diff options
Diffstat (limited to 'vendor/github.com/klauspost/compress/flate/deflate.go')
-rw-r--r-- | vendor/github.com/klauspost/compress/flate/deflate.go | 1017 |
1 files changed, 0 insertions, 1017 deletions
diff --git a/vendor/github.com/klauspost/compress/flate/deflate.go b/vendor/github.com/klauspost/compress/flate/deflate.go deleted file mode 100644 index 66d1657d2..000000000 --- a/vendor/github.com/klauspost/compress/flate/deflate.go +++ /dev/null @@ -1,1017 +0,0 @@ -// Copyright 2009 The Go Authors. All rights reserved. -// Copyright (c) 2015 Klaus Post -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -package flate - -import ( - "encoding/binary" - "errors" - "fmt" - "io" - "math" -) - -const ( - NoCompression = 0 - BestSpeed = 1 - BestCompression = 9 - DefaultCompression = -1 - - // HuffmanOnly disables Lempel-Ziv match searching and only performs Huffman - // entropy encoding. This mode is useful in compressing data that has - // already been compressed with an LZ style algorithm (e.g. Snappy or LZ4) - // that lacks an entropy encoder. Compression gains are achieved when - // certain bytes in the input stream occur more frequently than others. - // - // Note that HuffmanOnly produces a compressed output that is - // RFC 1951 compliant. That is, any valid DEFLATE decompressor will - // continue to be able to decompress this output. - HuffmanOnly = -2 - ConstantCompression = HuffmanOnly // compatibility alias. - - logWindowSize = 15 - windowSize = 1 << logWindowSize - windowMask = windowSize - 1 - logMaxOffsetSize = 15 // Standard DEFLATE - minMatchLength = 4 // The smallest match that the compressor looks for - maxMatchLength = 258 // The longest match for the compressor - minOffsetSize = 1 // The shortest offset that makes any sense - - // The maximum number of tokens we will encode at the time. - // Smaller sizes usually creates less optimal blocks. - // Bigger can make context switching slow. - // We use this for levels 7-9, so we make it big. - maxFlateBlockTokens = 1 << 15 - maxStoreBlockSize = 65535 - hashBits = 17 // After 17 performance degrades - hashSize = 1 << hashBits - hashMask = (1 << hashBits) - 1 - hashShift = (hashBits + minMatchLength - 1) / minMatchLength - maxHashOffset = 1 << 28 - - skipNever = math.MaxInt32 - - debugDeflate = false -) - -type compressionLevel struct { - good, lazy, nice, chain, fastSkipHashing, level int -} - -// Compression levels have been rebalanced from zlib deflate defaults -// to give a bigger spread in speed and compression. -// See https://blog.klauspost.com/rebalancing-deflate-compression-levels/ -var levels = []compressionLevel{ - {}, // 0 - // Level 1-6 uses specialized algorithm - values not used - {0, 0, 0, 0, 0, 1}, - {0, 0, 0, 0, 0, 2}, - {0, 0, 0, 0, 0, 3}, - {0, 0, 0, 0, 0, 4}, - {0, 0, 0, 0, 0, 5}, - {0, 0, 0, 0, 0, 6}, - // Levels 7-9 use increasingly more lazy matching - // and increasingly stringent conditions for "good enough". - {8, 12, 16, 24, skipNever, 7}, - {16, 30, 40, 64, skipNever, 8}, - {32, 258, 258, 1024, skipNever, 9}, -} - -// advancedState contains state for the advanced levels, with bigger hash tables, etc. -type advancedState struct { - // deflate state - length int - offset int - maxInsertIndex int - chainHead int - hashOffset int - - ii uint16 // position of last match, intended to overflow to reset. - - // input window: unprocessed data is window[index:windowEnd] - index int - hashMatch [maxMatchLength + minMatchLength]uint32 - - // Input hash chains - // hashHead[hashValue] contains the largest inputIndex with the specified