diff options
Diffstat (limited to 'vendor/github.com/gorilla/websocket/conn.go')
-rw-r--r-- | vendor/github.com/gorilla/websocket/conn.go | 1238 |
1 files changed, 0 insertions, 1238 deletions
diff --git a/vendor/github.com/gorilla/websocket/conn.go b/vendor/github.com/gorilla/websocket/conn.go deleted file mode 100644 index 5161ef81f..000000000 --- a/vendor/github.com/gorilla/websocket/conn.go +++ /dev/null @@ -1,1238 +0,0 @@ -// Copyright 2013 The Gorilla WebSocket Authors. All rights reserved. -// Use of this source code is governed by a BSD-style -// license that can be found in the LICENSE file. - -package websocket - -import ( - "bufio" - "encoding/binary" - "errors" - "io" - "io/ioutil" - "math/rand" - "net" - "strconv" - "strings" - "sync" - "time" - "unicode/utf8" -) - -const ( - // Frame header byte 0 bits from Section 5.2 of RFC 6455 - finalBit = 1 << 7 - rsv1Bit = 1 << 6 - rsv2Bit = 1 << 5 - rsv3Bit = 1 << 4 - - // Frame header byte 1 bits from Section 5.2 of RFC 6455 - maskBit = 1 << 7 - - maxFrameHeaderSize = 2 + 8 + 4 // Fixed header + length + mask - maxControlFramePayloadSize = 125 - - writeWait = time.Second - - defaultReadBufferSize = 4096 - defaultWriteBufferSize = 4096 - - continuationFrame = 0 - noFrame = -1 -) - -// Close codes defined in RFC 6455, section 11.7. -const ( - CloseNormalClosure = 1000 - CloseGoingAway = 1001 - CloseProtocolError = 1002 - CloseUnsupportedData = 1003 - CloseNoStatusReceived = 1005 - CloseAbnormalClosure = 1006 - CloseInvalidFramePayloadData = 1007 - ClosePolicyViolation = 1008 - CloseMessageTooBig = 1009 - CloseMandatoryExtension = 1010 - CloseInternalServerErr = 1011 - CloseServiceRestart = 1012 - CloseTryAgainLater = 1013 - CloseTLSHandshake = 1015 -) - -// The message types are defined in RFC 6455, section 11.8. -const ( - // TextMessage denotes a text data message. The text message payload is - // interpreted as UTF-8 encoded text data. - TextMessage = 1 - - // BinaryMessage denotes a binary data message. - BinaryMessage = 2 - - // CloseMessage denotes a close control message. The optional message - // payload contains a numeric code and text. Use the FormatCloseMessage - // function to format a close message payload. - CloseMessage = 8 - - // PingMessage denotes a ping control message. The optional message payload - // is UTF-8 encoded text. - PingMessage = 9 - - // PongMessage denotes a pong control message. The optional message payload - // is UTF-8 encoded text. - PongMessage = 10 -) - -// ErrCloseSent is returned when the application writes a message to the -// connection after sending a close message. -var ErrCloseSent = errors.New("websocket: close sent") - -// ErrReadLimit is returned when reading a message that is larger than the -// read limit set for the connection. -var ErrReadLimit = errors.New("websocket: read limit exceeded") - -// netError satisfies the net Error interface. -type netError struct { - msg string - temporary bool - timeout bool -} - -func (e *netError) Error() string { return e.msg } -func (e *netError) Temporary() bool { return e.temporary } -func (e *netError) Timeout() bool { return e.timeout } - -// CloseError represents a close message. -type CloseError struct { - // Code is defined in RFC 6455, section 11.7. - Code int - - // Text is the optional text payload. - Text string -} - -func (e *CloseError) Error() string { - s := []byte("websocket: close ") - s = strconv.AppendInt(s, int64(e.Code), 10) - switch e.Code { - case CloseNormalClosure: - s = append(s, " (normal)"...) - case CloseGoingAway: - s = append(s, " (going away)"...) - case CloseProtocolError: - s = append(s, " (protocol error)"...) - case CloseUnsupportedData: - s = append(s, " (unsupported data)"...) - case CloseNoStatusReceived: - s = append(s, " (no status)"...) - case