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-rw-r--r--vendor/golang.org/x/net/http2/config.go122
-rw-r--r--vendor/golang.org/x/net/http2/config_go124.go61
-rw-r--r--vendor/golang.org/x/net/http2/config_pre_go124.go16
-rw-r--r--vendor/golang.org/x/net/http2/http2.go53
-rw-r--r--vendor/golang.org/x/net/http2/server.go181
-rw-r--r--vendor/golang.org/x/net/http2/transport.go143
-rw-r--r--vendor/golang.org/x/net/http2/write.go10
7 files changed, 412 insertions, 174 deletions
diff --git a/vendor/golang.org/x/net/http2/config.go b/vendor/golang.org/x/net/http2/config.go
new file mode 100644
index 000000000..de58dfb8d
--- /dev/null
+++ b/vendor/golang.org/x/net/http2/config.go
@@ -0,0 +1,122 @@
+// Copyright 2024 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+package http2
+
+import (
+ "math"
+ "net/http"
+ "time"
+)
+
+// http2Config is a package-internal version of net/http.HTTP2Config.
+//
+// http.HTTP2Config was added in Go 1.24.
+// When running with a version of net/http that includes HTTP2Config,
+// we merge the configuration with the fields in Transport or Server
+// to produce an http2Config.
+//
+// Zero valued fields in http2Config are interpreted as in the
+// net/http.HTTPConfig documentation.
+//
+// Precedence order for reconciling configurations is:
+//
+// - Use the net/http.{Server,Transport}.HTTP2Config value, when non-zero.
+// - Otherwise use the http2.{Server.Transport} value.
+// - If the resulting value is zero or out of range, use a default.
+type http2Config struct {
+ MaxConcurrentStreams uint32
+ MaxDecoderHeaderTableSize uint32
+ MaxEncoderHeaderTableSize uint32
+ MaxReadFrameSize uint32
+ MaxUploadBufferPerConnection int32
+ MaxUploadBufferPerStream int32
+ SendPingTimeout time.Duration
+ PingTimeout time.Duration
+ WriteByteTimeout time.Duration
+ PermitProhibitedCipherSuites bool
+ CountError func(errType string)
+}
+
+// configFromServer merges configuration settings from
+// net/http.Server.HTTP2Config and http2.Server.
+func configFromServer(h1 *http.Server, h2 *Server) http2Config {
+ conf := http2Config{
+ MaxConcurrentStreams: h2.MaxConcurrentStreams,
+ MaxEncoderHeaderTableSize: h2.MaxEncoderHeaderTableSize,
+ MaxDecoderHeaderTableSize: h2.MaxDecoderHeaderTableSize,
+ MaxReadFrameSize: h2.MaxReadFrameSize,
+ MaxUploadBufferPerConnection: h2.MaxUploadBufferPerConnection,
+ MaxUploadBufferPerStream: h2.MaxUploadBufferPerStream,
+ SendPingTimeout: h2.ReadIdleTimeout,
+ PingTimeout: h2.PingTimeout,
+ WriteByteTimeout: h2.WriteByteTimeout,
+ PermitProhibitedCipherSuites: h2.PermitProhibitedCipherSuites,
+ CountError: h2.CountError,
+ }
+ fillNetHTTPServerConfig(&conf, h1)
+ setConfigDefaults(&conf, true)
+ return conf
+}
+
+// configFromServer merges configuration settings from h2 and h2.t1.HTTP2
+// (the net/http Transport).
+func configFromTransport(h2 *Transport) http2Config {
+ conf := http2Config{
+ MaxEncoderHeaderTableSize: h2.MaxEncoderHeaderTableSize,
+ MaxDecoderHeaderTableSize: h2.MaxDecoderHeaderTableSize,
+ MaxReadFrameSize: h2.MaxReadFrameSize,
+ SendPingTimeout: h2.ReadIdleTimeout,
+ PingTimeout: h2.PingTimeout,
+ WriteByteTimeout: h2.WriteByteTimeout,
+ }
+
+ // Unlike most config fields, where out-of-range values revert to the default,
+ // Transport.MaxReadFrameSize clips.
+ if conf.MaxReadFrameSize < minMaxFrameSize {
+ conf.MaxReadFrameSize = minMaxFrameSize
+ } else if conf.MaxReadFrameSize > maxFrameSize {
+ conf.MaxReadFrameSize = maxFrameSize
+ }
+
+ if h2.t1 != nil {
+ fillNetHTTPTransportConfig(&conf, h2.t1)
+ }
+ setConfigDefaults(&conf, false)
+ return conf
+}
+
+func setDefault[T ~int | ~int32 | ~uint32 | ~int64](v *T, minval, maxval, defval T) {
+ if *v < minval || *v > maxval {
+ *v = defval
+ }
+}
+
+func setConfigDefaults(conf *http2Config, server bool) {
+ setDefault(&conf.MaxConcurrentStreams, 1, math.MaxUint32, defaultMaxStreams)
+ setDefault(&conf.MaxEncoderHeaderTableSize, 1, math.MaxUint32, initialHeaderTableSize)
+ setDefault(&conf.MaxDecoderHeaderTableSize, 1, math.MaxUint32, initialHeaderTableSize)
+ if server {
+ setDefault(&conf.MaxUploadBufferPerConnection, initialWindowSize, math.MaxInt32, 1<<20)
+ } else {
+ setDefault(&conf.MaxUploadBufferPerConnection, initialWindowSize, math.MaxInt32, transportDefaultConnFlow)
+ }
+ if server {
+ setDefault(&conf.MaxUploadBufferPerStream, 1, math.MaxInt32, 1<<20)
+ } else {
+ setDefault(&conf.MaxUploadBufferPerStream, 1, math.MaxInt32, transportDefaultStreamFlow)
+ }
+ setDefault(&conf.MaxReadFrameSize, minMaxFrameSize, maxFrameSize, defaultMaxReadFrameSize)
+ setDefault(&conf.PingTimeout, 1, math.MaxInt64, 15*time.Second)
+}
+
+// adjustHTTP1MaxHeaderSize converts a limit in bytes on the size of an HTTP/1 header
+// to an HTTP/2 MAX_HEADER_LIST_SIZE value.
