc/encoding/proto/proto.go b/vendor/google.golang.org/grpc/encoding/proto/proto.go
index 66d5cdf03..ceec319dd 100644
--- a/vendor/google.golang.org/grpc/encoding/proto/proto.go
+++ b/vendor/google.golang.org/grpc/encoding/proto/proto.go
@@ -1,6 +1,6 @@
/*
*
- * Copyright 2018 gRPC authors.
+ * Copyright 2024 gRPC authors.
*
* Licensed under the Apache License, Version 2.0 (the "License");
* you may not use this file except in compliance with the License.
@@ -24,6 +24,7 @@ import (
"fmt"
"google.golang.org/grpc/encoding"
+ "google.golang.org/grpc/mem"
"google.golang.org/protobuf/proto"
"google.golang.org/protobuf/protoadapt"
)
@@ -32,28 +33,51 @@ import (
const Name = "proto"
func init() {
- encoding.RegisterCodec(codec{})
+ encoding.RegisterCodecV2(&codecV2{})
}
-// codec is a Codec implementation with protobuf. It is the default codec for gRPC.
-type codec struct{}
+// codec is a CodecV2 implementation with protobuf. It is the default codec for
+// gRPC.
+type codecV2 struct{}
-func (codec) Marshal(v any) ([]byte, error) {
+func (c *codecV2) Marshal(v any) (data mem.BufferSlice, err error) {
vv := messageV2Of(v)
if vv == nil {
- return nil, fmt.Errorf("failed to marshal, message is %T, want proto.Message", v)
+ return nil, fmt.Errorf("proto: failed to marshal, message is %T, want proto.Message", v)
}
- return proto.Marshal(vv)
+ size := proto.Size(vv)
+ if mem.IsBelowBufferPoolingThreshold(size) {
+ buf, err := proto.Marshal(vv)
+ if err != nil {
+ return nil, err
+ }
+ data = append(data, mem.SliceBuffer(buf))
+ } else {
+ pool := mem.DefaultBufferPool()
+ buf := pool.Get(size)
+ if _, err := (proto.MarshalOptions{}).MarshalAppend((*buf)[:0], vv); err != nil {
+ pool.Put(buf)
+ return nil, err
+ }
+ data = append(data, mem.NewBuffer(buf, pool))
+ }
+
+ return data, nil
}
-func (codec) Unmarshal(data []byte, v any) error {
+func (c *codecV2) Unmarshal(data mem.BufferSlice, v any) (err error) {
vv := messageV2Of(v)
if vv == nil {
return fmt.Errorf("failed to unmarshal, message is %T, want proto.Message", v)
}
- return proto.Unmarshal(data, vv)
+ buf := data.MaterializeToBuffer(mem.DefaultBufferPool())
+ defer buf.Free()
+ // TODO: Upgrade proto.Unmarshal to support mem.BufferSlice. Right now, it's not
+ // really possible without a major overhaul of the proto package, but the
+ // vtprotobuf library may be able to support this.
+ return proto.Unmarshal(buf.ReadOnlyData(), vv)
}
func messageV2Of(v any) proto.Message {
@@ -67,6 +91,6 @@ func messageV2Of(v any) proto.Message {
return nil
}
-func (codec) Name() string {
+func (c *codecV2) Name() string {
return Name
}