CloseAbnormalClosure: - s = append(s, " (abnormal closure)"...) - case CloseInvalidFramePayloadData: - s = append(s, " (invalid payload data)"...) - case ClosePolicyViolation: - s = append(s, " (policy violation)"...) - case CloseMessageTooBig: - s = append(s, " (message too big)"...) - case CloseMandatoryExtension: - s = append(s, " (mandatory extension missing)"...) - case CloseInternalServerErr: - s = append(s, " (internal server error)"...) - case CloseTLSHandshake: - s = append(s, " (TLS handshake error)"...) - } - if e.Text != "" { - s = append(s, ": "...) - s = append(s, e.Text...) - } - return string(s) -} - -// IsCloseError returns boolean indicating whether the error is a *CloseError -// with one of the specified codes. -func IsCloseError(err error, codes ...int) bool { - if e, ok := err.(*CloseError); ok { - for _, code := range codes { - if e.Code == code { - return true - } - } - } - return false -} - -// IsUnexpectedCloseError returns boolean indicating whether the error is a -// *CloseError with a code not in the list of expected codes. -func IsUnexpectedCloseError(err error, expectedCodes ...int) bool { - if e, ok := err.(*CloseError); ok { - for _, code := range expectedCodes { - if e.Code == code { - return false - } - } - return true - } - return false -} - -var ( - errWriteTimeout = &netError{msg: "websocket: write timeout", timeout: true, temporary: true} - errUnexpectedEOF = &CloseError{Code: CloseAbnormalClosure, Text: io.ErrUnexpectedEOF.Error()} - errBadWriteOpCode = errors.New("websocket: bad write message type") - errWriteClosed = errors.New("websocket: write closed") - errInvalidControlFrame = errors.New("websocket: invalid control frame") -) - -func newMaskKey() [4]byte { - n := rand.Uint32() - return [4]byte{byte(n), byte(n >> 8), byte(n >> 16), byte(n >> 24)} -} - -func hideTempErr(err error) error { - if e, ok := err.(net.Error); ok && e.Temporary() { - err = &netError{msg: e.Error(), timeout: e.Timeout()} - } - return err -} - -func isControl(frameType int) bool { - return frameType == CloseMessage || frameType == PingMessage || frameType == PongMessage -} - -func isData(frameType int) bool { - return frameType == TextMessage || frameType == BinaryMessage -} - -var validReceivedCloseCodes = map[int]bool{ - // see http://www.iana.org/assignments/websocket/websocket.xhtml#close-code-number - - CloseNormalClosure: true, - CloseGoingAway: true, - CloseProtocolError: true, - CloseUnsupportedData: true, - CloseNoStatusReceived: false, - CloseAbnormalClosure: false, - CloseInvalidFramePayloadData: true, - ClosePolicyViolation: true, - CloseMessageTooBig: true, - CloseMandatoryExtension: true, - CloseInternalServerErr: true, - CloseServiceRestart: true, - CloseTryAgainLater: true, - CloseTLSHandshake: false, -} - -func isValidReceivedCloseCode(code int) bool { - return validReceivedCloseCodes[code] || (code >= 3000 && code <= 4999) -} - -// BufferPool represents a pool of buffers. The *sync.Pool type satisfies this -// interface. The type of the value stored in a pool is not specified. -type BufferPool interface { - // Get gets a value from the pool or returns nil if the pool is empty. - Get() interface{} - // Put adds a value to the pool. - Put(interface{}) -} - -// writePoolData is the type added to the write buffer pool. This wrapper is -// used to prevent applications from peeking at and depending on the values -// added to the pool. -type writePoolData struct{ buf []byte } - -// The Conn type represents a WebSocket connection. -type Conn struct { - conn net.Conn - isServer bool - subprotocol string - - // Write fields - mu chan struct{} // used as mutex to protect write to conn - writeBuf []byte // frame is constructed in this buffer. - writePool BufferPool - writeBufSize int - writeDeadline