+func adjustHTTP1MaxHeaderSize(n int64) int64 {
+ // http2's count is in a slightly different unit and includes 32 bytes per pair.
+ // So, take the net/http.Server value and pad it up a bit, assuming 10 headers.
+ const perFieldOverhead = 32 // per http2 spec
+ const typicalHeaders = 10 // conservative
+ return n + typicalHeaders*perFieldOverhead
+}
diff --git a/vendor/golang.org/x/net/http2/config_go124.go b/vendor/golang.org/x/net/http2/config_go124.go
new file mode 100644
index 000000000..e3784123c
--- /dev/null
+++ b/vendor/golang.org/x/net/http2/config_go124.go
@@ -0,0 +1,61 @@
+// Copyright 2024 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+//go:build go1.24
+
+package http2
+
+import "net/http"
+
+// fillNetHTTPServerConfig sets fields in conf from srv.HTTP2.
+func fillNetHTTPServerConfig(conf *http2Config, srv *http.Server) {
+ fillNetHTTPConfig(conf, srv.HTTP2)
+}
+
+// fillNetHTTPServerConfig sets fields in conf from tr.HTTP2.
+func fillNetHTTPTransportConfig(conf *http2Config, tr *http.Transport) {
+ fillNetHTTPConfig(conf, tr.HTTP2)
+}
+
+func fillNetHTTPConfig(conf *http2Config, h2 *http.HTTP2Config) {
+ if h2 == nil {
+ return
+ }
+ if h2.MaxConcurrentStreams != 0 {
+ conf.MaxConcurrentStreams = uint32(h2.MaxConcurrentStreams)
+ }
+ if h2.MaxEncoderHeaderTableSize != 0 {
+ conf.MaxEncoderHeaderTableSize = uint32(h2.MaxEncoderHeaderTableSize)
+ }
+ if h2.MaxDecoderHeaderTableSize != 0 {
+ conf.MaxDecoderHeaderTableSize = uint32(h2.MaxDecoderHeaderTableSize)
+ }
+ if h2.MaxConcurrentStreams != 0 {
+ conf.MaxConcurrentStreams = uint32(h2.MaxConcurrentStreams)
+ }
+ if h2.MaxReadFrameSize != 0 {
+ conf.MaxReadFrameSize = uint32(h2.MaxReadFrameSize)
+ }
+ if h2.MaxReceiveBufferPerConnection != 0 {
+ conf.MaxUploadBufferPerConnection = int32(h2.MaxReceiveBufferPerConnection)
+ }
+ if h2.MaxReceiveBufferPerStream != 0 {
+ conf.MaxUploadBufferPerStream = int32(h2.MaxReceiveBufferPerStream)
+ }
+ if h2.SendPingTimeout != 0 {
+ conf.SendPingTimeout = h2.SendPingTimeout
+ }
+ if h2.PingTimeout != 0 {
+ conf.PingTimeout = h2.PingTimeout
+ }
+ if h2.WriteByteTimeout != 0 {
+ conf.WriteByteTimeout = h2.WriteByteTimeout
+ }
+ if h2.PermitProhibitedCipherSuites {
+ conf.PermitProhibitedCipherSuites = true
+ }
+ if h2.CountError != nil {
+ conf.CountError = h2.CountError
+ }
+}
diff --git a/vendor/golang.org/x/net/http2/config_pre_go124.go b/vendor/golang.org/x/net/http2/config_pre_go124.go
new file mode 100644
index 000000000..060fd6c64
--- /dev/null
+++ b/vendor/golang.org/x/net/http2/config_pre_go124.go
@@ -0,0 +1,16 @@
+// Copyright 2024 The Go Authors. All rights reserved.
+// Use of this source code is governed by a BSD-style
+// license that can be found in the LICENSE file.
+
+//go:build !go1.24
+
+package http2
+
+import "net/http"
+
+// Pre-Go 1.24 fallback.
+// The Server.HTTP2 and Transport.HTTP2 config fields were added in Go 1.24.