hash value - // If hashHead[hashValue] is within the current window, then - // hashPrev[hashHead[hashValue] & windowMask] contains the previous index - // with the same hash value. - hashHead [hashSize]uint32 - hashPrev [windowSize]uint32 -} - -type compressor struct { - compressionLevel - - h *huffmanEncoder - w *huffmanBitWriter - - // compression algorithm - fill func(*compressor, []byte) int // copy data to window - step func(*compressor) // process window - - window []byte - windowEnd int - blockStart int // window index where current tokens start - err error - - // queued output tokens - tokens tokens - fast fastEnc - state *advancedState - - sync bool // requesting flush - byteAvailable bool // if true, still need to process window[index-1]. -} - -func (d *compressor) fillDeflate(b []byte) int { - s := d.state - if s.index >= 2*windowSize-(minMatchLength+maxMatchLength) { - // shift the window by windowSize - //copy(d.window[:], d.window[windowSize:2*windowSize]) - *(*[windowSize]byte)(d.window) = *(*[windowSize]byte)(d.window[windowSize:]) - s.index -= windowSize - d.windowEnd -= windowSize - if d.blockStart >= windowSize { - d.blockStart -= windowSize - } else { - d.blockStart = math.MaxInt32 - } - s.hashOffset += windowSize - if s.hashOffset > maxHashOffset { - delta := s.hashOffset - 1 - s.hashOffset -= delta - s.chainHead -= delta - // Iterate over slices instead of arrays to avoid copying - // the entire table onto the stack (Issue #18625). - for i, v := range s.hashPrev[:] { - if int(v) > delta { - s.hashPrev[i] = uint32(int(v) - delta) - } else { - s.hashPrev[i] = 0 - } - } - for i, v := range s.hashHead[:] { - if int(v) > delta { - s.hashHead[i] = uint32(int(v) - delta) - } else { - s.hashHead[i] = 0 - } - } - } - } - n := copy(d.window[d.windowEnd:], b) - d.windowEnd += n - return n -} - -func (d *compressor) writeBlock(tok *tokens, index int, eof bool) error { - if index > 0 || eof { - var window []byte - if d.blockStart <= index { - window = d.window[d.blockStart:index] - } - d.blockStart = index - //d.w.writeBlock(tok, eof, window) - d.w.writeBlockDynamic(tok, eof, window, d.sync) - return d.w.err - } - return nil -} - -// writeBlockSkip writes the current block and uses the number of tokens -// to determine if the block should be stored on no matches, or -// only huffman encoded. -func (d *compressor) writeBlockSkip(tok *tokens, index int, eof bool) error { - if index > 0 || eof { - if d.blockStart <= index { - window := d.window[d.blockStart:index] - // If we removed less than a 64th of all literals - // we huffman compress the block. - if int(tok.n) > len(window)-int(tok.n>>6) { - d.w.writeBlockHuff(eof, window, d.sync) - } else { - // Write a dynamic huffman block. - d.w.writeBlockDynamic(tok, eof, window, d.sync) - } - } else { - d.w.writeBlock(tok, eof, nil) - } - d.blockStart = index - return d.w.err - } - return nil -} - -// fillWindow will fill the current window with the supplied -// dictionary and calculate all hashes. -// This is much faster than doing a full encode. -// Should only be used after a start/reset. -func (d *compressor) fillWindow(b []byte) { - // Do not fill window if we are in store-only or huffman mode. - if d.level <= 0 && d.level > -MinCustomWindowSize { - return - } - if d.fast != nil { - // encode the last data, but discard the result - if len(b) > maxMatchOffset { - b = b[len(b)-maxMatchOffset:] - } - d.fast.Encode(&d.tokens, b) - d.tokens.Reset() - return - } - s := d.state - // If we are given too much, cut it. - if len(b) > windowSize { - b = b[len(b)-windowSize:] - } - // Add