diff options
Diffstat (limited to 'vendor/google.golang.org/grpc/balancer/endpointsharding/endpointsharding.go')
| -rw-r--r-- | vendor/google.golang.org/grpc/balancer/endpointsharding/endpointsharding.go | 20 |
1 files changed, 9 insertions, 11 deletions
diff --git a/vendor/google.golang.org/grpc/balancer/endpointsharding/endpointsharding.go b/vendor/google.golang.org/grpc/balancer/endpointsharding/endpointsharding.go index 421c4fecc..cc606f4da 100644 --- a/vendor/google.golang.org/grpc/balancer/endpointsharding/endpointsharding.go +++ b/vendor/google.golang.org/grpc/balancer/endpointsharding/endpointsharding.go @@ -73,7 +73,7 @@ func NewBalancer(cc balancer.ClientConn, opts balancer.BuildOptions, childBuilde esOpts: esOpts, childBuilder: childBuilder, } - es.children.Store(resolver.NewEndpointMap()) + es.children.Store(resolver.NewEndpointMap[*balancerWrapper]()) return es } @@ -90,7 +90,7 @@ type endpointSharding struct { // calls into a child. To avoid deadlocks, do not acquire childMu while // holding mu. childMu sync.Mutex - children atomic.Pointer[resolver.EndpointMap] // endpoint -> *balancerWrapper + children atomic.Pointer[resolver.EndpointMap[*balancerWrapper]] // inhibitChildUpdates is set during UpdateClientConnState/ResolverError // calls (calls to children will each produce an update, only want one @@ -122,7 +122,7 @@ func (es *endpointSharding) UpdateClientConnState(state balancer.ClientConnState var ret error children := es.children.Load() - newChildren := resolver.NewEndpointMap() + newChildren := resolver.NewEndpointMap[*balancerWrapper]() // Update/Create new children. for _, endpoint := range state.ResolverState.Endpoints { @@ -131,9 +131,8 @@ func (es *endpointSharding) UpdateClientConnState(state balancer.ClientConnState // update. continue } - var childBalancer *balancerWrapper - if val, ok := children.Get(endpoint); ok { - childBalancer = val.(*balancerWrapper) + childBalancer, ok := children.Get(endpoint) + if ok { // Endpoint attributes may have changed, update the stored endpoint. es.mu.Lock() childBalancer.childState.Endpoint = endpoint @@ -166,7 +165,7 @@ func (es *endpointSharding) UpdateClientConnState(state balancer.ClientConnState for _, e := range children.Keys() { child, _ := children.Get(e) if _, ok := newChildren.Get(e); !ok { - child.(*balancerWrapper).closeLocked() + child.closeLocked() } } es.children.Store(newChildren) @@ -189,7 +188,7 @@ func (es *endpointSharding) ResolverError(err error) { }() children := es.children.Load() for _, child := range children.Values() { - child.(*balancerWrapper).resolverErrorLocked(err) + child.resolverErrorLocked(err) } } @@ -202,7 +201,7 @@ func (es *endpointSharding) Close() { defer es.childMu.Unlock() children := es.children.Load() for _, child := range children.Values() { - child.(*balancerWrapper).closeLocked() + child.closeLocked() } } @@ -222,8 +221,7 @@ func (es *endpointSharding) updateState() { childStates := make([]ChildState, 0, children.Len()) for _, child := range children.Values() { - bw := child.(*balancerWrapper) - childState := bw.childState + childState := child.childState childStates = append(childStates, childState) childPicker := childState.State.Picker switch childState.State.ConnectivityState { |