+
+func fillNetHTTPServerConfig(conf *http2Config, srv *http.Server) {}
+
+func fillNetHTTPTransportConfig(conf *http2Config, tr *http.Transport) {}
diff --git a/vendor/golang.org/x/net/http2/http2.go b/vendor/golang.org/x/net/http2/http2.go
index 003e649f3..7688c356b 100644
--- a/vendor/golang.org/x/net/http2/http2.go
+++ b/vendor/golang.org/x/net/http2/http2.go
@@ -19,8 +19,9 @@ import (
"bufio"
"context"
"crypto/tls"
+ "errors"
"fmt"
- "io"
+ "net"
"net/http"
"os"
"sort"
@@ -237,13 +238,19 @@ func (cw closeWaiter) Wait() {
// Its buffered writer is lazily allocated as needed, to minimize
// idle memory usage with many connections.
type bufferedWriter struct {
- _ incomparable
- w io.Writer // immutable
- bw *bufio.Writer // non-nil when data is buffered
+ _ incomparable
+ group synctestGroupInterface // immutable
+ conn net.Conn // immutable
+ bw *bufio.Writer // non-nil when data is buffered
+ byteTimeout time.Duration // immutable, WriteByteTimeout
}
-func newBufferedWriter(w io.Writer) *bufferedWriter {
- return &bufferedWriter{w: w}
+func newBufferedWriter(group synctestGroupInterface, conn net.Conn, timeout time.Duration) *bufferedWriter {
+ return &bufferedWriter{
+ group: group,
+ conn: conn,
+ byteTimeout: timeout,
+ }
}
// bufWriterPoolBufferSize is the size of bufio.Writer's
@@ -270,7 +277,7 @@ func (w *bufferedWriter) Available() int {
func (w *bufferedWriter) Write(p []byte) (n int, err error) {
if w.bw == nil {
bw := bufWriterPool.Get().(*bufio.Writer)
- bw.Reset(w.w)
+ bw.Reset((*bufferedWriterTimeoutWriter)(w))
w.bw = bw
}
return w.bw.Write(p)
@@ -288,6 +295,38 @@ func (w *bufferedWriter) Flush() error {
return err
}
+type bufferedWriterTimeoutWriter bufferedWriter
+
+func (w *bufferedWriterTimeoutWriter) Write(p []byte) (n int, err error) {
+ return writeWithByteTimeout(w.group, w.conn, w.byteTimeout, p)
+}
+
+// writeWithByteTimeout writes to conn.
+// If more than timeout passes without any bytes being written to the connection,
+// the write fails.
+func writeWithByteTimeout(group synctestGroupInterface, conn net.Conn, timeout time.Duration, p []byte) (n int, err error) {
+ if timeout <= 0 {
+ return conn.Write(p)
+ }
+ for {
+ var now time.Time
+ if group == nil {
+ now = time.Now()
+ } else {
+ now = group.Now()
+ }
+ conn.SetWriteDeadline(now.Add(timeout))
+ nn, err := conn.Write(p[n:])
+ n += nn
+ if n == len(p) || nn == 0 || !errors.Is(err, os.ErrDeadlineExceeded) {
+ // Either we finished the write, made no progress, or hit the deadline.
+ // Whichever it is, we're done now.
+ conn.SetWriteDeadline(time.Time{})
+ return n, err
+ }
+ }
+}
+
func mustUint31(v int32) uint32 {
if v < 0 || v > 2147483647 {
panic("out of range")
diff --git a/vendor/golang.org/x/net/http2/server.go b/vendor/golang.org/x/net/http2/server.go
index 6c349f3ec..617b4a476 100644
--- a/vendor/golang.org/x/net/http2/server.go
+++ b/vendor/golang.org/x/net/http2/server.go
@@ -29,6 +29,7 @@ import (
"bufio"
"bytes"
"context"
+ "crypto/rand"
"crypto/tls"
"errors"
"fmt"
@@ -52,10 +53,14 @@ import (
)
const (
- prefaceTimeout = 10 * time.Second
- firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
- handlerChunkWriteSize = 4 << 10
- defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
+ prefaceTimeout = 10 * time.Second
+ firstSettingsTimeout = 2 * time.Second // should be in-flight with preface anyway
+ handlerChunkWriteSize = 4 << 10
+ defaultMaxStreams = 250 // TODO: make this 100 as the GFE seems to?
+
+ // maxQueuedControlFrames is the maximum number of control frames like
+ // SETTINGS, PING and RST_STREAM that will be queued for writing before
+ // the connection is closed to prevent memory exhaustion attacks.
maxQueuedControlFrames = 10000
)
@@ -127,6 +132,22 @@ type Server struct {
// If zero or negative, there is no timeout.
IdleTimeout time.Duration
+ // ReadIdleTimeout is the timeout after which a health check using a ping
+ // frame will be carried out if no frame is received on the connection.
+ // If zero, no health check is performed.
+ ReadIdleTimeout time.Duration
+
+ // PingTimeout is the timeout after which the connection will be closed
+ // if a response to a ping is not received.
+ // If zero, a default of 15 seconds is used.
+ PingTimeout time.Duration
+
+ // WriteByteTimeout is the timeout after which a connection will be
+ // closed if no data can be written to it. The timeout begins when data is
+ // available to write, and is extended whenever any bytes are written.
+ // If zero or negative, there is no timeout.
+ WriteByteTimeout time.Duration
+
// MaxUploadBufferPerConnection is the size of the initial flow
// control window for each connections. The HTTP/2 spec does not
// allow this to be smaller than 65535 or larger than 2^32-1.