all to window. - n := copy(d.window[d.windowEnd:], b) - - // Calculate 256 hashes at the time (more L1 cache hits) - loops := (n + 256 - minMatchLength) / 256 - for j := 0; j < loops; j++ { - startindex := j * 256 - end := startindex + 256 + minMatchLength - 1 - if end > n { - end = n - } - tocheck := d.window[startindex:end] - dstSize := len(tocheck) - minMatchLength + 1 - - if dstSize <= 0 { - continue - } - - dst := s.hashMatch[:dstSize] - bulkHash4(tocheck, dst) - var newH uint32 - for i, val := range dst { - di := i + startindex - newH = val & hashMask - // Get previous value with the same hash. - // Our chain should point to the previous value. - s.hashPrev[di&windowMask] = s.hashHead[newH] - // Set the head of the hash chain to us. - s.hashHead[newH] = uint32(di + s.hashOffset) - } - } - // Update window information. - d.windowEnd += n - s.index = n -} - -// Try to find a match starting at index whose length is greater than prevSize. -// We only look at chainCount possibilities before giving up. -// pos = s.index, prevHead = s.chainHead-s.hashOffset, prevLength=minMatchLength-1, lookahead -func (d *compressor) findMatch(pos int, prevHead int, lookahead int) (length, offset int, ok bool) { - minMatchLook := maxMatchLength - if lookahead < minMatchLook { - minMatchLook = lookahead - } - - win := d.window[0 : pos+minMatchLook] - - // We quit when we get a match that's at least nice long - nice := len(win) - pos - if d.nice < nice { - nice = d.nice - } - - // If we've got a match that's good enough, only look in 1/4 the chain. - tries := d.chain - length = minMatchLength - 1 - - wEnd := win[pos+length] - wPos := win[pos:] - minIndex := pos - windowSize - if minIndex < 0 { - minIndex = 0 - } - offset = 0 - - if d.chain < 100 { - for i := prevHead; tries > 0; tries-- { - if wEnd == win[i+length] { - n := matchLen(win[i:i+minMatchLook], wPos) - if n > length { - length = n - offset = pos - i - ok = true - if n >= nice { - // The match is good enough that we don't try to find a better one. - break - } - wEnd = win[pos+n] - } - } - if i <= minIndex { - // hashPrev[i & windowMask] has already been overwritten, so stop now. - break - } - i = int(d.state.hashPrev[i&windowMask]) - d.state.hashOffset - if i < minIndex { - break - } - } - return - } - - // Minimum gain to accept a match. - cGain := 4 - - // Some like it higher (CSV), some like it lower (JSON) - const baseCost = 3 - // Base is 4 bytes at with an additional cost. - // Matches must be better than this. - - for i := prevHead; tries > 0; tries-- { - if wEnd == win[i+length] { - n := matchLen(win[i:i+minMatchLook], wPos) - if n > length { - // Calculate gain. Estimate - newGain := d.h.bitLengthRaw(wPos[:n]) - int(offsetExtraBits[offsetCode(uint32(pos-i))]) - baseCost - int(lengthExtraBits[lengthCodes[(n-3)&255]]) - - //fmt.Println("gain:", newGain, "prev:", cGain, "raw:", d.h.bitLengthRaw(wPos[:n]), "this-len:", n, "prev-len:", length) - if newGain > cGain { - length = n - offset = pos - i - cGain = newGain - ok = true - if n >= nice { - // The match is good enough that we don't try to find a better one. - break - } - wEnd = win[pos+n] - } - } - } - if i <= minIndex { - // hashPrev[i & windowMask] has already been overwritten, so stop now. - break - } - i = int(d.state.hashPrev[i&windowMask]) - d.state.hashOffset - if i < minIndex { - break - } - } - return -} - -func (d *compressor) writeStoredBlock(buf []byte) error { - if d.w.writeStoredHeader(len(buf), false); d.w.err != nil { - return d.w.err - } - d.w.writeBytes(buf) - return d.w.err -} - -// hash4 returns a hash representation of the first 4 bytes -// of the supplied slice. -// The caller must ensure that len(b) >= 4. -func hash4(b []byte) uint32 { - return hash4u(binary.LittleEndian.Uint32(b), hashBits) -} - -// hash4 returns the hash of u to fit in a hash table with h bits. -// Preferably h should be a constant and should always be <32. -func hash4u(u uint32, h uint8) uint32 { - return (u * prime4bytes) >> (32 - h) -} - -// bulkHash4 will compute hashes using the same -// algorithm as hash4 -func bulkHash4(b []byte, dst []uint32) { - if len(b) < 4 { - return - } - hb := binary.LittleEndian.Uint32(b) - - dst[0] = hash4u(hb, hashBits) - end := len(b) - 4 + 1 - for i := 1; i < end; i++ { - hb = (hb >> 8) | uint32(b[i+3])<<24 - dst[i] = hash4u(hb, hashBits) - } -} - -func (d *compressor) initDeflate() { - d.window = make([]byte, 2*windowSize) - d.byteAvailable = false - d.err = nil - if d.state == nil { - return - } - s := d.state - s.index = 0 - s.hashOffset = 1 - s.length = minMatchLength - 1 - s.offset = 0 - s.chainHead = -1 -} - -// deflateLazy is the same as deflate, but with d.fastSkipHashing == skipNever, -// meaning it always has lazy matching on. -func (d *compressor) deflateLazy() { - s := d.state - // Sanity enables additional runtime tests. - // It's intended to be used during development - // to supplement the currently ad-hoc unit tests. - const sanity = debugDeflate - - if d.windowEnd-s.index < minMatchLength+maxMatchLength && !d.sync { - return - } - if d.windowEnd != s.index && d.chain > 100 { - // Get literal huffman coder. - if d.h == nil { - d.h = newHuffmanEncoder(maxFlateBlockTokens) - } - var tmp [256]uint16 - for _, v := range d.window[s.index:d.windowEnd] { - tmp[v]++ - } - d.h.generate(tmp[:], 15) - } - - s.maxInsertIndex = d.windowEnd - (minMatchLength - 1) - - for { - if sanity && s.index > d.windowEnd { - panic("index > windowEnd") - } - lookahead := d.windowEnd - s.index - if lookahead < minMatchLength+maxMatchLength { - if !d.sync { - return - } - if sanity && s.index > d.windowEnd { - panic("index > windowEnd") - } - if lookahead == 0 { - // Flush current output block if any. - if d.byteAvailable { - // There is still one pending token that needs to be flushed - d.tokens.AddLiteral(d.window[s.index-1]) - d.byteAvailable = false - } - if d.tokens.n > 0 { - if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { - return - } - d.tokens.Reset() - } - return - } - } - if s.index < s.maxInsertIndex { - // Update the hash - hash := hash4(d.window[s.index:]) - ch := s.hashHead[hash] - s.chainHead = int(ch) - s.hashPrev[s.index&windowMask] = ch - s.hashHead[hash] = uint32(s.index + s.hashOffset) - } - prevLength := s.length - prevOffset := s.offset - s.length = minMatchLength - 1 - s.offset = 0 - minIndex := s.index - windowSize - if minIndex < 0 { - minIndex = 0 - } - - if s.chainHead-s.hashOffset >= minIndex && lookahead > prevLength && prevLength < d.lazy { - if newLength, newOffset, ok := d.findMatch(s.index, s.chainHead-s.hashOffset, lookahead); ok { - s.length = newLength - s.offset = newOffset - } - } - - if prevLength >= minMatchLength && s.length <= prevLength { - // No better match, but check for better match at end... - // - // Skip forward a number of bytes. - // Offset of 2 seems to yield best results. 