@@ -189,57 +210,6 @@ func (s *Server) afterFunc(d time.Duration, f func()) timer {
return timeTimer{time.AfterFunc(d, f)}
}
-func (s *Server) initialConnRecvWindowSize() int32 {
- if s.MaxUploadBufferPerConnection >= initialWindowSize {
- return s.MaxUploadBufferPerConnection
- }
- return 1 << 20
-}
-
-func (s *Server) initialStreamRecvWindowSize() int32 {
- if s.MaxUploadBufferPerStream > 0 {
- return s.MaxUploadBufferPerStream
- }
- return 1 << 20
-}
-
-func (s *Server) maxReadFrameSize() uint32 {
- if v := s.MaxReadFrameSize; v >= minMaxFrameSize && v <= maxFrameSize {
- return v
- }
- return defaultMaxReadFrameSize
-}
-
-func (s *Server) maxConcurrentStreams() uint32 {
- if v := s.MaxConcurrentStreams; v > 0 {
- return v
- }
- return defaultMaxStreams
-}
-
-func (s *Server) maxDecoderHeaderTableSize() uint32 {
- if v := s.MaxDecoderHeaderTableSize; v > 0 {
- return v
- }
- return initialHeaderTableSize
-}
-
-func (s *Server) maxEncoderHeaderTableSize() uint32 {
- if v := s.MaxEncoderHeaderTableSize; v > 0 {
- return v
- }
- return initialHeaderTableSize
-}
-
-// maxQueuedControlFrames is the maximum number of control frames like
-// SETTINGS, PING and RST_STREAM that will be queued for writing before
-// the connection is closed to prevent memory exhaustion attacks.
-func (s *Server) maxQueuedControlFrames() int {
- // TODO: if anybody asks, add a Server field, and remember to define the
- // behavior of negative values.
- return maxQueuedControlFrames
-}
-
type serverInternalState struct {
mu sync.Mutex
activeConns map[*serverConn]struct{}
@@ -440,13 +410,15 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
baseCtx, cancel := serverConnBaseContext(c, opts)
defer cancel()
+ http1srv := opts.baseConfig()
+ conf := configFromServer(http1srv, s)
sc := &serverConn{
srv: s,
- hs: opts.baseConfig(),
+ hs: http1srv,
conn: c,
baseCtx: baseCtx,
remoteAddrStr: c.RemoteAddr().String(),
- bw: newBufferedWriter(c),
+ bw: newBufferedWriter(s.group, c, conf.WriteByteTimeout),
handler: opts.handler(),
streams: make(map[uint32]*stream),
readFrameCh: make(chan readFrameResult),
@@ -456,9 +428,12 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
bodyReadCh: make(chan bodyReadMsg), // buffering doesn't matter either way
doneServing: make(chan struct{}),
clientMaxStreams: math.MaxUint32, // Section 6.5.2: "Initially, there is no limit to this value"
- advMaxStreams: s.maxConcurrentStreams(),
+ advMaxStreams: conf.MaxConcurrentStreams,
initialStreamSendWindowSize: initialWindowSize,
+ initialStreamRecvWindowSize: conf.MaxUploadBufferPerStream,
maxFrameSize: initialMaxFrameSize,
+ pingTimeout: conf.PingTimeout,
+ countErrorFunc: conf.CountError,
serveG: newGoroutineLock(),
pushEnabled: true,
sawClientPreface: opts.SawClientPreface,
@@ -491,15 +466,15 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
sc.flow.add(initialWindowSize)
sc.inflow.init(initialWindowSize)
sc.hpackEncoder = hpack.NewEncoder(&sc.headerWriteBuf)
- sc.hpackEncoder.SetMaxDynamicTableSizeLimit(s.maxEncoderHeaderTableSize())
+ sc.hpackEncoder.SetMaxDynamicTableSizeLimit(conf.MaxEncoderHeaderTableSize)
fr := NewFramer(sc.bw, c)
- if s.CountError != nil {
- fr.countError = s.CountError
+ if conf.CountError != nil {
+ fr.countError = conf.CountError
}
- fr.ReadMetaHeaders = hpack.NewDecoder(s.maxDecoderHeaderTableSize(), nil)
+ fr.ReadMetaHeaders = hpack.NewDecoder(conf.MaxDecoderHeaderTableSize, nil)
fr.MaxHeaderListSize = sc.maxHeaderListSize()
- fr.SetMaxReadFrameSize(s.maxReadFrameSize())
+ fr.SetMaxReadFrameSize(conf.MaxReadFrameSize)
sc.framer = fr
if tc, ok := c.(connectionStater); ok {
@@ -532,7 +507,7 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
// So for now, do nothing here again.
}
- if !s.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) {
+ if !conf.PermitProhibitedCipherSuites && isBadCipher(sc.tlsState.CipherSuite) {
// "Endpoints MAY choose to generate a connection error
// (Section 5.4.1) of type INADEQUATE_SECURITY if one of
// the prohibited cipher suites are negotiated."
@@ -569,7 +544,7 @@ func (s *Server) serveConn(c net.Conn, opts *ServeConnOpts, newf func(*serverCon
opts.UpgradeRequest = nil
}
- sc.serve()
+ sc.serve(conf)
}
func serverConnBaseContext(c net.Conn, opts *ServeConnOpts) (ctx context.Context, cancel func()) {
@@ -609,6 +584,7 @@ type serverConn struct {
tlsState *tls.ConnectionState // shared by all handlers, like net/http
remoteAddrStr string
writeSched WriteScheduler
+ countErrorFunc func(errType string)
// Everything following is owned by the serve loop; use serveG.check():
serveG goroutineLock // used to verify funcs are on serve()
@@ -628,6 +604,7 @@ type serverConn struct {
streams map[uint32]*stream
unstartedHandlers []unstartedHandler
initialStreamSendWindowSize int32
+ initialStreamRecvWindowSize int32
maxFrameSize int32
peerMaxHeaderListSize uint32 // zero means unknown (default)
canonHeader map[string]string // http2-lower-case -> Go-Canonical-Case
@@ -638,9 +615,14 @@ type serverConn struct {
inGoAway bool // we've started to or sent GOAWAY
inFrameScheduleLoop bool // whether we're in the scheduleFrameWrite loop
needToSendGoAway bool // we need to schedule a GOAWAY frame write
+ pingSent bool
+ sentPingData [8]byte
goAwayCode ErrCode
shutdownTimer timer // nil until used
idleTimer timer // nil if unused
+ readIdleTimeout time.Duration
+ pingTimeout time.Duration
+ readIdleTimer timer // nil if unused
// Owned by the writeFrameAsync goroutine:
headerWriteBuf bytes.Buffer
@@ -655,11 +637,7 @@ func (sc *serverConn) maxHeaderListSize() uint32 {
if n <= 0 {
n = http.DefaultMaxHeaderBytes
}
- // http2's count is in a slightly different unit and includes 32 bytes per pair.
- // So, take the net/http.Server value and pad it up a bit, assuming 10 headers.
- const perFieldOverhead = 32 // per http2 spec
- const typicalHeaders = 10 // conservative
- return uint32(n + typicalHeaders*perFieldOverhead)
+ return uint32(adjustHTTP1MaxHeaderSize(int64(n)))
}
func (sc *serverConn) curOpenStreams() uint32 {
@@ -923,7 +901,7 @@ func (sc *serverConn) notePanic() {
}
}
-func (sc *serverConn) serve() {
+func (sc *serverConn) serve(conf http2Config) {
sc.serveG.check()
defer sc.notePanic()
defer sc.conn.Close()
@@ -937,18 +915,18 @@ func (sc *serverConn) serve() {
sc.writeFrame(FrameWriteRequest{
write: writeSettings{
- {SettingMaxFrameSize, sc.srv.maxReadFrameSize()},
+ {SettingMaxFrameSize, conf.MaxReadFrameSize},
{SettingMaxConcurrentStreams, sc.advMaxStreams},
{SettingMaxHeaderListSize, sc.maxHeaderListSize()},
- {SettingHeaderTableSize, sc.srv.maxDecoderHeaderTableSize()},
- {SettingInitialWindowSize, uint32(sc.srv.initialStreamRecvWindowSize())},
+ {SettingHeaderTableSize, conf.MaxDecoderHeaderTableSize},
+ {SettingInitialWindowSize, uint32(sc.initialStreamRecvWindowSize)},
},
})
sc.unackedSettings++
// Each connection starts with initialWindowSize inflow tokens.
// If a higher value is configured, we add more tokens.
- if diff := sc.srv.initialConnRecvWindowSize() - initialWindowSize; diff > 0 {
+ if diff := conf.MaxUploadBufferPerConnection - initialWindowSize; diff > 0 {
sc.sendWindowUpdate(nil, int(diff))
}
@@ -968,11 +946,18 @@ func (sc *serverConn) serve() {
defer sc.idleTimer.Stop()
}
+ if conf.SendPingTimeout > 0 {
+ sc.readIdleTimeout = conf.SendPingTimeout
+ sc.readIdleTimer = sc.srv.afterFunc(conf.SendPingTimeout, sc.onReadIdleTimer)
+ defer sc.readIdleTimer.Stop()
+ }
+
go sc.readFrames() // closed by defer sc.conn.Close above
settingsTimer := sc.srv.afterFunc(firstSettingsTimeout, sc.onSettingsTimer)
defer settingsTimer.Stop()
+ lastFrameTime := sc.srv.now()
loopNum := 0
for {
loopNum++
@@ -986,6 +971,7 @@ func (sc *serverConn) serve() {
case res := <-sc.wroteFrameCh:
sc.wroteFrame(res)
case res := <-sc.readFrameCh:
+ lastFrameTime = sc.srv.now()
// Process any written frames before reading new frames from the client since a
// written frame could have triggered a new stream to be started.
if sc.writingFrameAsync {
@@ -1017,6 +1003,8 @@ func (sc *serverConn) serve() {
case idleTimerMsg:
sc.vlogf("connection is idle")
sc.goAway(ErrCodeNo)
+ case readIdleTimerMsg:
+ sc.handlePingTimer(lastFrameTime)
case shutdownTimerMsg:
sc.vlogf("GOAWAY close timer fired; closing conn from %v", sc.conn.RemoteAddr())
return
@@ -1039,7 +1027,7 @@ func (sc *serverConn) serve() {
// If the peer is causing us to generate a lot of control frames,
// but not reading them from us, assume they are trying to make us
// run out of memory.