3 is sometimes better. - const checkOff = 2 - - // Check all, except full length - if prevLength < maxMatchLength-checkOff { - prevIndex := s.index - 1 - if prevIndex+prevLength < s.maxInsertIndex { - end := lookahead - if lookahead > maxMatchLength+checkOff { - end = maxMatchLength + checkOff - } - end += prevIndex - - // Hash at match end. - h := hash4(d.window[prevIndex+prevLength:]) - ch2 := int(s.hashHead[h]) - s.hashOffset - prevLength - if prevIndex-ch2 != prevOffset && ch2 > minIndex+checkOff { - length := matchLen(d.window[prevIndex+checkOff:end], d.window[ch2+checkOff:]) - // It seems like a pure length metric is best. - if length > prevLength { - prevLength = length - prevOffset = prevIndex - ch2 - - // Extend back... - for i := checkOff - 1; i >= 0; i-- { - if prevLength >= maxMatchLength || d.window[prevIndex+i] != d.window[ch2+i] { - // Emit tokens we "owe" - for j := 0; j <= i; j++ { - d.tokens.AddLiteral(d.window[prevIndex+j]) - if d.tokens.n == maxFlateBlockTokens { - // The block includes the current character - if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { - return - } - d.tokens.Reset() - } - s.index++ - if s.index < s.maxInsertIndex { - h := hash4(d.window[s.index:]) - ch := s.hashHead[h] - s.chainHead = int(ch) - s.hashPrev[s.index&windowMask] = ch - s.hashHead[h] = uint32(s.index + s.hashOffset) - } - } - break - } else { - prevLength++ - } - } - } else if false { - // Check one further ahead. - // Only rarely better, disabled for now. - prevIndex++ - h := hash4(d.window[prevIndex+prevLength:]) - ch2 := int(s.hashHead[h]) - s.hashOffset - prevLength - if prevIndex-ch2 != prevOffset && ch2 > minIndex+checkOff { - length := matchLen(d.window[prevIndex+checkOff:end], d.window[ch2+checkOff:]) - // It seems like a pure length metric is best. - if length > prevLength+checkOff { - prevLength = length - prevOffset = prevIndex - ch2 - prevIndex-- - - // Extend back... - for i := checkOff; i >= 0; i-- { - if prevLength >= maxMatchLength || d.window[prevIndex+i] != d.window[ch2+i-1] { - // Emit tokens we "owe" - for j := 0; j <= i; j++ { - d.tokens.AddLiteral(d.window[prevIndex+j]) - if d.tokens.n == maxFlateBlockTokens { - // The block includes the current character - if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { - return - } - d.tokens.Reset() - } - s.index++ - if s.index < s.maxInsertIndex { - h := hash4(d.window[s.index:]) - ch := s.hashHead[h] - s.chainHead = int(ch) - s.hashPrev[s.index&windowMask] = ch - s.hashHead[h] = uint32(s.index + s.hashOffset) - } - } - break - } else { - prevLength++ - } - } - } - } - } - } - } - } - // There was a match at the previous step, and the current match is - // not better. Output the previous match. - d.tokens.AddMatch(uint32(prevLength-3), uint32(prevOffset-minOffsetSize)) - - // Insert in the hash table all strings up to the end of the match. - // index and index-1 are already inserted. If there is not enough - // lookahead, the last two strings are not inserted into the hash - // table. - newIndex := s.index + prevLength - 1 - // Calculate missing hashes - end := newIndex - if end > s.maxInsertIndex { - end = s.maxInsertIndex - } - end += minMatchLength - 1 - startindex := s.index + 1 - if startindex > s.maxInsertIndex { - startindex = s.maxInsertIndex - } - tocheck := d.window[startindex:end] - dstSize := len(tocheck) - minMatchLength + 1 - if dstSize > 0 { - dst := s.hashMatch[:dstSize] - bulkHash4(tocheck, dst) - var newH uint32 - for i, val := range dst { - di := i + startindex - newH = val & hashMask - // Get previous value with the same hash. - // Our chain should point to the previous value. - s.hashPrev[di&windowMask] = s.hashHead[newH] - // Set the head of the hash chain to us. - s.hashHead[newH] = uint32(di + s.hashOffset) - } - } - - s.index = newIndex - d.byteAvailable = false - s.length = minMatchLength - 1 - if d.tokens.n == maxFlateBlockTokens { - // The block includes the current character - if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { - return - } - d.tokens.Reset() - } - s.ii = 0 - } else { - // Reset, if we got a match this run. - if s.length >= minMatchLength { - s.ii = 0 - } - // We have a byte waiting. Emit it. - if d.byteAvailable { - s.ii++ - d.tokens.AddLiteral(d.window[s.index-1]) - if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { - return - } - d.tokens.Reset() - } - s.index++ - - // If we have a long run of no matches, skip additional bytes - // Resets when s.ii overflows after 64KB. - if n := int(s.ii) - d.chain; n > 0 { - n = 1 + int(n>>6) - for j := 0; j < n; j++ { - if s.index >= d.windowEnd-1 { - break - } - d.tokens.AddLiteral(d.window[s.index-1]) - if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { - return - } - d.tokens.Reset() - } - // Index... - if s.index < s.maxInsertIndex { - h := hash4(d.window[s.index:]) - ch := s.hashHead[h] - s.chainHead = int(ch) - s.hashPrev[s.index&windowMask] = ch - s.hashHead[h] = uint32(s.index + s.hashOffset) - } - s.index++ - } - // Flush last byte - d.tokens.AddLiteral(d.window[s.index-1]) - d.byteAvailable = false - // s.length = minMatchLength - 1 // not needed, since s.ii is reset above, so it should never be > minMatchLength - if d.tokens.n == maxFlateBlockTokens { - if d.err = d.writeBlock(&d.tokens, s.index, false); d.err != nil { - return - } - d.tokens.Reset() - } - } - } else { - s.index++ - d.byteAvailable = true - } - } - } -} - -func (d *compressor) store() { - if d.windowEnd > 0 && (d.windowEnd == maxStoreBlockSize || d.sync) { - d.err = d.writeStoredBlock(d.window[:d.windowEnd]) - d.windowEnd = 0 - } -} - -// fillWindow will fill the buffer with data for huffman-only compression. -// The number of bytes copied is returned. -func (d *compressor) fillBlock(b []byte) int { - n := copy(d.window[d.windowEnd:], b) - d.windowEnd += n - return n -} - -// storeHuff will compress and store the currently added data, -// if enough has been accumulated or we at the end of the stream. -// Any error that occurred will be in d.err -func (d *compressor) storeHuff() { - if d.windowEnd < len(d.window) && !d.sync || d.windowEnd == 0 { - return - } - d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync) - d.err = d.w.err - d.windowEnd = 0 -} - -// storeFast will compress and store the currently added data, -// if enough has been accumulated or we at the end of the stream. -// Any error that occurred will be in d.err -func (d *compressor) storeFast() { - // We only compress if we have maxStoreBlockSize. - if d.windowEnd < len(d.window) { - if !d.sync { - return - } - // Handle extremely small sizes. - if d.windowEnd < 128 { - if d.windowEnd == 0 { - return - } - if d.windowEnd <= 32 { - d.err = d.writeStoredBlock(d.window[:d.windowEnd]) - } else { - d.w.writeBlockHuff(false, d.window[:d.windowEnd], true) - d.err = d.w.err - } - d.tokens.Reset() - d.windowEnd = 0 - d.fast.Reset() - return - } - } - - d.fast.Encode(&d.tokens, d.window[:d.windowEnd]) - // If we made zero matches, store the block as is. - if d.tokens.n == 0 { - d.err = d.writeStoredBlock(d.window[:d.windowEnd]) - // If we removed less than 1/16th, huffman compress the block. - } else if int(d.tokens.n) > d.windowEnd-(d.windowEnd>>4) { - d.w.writeBlockHuff(false, d.window[:d.windowEnd], d.sync) - d.err = d.w.err - } else { - d.w.writeBlockDynamic(&d.tokens, false, d.window[:d.windowEnd], d.sync) - d.err = d.w.err - } - d.tokens.Reset() - d.windowEnd = 0 -} - -// write