- if sc.queuedControlFrames > sc.srv.maxQueuedControlFrames() {
+ if sc.queuedControlFrames > maxQueuedControlFrames {
sc.vlogf("http2: too many control frames in send queue, closing connection")
return
}
@@ -1055,12 +1043,39 @@ func (sc *serverConn) serve() {
}
}
+func (sc *serverConn) handlePingTimer(lastFrameReadTime time.Time) {
+ if sc.pingSent {
+ sc.vlogf("timeout waiting for PING response")
+ sc.conn.Close()
+ return
+ }
+
+ pingAt := lastFrameReadTime.Add(sc.readIdleTimeout)
+ now := sc.srv.now()
+ if pingAt.After(now) {
+ // We received frames since arming the ping timer.
+ // Reset it for the next possible timeout.
+ sc.readIdleTimer.Reset(pingAt.Sub(now))
+ return
+ }
+
+ sc.pingSent = true
+ // Ignore crypto/rand.Read errors: It generally can't fail, and worse case if it does
+ // is we send a PING frame containing 0s.
+ _, _ = rand.Read(sc.sentPingData[:])
+ sc.writeFrame(FrameWriteRequest{
+ write: &writePing{data: sc.sentPingData},
+ })
+ sc.readIdleTimer.Reset(sc.pingTimeout)
+}
+
type serverMessage int
// Message values sent to serveMsgCh.
var (
settingsTimerMsg = new(serverMessage)
idleTimerMsg = new(serverMessage)
+ readIdleTimerMsg = new(serverMessage)
shutdownTimerMsg = new(serverMessage)
gracefulShutdownMsg = new(serverMessage)
handlerDoneMsg = new(serverMessage)
@@ -1068,6 +1083,7 @@ var (
func (sc *serverConn) onSettingsTimer() { sc.sendServeMsg(settingsTimerMsg) }
func (sc *serverConn) onIdleTimer() { sc.sendServeMsg(idleTimerMsg) }
+func (sc *serverConn) onReadIdleTimer() { sc.sendServeMsg(readIdleTimerMsg) }
func (sc *serverConn) onShutdownTimer() { sc.sendServeMsg(shutdownTimerMsg) }
func (sc *serverConn) sendServeMsg(msg interface{}) {
@@ -1320,6 +1336,10 @@ func (sc *serverConn) wroteFrame(res frameWriteResult) {
sc.writingFrame = false
sc.writingFrameAsync = false
+ if res.err != nil {
+ sc.conn.Close()
+ }
+
wr := res.wr
if writeEndsStream(wr.write) {
@@ -1594,6 +1614,11 @@ func (sc *serverConn) processFrame(f Frame) error {
func (sc *serverConn) processPing(f *PingFrame) error {
sc.serveG.check()
if f.IsAck() {
+ if sc.pingSent && sc.sentPingData == f.Data {
+ // This is a response to a PING we sent.
+ sc.pingSent = false
+ sc.readIdleTimer.Reset(sc.readIdleTimeout)
+ }
// 6.7 PING: " An endpoint MUST NOT respond to PING frames
// containing this flag."
return nil
@@ -2160,7 +2185,7 @@ func (sc *serverConn) newStream(id, pusherID uint32, state streamState) *stream
st.cw.Init()
st.flow.conn = &sc.flow // link to conn-level counter
st.flow.add(sc.initialStreamSendWindowSize)
- st.inflow.init(sc.srv.initialStreamRecvWindowSize())
+ st.inflow.init(sc.initialStreamRecvWindowSize)
if sc.hs.WriteTimeout > 0 {
st.writeDeadline = sc.srv.afterFunc(sc.hs.WriteTimeout, st.onWriteTimeout)
}
@@ -3301,7 +3326,7 @@ func (sc *serverConn) countError(name string, err error) error {
if sc == nil || sc.srv == nil {
return err
}
- f := sc.srv.CountError
+ f := sc.countErrorFunc
if f == nil {
return err
}
diff --git a/vendor/golang.org/x/net/http2/transport.go b/vendor/golang.org/x/net/http2/transport.go
index 61f511f97..0c5f64aa8 100644
--- a/vendor/golang.org/x/net/http2/transport.go
+++ b/vendor/golang.org/x/net/http2/transport.go
@@ -25,7 +25,6 @@ import (
"net/http"
"net/http/httptrace"
"net/textproto"
- "os"
"sort"
"strconv"
"strings"
@@ -227,40 +226,26 @@ func (t *Transport) contextWithTimeout(ctx context.Context, d time.Duration) (co
}
func (t *Transport) maxHeaderListSize() uint32 {
- if t.MaxHeaderListSize == 0 {
+ n := int64(t.MaxHeaderListSize)
+ if t.t1 != nil && t.t1.MaxResponseHeaderBytes != 0 {
+ n = t.t1.MaxResponseHeaderBytes
+ if n > 0 {
+ n = adjustHTTP1MaxHeaderSize(n)
+ }
+ }
+ if n <= 0 {
return 10 << 20
}
- if t.MaxHeaderListSize == 0xffffffff {
+ if n >= 0xffffffff {
return 0
}
- return t.MaxHeaderListSize
-}
-
-func (t *Transport) maxFrameReadSize() uint32 {
- if t.MaxReadFrameSize == 0 {
- return 0 // use the default provided by the peer
- }
- if t.MaxReadFrameSize < minMaxFrameSize {
- return minMaxFrameSize
- }
- if t.MaxReadFrameSize > maxFrameSize {
- return maxFrameSize
- }
- return t.MaxReadFrameSize
+ return uint32(n)
}
func (t *Transport) disableCompression() bool {
return t.DisableCompression || (t.t1 != nil && t.t1.DisableCompression)
}
-func (t *Transport) pingTimeout() time.Duration {
- if t.PingTimeout == 0 {
- return 15 * time.Second
- }
- return t.PingTimeout
-
-}
-
// ConfigureTransport configures a net/http HTTP/1 Transport to use HTTP/2.