will add input byte to the stream. -// Unless an error occurs all bytes will be consumed. -func (d *compressor) write(b []byte) (n int, err error) { - if d.err != nil { - return 0, d.err - } - n = len(b) - for len(b) > 0 { - if d.windowEnd == len(d.window) || d.sync { - d.step(d) - } - b = b[d.fill(d, b):] - if d.err != nil { - return 0, d.err - } - } - return n, d.err -} - -func (d *compressor) syncFlush() error { - d.sync = true - if d.err != nil { - return d.err - } - d.step(d) - if d.err == nil { - d.w.writeStoredHeader(0, false) - d.w.flush() - d.err = d.w.err - } - d.sync = false - return d.err -} - -func (d *compressor) init(w io.Writer, level int) (err error) { - d.w = newHuffmanBitWriter(w) - - switch { - case level == NoCompression: - d.window = make([]byte, maxStoreBlockSize) - d.fill = (*compressor).fillBlock - d.step = (*compressor).store - case level == ConstantCompression: - d.w.logNewTablePenalty = 10 - d.window = make([]byte, 32<<10) - d.fill = (*compressor).fillBlock - d.step = (*compressor).storeHuff - case level == DefaultCompression: - level = 5 - fallthrough - case level >= 1 && level <= 6: - d.w.logNewTablePenalty = 7 - d.fast = newFastEnc(level) - d.window = make([]byte, maxStoreBlockSize) - d.fill = (*compressor).fillBlock - d.step = (*compressor).storeFast - case 7 <= level && level <= 9: - d.w.logNewTablePenalty = 8 - d.state = &advancedState{} - d.compressionLevel = levels[level] - d.initDeflate() - d.fill = (*compressor).fillDeflate - d.step = (*compressor).deflateLazy - case -level >= MinCustomWindowSize && -level <= MaxCustomWindowSize: - d.w.logNewTablePenalty = 7 - d.fast = &fastEncL5Window{maxOffset: int32(-level), cur: maxStoreBlockSize} - d.window = make([]byte, maxStoreBlockSize) - d.fill = (*compressor).fillBlock - d.step = (*compressor).storeFast - default: - return fmt.Errorf("flate: invalid compression level %d: want value in range [-2, 9]", level) - } - d.level = level - return nil -} - -// reset the state of the compressor. -func (d *compressor) reset(w io.Writer) { - d.w.reset(w) - d.sync = false - d.err = nil - // We only need to reset a few things for Snappy. - if d.fast != nil { - d.fast.Reset() - d.windowEnd = 0 - d.tokens.Reset() - return - } - switch d.compressionLevel.chain { - case 0: - // level was NoCompression or ConstantCompresssion. - d.windowEnd = 0 - default: - s := d.state - s.chainHead = -1 - for i := range s.hashHead { - s.hashHead[i] = 0 - } - for i := range s.hashPrev { - s.hashPrev[i] = 0 - } - s.hashOffset = 1 - s.index, d.windowEnd = 0, 0 - d.blockStart, d.byteAvailable = 0, false - d.tokens.Reset() - s.length = minMatchLength - 1 - s.offset = 0 - s.ii = 0 - s.maxInsertIndex = 0 - } -} - -func (d *compressor) close() error { - if d.err != nil { - return d.err - } - d.sync = true - d.step(d) - if d.err != nil { - return d.err - } - if d.w.writeStoredHeader(0, true); d.w.err != nil { - return d.w.err - } - d.w.flush() - d.w.reset(nil) - return d.w.err -} - -// NewWriter returns a new Writer compressing data at the given level. -// Following zlib, levels range from 1 (BestSpeed) to 9 (BestCompression); -// higher levels typically run slower but compress more. -// Level 0 (NoCompression) does not attempt any compression; it only adds the -// necessary DEFLATE framing. -// Level -1 (DefaultCompression) uses the default compression level. -// Level -2 (ConstantCompression) will use Huffman compression only, giving -// a very fast compression for all types of input, but sacrificing considerable -// compression efficiency. -// -// If level is in the range [-2, 9] then the error returned will be nil. -// Otherwise the error returned will be non-nil. -func NewWriter(w io.Writer, level int) (*Writer, error) { - var dw Writer - if err := dw.d.init(w, level); err != nil { - return nil, err - } - return &dw, nil -} - -// NewWriterDict is like NewWriter but initializes the new -// Writer with a preset dictionary. The returned Writer behaves -// as if the dictionary had been written to it without producing -// any compressed output. The compressed data written to w -// can only be decompressed by a Reader initialized with the -// same dictionary. -func NewWriterDict(w io.Writer, level int, dict []byte) (*Writer, error) { - zw, err := NewWriter(w, level) - if err != nil { - return nil, err - } - zw.d.fillWindow(dict) - zw.dict = append(zw.dict, dict...) // duplicate dictionary for Reset method. - return zw, err -} - -// MinCustomWindowSize is the minimum window size that can be sent to NewWriterWindow. -const MinCustomWindowSize = 32 - -// MaxCustomWindowSize is the maximum custom window that can be sent to NewWriterWindow. -const MaxCustomWindowSize = windowSize - -// NewWriterWindow returns a new Writer compressing data with a custom window size. -// windowSize must be from MinCustomWindowSize to MaxCustomWindowSize. -func NewWriterWindow(w io.Writer, windowSize int) (*Writer, error) { - if windowSize < MinCustomWindowSize { - return nil, errors.New("flate: requested window size less than MinWindowSize") - } - if windowSize > MaxCustomWindowSize { - return nil, errors.New("flate: requested window size bigger than MaxCustomWindowSize") - } - var dw Writer - if err := dw.d.init(w, -windowSize); err != nil { - return nil, err - } - return &dw, nil -} - -// A Writer takes data written to it and writes the compressed -// form of that data to an underlying writer (see NewWriter). -type Writer struct { - d compressor - dict []byte -} - -// Write writes data to w, which will eventually write the -// compressed form of data to its underlying writer. -func (w *Writer) Write(data []byte) (n int, err error) { - return w.d.write(data) -} - -// Flush flushes any pending data to the underlying writer. -// It is useful mainly in compressed network protocols, to ensure that -// a remote reader has enough data to reconstruct a packet. -// Flush does not return until the data has been written. -// Calling Flush when there is no pending data still causes the Writer -// to emit a sync marker of at least 4 bytes. -// If the underlying writer returns an error, Flush returns that error. -// -// In the terminology of the zlib library, Flush is equivalent to Z_SYNC_FLUSH. -func (w *Writer) Flush() error { - // For more about flushing: - // http://www.bolet.org/~pornin/deflate-flush.html - return w.d.syncFlush() -} - -// Close flushes and closes the writer. -func (w *Writer) Close() error { - return w.d.close() -} - -// Reset discards the writer's state and makes it equivalent to -// the result of NewWriter or NewWriterDict called with dst -// and w's level and dictionary. -func (w *Writer) Reset(dst io.Writer) { - if len(w.dict) > 0 { - // w was created with NewWriterDict - w.d.reset(dst) - if dst != nil { - w.d.fillWindow(w.dict) - } - } else { - // w was created with NewWriter - w.d.reset(dst) - } -} - -// ResetDict discards the writer's state and makes it equivalent to -// the result of NewWriter or NewWriterDict called with dst -// and w's level, but sets a specific dictionary. -func (w *Writer) ResetDict(dst io.Writer, dict []byte) { - w.dict = dict - w.d.reset(dst) - w.d.fillWindow(w.dict) -} |