// It returns an error if t1 has already been HTTP/2-enabled.
//
@@ -370,11 +355,14 @@ type ClientConn struct {
lastActive time.Time
lastIdle time.Time // time last idle
// Settings from peer: (also guarded by wmu)
- maxFrameSize uint32
- maxConcurrentStreams uint32
- peerMaxHeaderListSize uint64
- peerMaxHeaderTableSize uint32
- initialWindowSize uint32
+ maxFrameSize uint32
+ maxConcurrentStreams uint32
+ peerMaxHeaderListSize uint64
+ peerMaxHeaderTableSize uint32
+ initialWindowSize uint32
+ initialStreamRecvWindowSize int32
+ readIdleTimeout time.Duration
+ pingTimeout time.Duration
// reqHeaderMu is a 1-element semaphore channel controlling access to sending new requests.
// Write to reqHeaderMu to lock it, read from it to unlock.
@@ -499,6 +487,7 @@ func (cs *clientStream) closeReqBodyLocked() {
}
type stickyErrWriter struct {
+ group synctestGroupInterface
conn net.Conn
timeout time.Duration
err *error
@@ -508,22 +497,9 @@ func (sew stickyErrWriter) Write(p []byte) (n int, err error) {
if *sew.err != nil {
return 0, *sew.err
}
- for {
- if sew.timeout != 0 {
- sew.conn.SetWriteDeadline(time.Now().Add(sew.timeout))
- }
- nn, err := sew.conn.Write(p[n:])
- n += nn
- if n < len(p) && nn > 0 && errors.Is(err, os.ErrDeadlineExceeded) {
- // Keep extending the deadline so long as we're making progress.
- continue
- }
- if sew.timeout != 0 {
- sew.conn.SetWriteDeadline(time.Time{})
- }
- *sew.err = err
- return n, err
- }
+ n, err = writeWithByteTimeout(sew.group, sew.conn, sew.timeout, p)
+ *sew.err = err
+ return n, err
}
// noCachedConnError is the concrete type of ErrNoCachedConn, which
@@ -758,44 +734,36 @@ func (t *Transport) expectContinueTimeout() time.Duration {
return t.t1.ExpectContinueTimeout
}
-func (t *Transport) maxDecoderHeaderTableSize() uint32 {
- if v := t.MaxDecoderHeaderTableSize; v > 0 {
- return v
- }
- return initialHeaderTableSize
-}
-
-func (t *Transport) maxEncoderHeaderTableSize() uint32 {
- if v := t.MaxEncoderHeaderTableSize; v > 0 {
- return v
- }
- return initialHeaderTableSize
-}
-
func (t *Transport) NewClientConn(c net.Conn) (*ClientConn, error) {
return t.newClientConn(c, t.disableKeepAlives())
}
func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, error) {
+ conf := configFromTransport(t)
cc := &ClientConn{
- t: t,
- tconn: c,
- readerDone: make(chan struct{}),
- nextStreamID: 1,
- maxFrameSize: 16 << 10, // spec default
- initialWindowSize: 65535, // spec default
- maxConcurrentStreams: initialMaxConcurrentStreams, // "infinite", per spec. Use a smaller value until we have received server settings.
- peerMaxHeaderListSize: 0xffffffffffffffff, // "infinite", per spec. Use 2^64-1 instead.
- streams: make(map[uint32]*clientStream),
- singleUse: singleUse,
- wantSettingsAck: true,
- pings: make(map[[8]byte]chan struct{}),
- reqHeaderMu: make(chan struct{}, 1),
- }
+ t: t,
+ tconn: c,
+ readerDone: make(chan struct{}),
+ nextStreamID: 1,
+ maxFrameSize: 16 << 10, // spec default
+ initialWindowSize: 65535, // spec default
+ initialStreamRecvWindowSize: conf.MaxUploadBufferPerStream,
+ maxConcurrentStreams: initialMaxConcurrentStreams, // "infinite", per spec. Use a smaller value until we have received server settings.
+ peerMaxHeaderListSize: 0xffffffffffffffff, // "infinite", per spec. Use 2^64-1 instead.
+ streams: make(map[uint32]*clientStream),
+ singleUse: singleUse,
+ wantSettingsAck: true,
+ readIdleTimeout: conf.SendPingTimeout,
+ pingTimeout: conf.PingTimeout,
+ pings: make(map[[8]byte]chan struct{}),
+ reqHeaderMu: make(chan struct{}, 1),
+ }
+ var group synctestGroupInterface
if t.transportTestHooks != nil {
t.markNewGoroutine()
t.transportTestHooks.newclientconn(cc)
c = cc.tconn
+ group = t.group
}
if VerboseLogs {
t.vlogf("http2: Transport creating client conn %p to %v", cc, c.RemoteAddr())
@@ -807,24 +775,23 @@ func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, erro
// TODO: adjust this writer size to account for frame size +
// MTU + crypto/tls record padding.
cc.bw = bufio.NewWriter(stickyErrWriter{
+ group: group,
conn: c,
- timeout: t.WriteByteTimeout,
+ timeout: conf.WriteByteTimeout,
err: &cc.werr,
})
cc.br = bufio.NewReader(c)
cc.fr = NewFramer(cc.bw, cc.br)
- if t.maxFrameReadSize() != 0 {
- cc.fr.SetMaxReadFrameSize(t.maxFrameReadSize())
- }
+ cc.fr.SetMaxReadFrameSize(conf.MaxReadFrameSize)
if t.CountError != nil {
cc.fr.countError = t.CountError
}
- maxHeaderTableSize := t.maxDecoderHeaderTableSize()
+ maxHeaderTableSize := conf.MaxDecoderHeaderTableSize
cc.fr.ReadMetaHeaders = hpack.NewDecoder(maxHeaderTableSize, nil)
cc.fr.MaxHeaderListSize = t.maxHeaderListSize()
cc.henc = hpack.NewEncoder(&cc.hbuf)
- cc.henc.SetMaxDynamicTableSizeLimit(t.maxEncoderHeaderTableSize())
+ cc.henc.SetMaxDynamicTableSizeLimit(conf.MaxEncoderHeaderTableSize)
cc.peerMaxHeaderTableSize = initialHeaderTableSize
if cs, ok := c.(connectionStater); ok {
@@ -834,11 +801,9 @@ func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, erro
initialSettings := []Setting{
{ID: SettingEnablePush, Val: 0},
- {ID: SettingInitialWindowSize, Val: transportDefaultStreamFlow},
- }
- if max := t.maxFrameReadSize(); max != 0 {
- initialSettings = append(initialSettings, Setting{ID: SettingMaxFrameSize, Val: max})
+ {ID: SettingInitialWindowSize, Val: uint32(cc.initialStreamRecvWindowSize)},
}
+ initialSettings = append(initialSettings, Setting{ID: SettingMaxFrameSize, Val: conf.MaxReadFrameSize})
if max := t.maxHeaderListSize(); max != 0 {
initialSettings = append(initialSettings, Setting{ID: SettingMaxHeaderListSize, Val: max})
}
@@ -848,8 +813,8 @@ func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, erro
cc.bw.Write(clientPreface)
cc.fr.WriteSettings(initialSettings...)
- cc.fr.WriteWindowUpdate(0, transportDefaultConnFlow)
- cc.inflow.init(transportDefaultConnFlow + initialWindowSize)
+ cc.fr.WriteWindowUpdate(0, uint32(conf.MaxUploadBufferPerConnection))
+ cc.inflow.init(conf.MaxUploadBufferPerConnection + initialWindowSize)
cc.bw.Flush()
if cc.werr != nil {
cc.Close()
@@ -867,7 +832,7 @@ func (t *Transport) newClientConn(c net.Conn, singleUse bool) (*ClientConn, erro
}
func (cc *ClientConn) healthCheck() {
- pingTimeout := cc.t.pingTimeout()
+ pingTimeout := cc.pingTimeout
// We don't need to periodically ping in the health check, because the readLoop of ClientConn will
// trigger the healthCheck again if there is no frame received.
ctx, cancel := cc.t.contextWithTimeout(context.Background(), pingTimeout)
@@ -2199,7 +2164,7 @@ type resAndError struct {
func (cc *ClientConn) addStreamLocked(cs *clientStream) {
cs.flow.add(int32(cc.initialWindowSize))
cs.flow.setConnFlow(&cc.flow)
- cs.inflow.init(transportDefaultStreamFlow)
+ cs.inflow.init(cc.initialStreamRecvWindowSize)
cs.ID = cc.nextStreamID
cc.nextStreamID += 2
cc.streams[cs.ID] = cs
@@ -2345,7 +2310,7 @@ func (cc *ClientConn) countReadFrameError(err error) {
func (rl *clientConnReadLoop) run() error {
cc := rl.cc
gotSettings := false
- readIdleTimeout := cc.t.ReadIdleTimeout
+ readIdleTimeout := cc.readIdleTimeout
var t timer
if readIdleTimeout != 0 {
t = cc.t.afterFunc(readIdleTimeout, cc.healthCheck)
diff --git a/vendor/golang.org/x/net/http2/write.go b/vendor/golang.org/x/net/http2/write.go
index 33f61398a..6ff6bee7e 100644
--- a/vendor/golang.org/x/net/http2/write.go
+++ b/vendor/golang.org/x/net/http2/write.go
@@ -131,6 +131,16 @@ func (se StreamError) writeFrame(ctx writeContext) error {
func (se StreamError) staysWithinBuffer(max int) bool { return frameHeaderLen+4 <= max }
+type writePing struct {
+ data [8]byte
+}
+
+func (w writePing) writeFrame(ctx writeContext) error {
+ return ctx.Framer().WritePing(false, w.data)
+}
+
+func (w writePing) staysWithinBuffer(max int) bool { return frameHeaderLen+len(w.data) <= max }
+
type writePingAck struct{ pf *PingFrame }
func (w writePingAck) writeFrame(ctx writeContext) error {