time.Time - writer io.WriteCloser // the current writer returned to the application - isWriting bool // for best-effort concurrent write detection - - writeErrMu sync.Mutex - writeErr error - - enableWriteCompression bool - compressionLevel int - newCompressionWriter func(io.WriteCloser, int) io.WriteCloser - - // Read fields - reader io.ReadCloser // the current reader returned to the application - readErr error - br *bufio.Reader - // bytes remaining in current frame. - // set setReadRemaining to safely update this value and prevent overflow - readRemaining int64 - readFinal bool // true the current message has more frames. - readLength int64 // Message size. - readLimit int64 // Maximum message size. - readMaskPos int - readMaskKey [4]byte - handlePong func(string) error - handlePing func(string) error - handleClose func(int, string) error - readErrCount int - messageReader *messageReader // the current low-level reader - - readDecompress bool // whether last read frame had RSV1 set - newDecompressionReader func(io.Reader) io.ReadCloser -} - -func newConn(conn net.Conn, isServer bool, readBufferSize, writeBufferSize int, writeBufferPool BufferPool, br *bufio.Reader, writeBuf []byte) *Conn { - - if br == nil { - if readBufferSize == 0 { - readBufferSize = defaultReadBufferSize - } else if readBufferSize < maxControlFramePayloadSize { - // must be large enough for control frame - readBufferSize = maxControlFramePayloadSize - } - br = bufio.NewReaderSize(conn, readBufferSize) - } - - if writeBufferSize <= 0 { - writeBufferSize = defaultWriteBufferSize - } - writeBufferSize += maxFrameHeaderSize - - if writeBuf == nil && writeBufferPool == nil { - writeBuf = make([]byte, writeBufferSize) - } - - mu := make(chan struct{}, 1) - mu <- struct{}{} - c := &Conn{ - isServer: isServer, - br: br, - conn: conn, - mu: mu, - readFinal: true, - writeBuf: writeBuf, - writePool: writeBufferPool, - writeBufSize: writeBufferSize, - enableWriteCompression: true, - compressionLevel: defaultCompressionLevel, - } - c.SetCloseHandler(nil) - c.SetPingHandler(nil) - c.SetPongHandler(nil) - return c -} - -// setReadRemaining tracks the number of bytes remaining on the connection. If n -// overflows, an ErrReadLimit is returned. -func (c *Conn) setReadRemaining(n int64) error { - if n < 0 { - return ErrReadLimit - } - - c.readRemaining = n - return nil -} - -// Subprotocol returns the negotiated protocol for the connection. -func (c *Conn) Subprotocol() string { - return c.subprotocol -} - -// Close closes the underlying network connection without sending or waiting -// for a close message. -func (c *Conn) Close() error { - return c.conn.Close() -} - -// LocalAddr returns the local network address. -func (c *Conn) LocalAddr() net.Addr { - return c.conn.LocalAddr() -} - -// RemoteAddr returns the remote network address. -func (c *Conn) RemoteAddr() net.Addr { - return c.conn.RemoteAddr() -} - -// Write methods - -func (c *Conn) writeFatal(err error) error { - err = hideTempErr(err) - c.writeErrMu.Lock() - if c.writeErr == nil { - c.writeErr = err - } - c.writeErrMu.Unlock() - return err -} - -func (c *Conn) read(n int) ([]byte, error) { - p, err := c.br.Peek(n) - if err == io.EOF { - err = errUnexpectedEOF - } - c.br.Discard(len(p)) - return p, err -} - -func (c *Conn) write(frameType int, deadline time.Time, buf0, buf1 []byte) error { - <-c.mu - defer func() { c.mu <- struct{}{} }() - - c.writeErrMu.Lock() - err := c.writeErr - c.writeErrMu.Unlock() - if err != nil { - return err - } - - c.conn.SetWriteDeadline(deadline) - if len(buf1) == 0 { - _, err = c.conn.Write(buf0) - } else { - err = c.writeBufs(buf0, buf1) - } - if err != nil { - return c.writeFatal(err) - } - if frameType == CloseMessage { - c.writeFatal(ErrCloseSent) - } - return nil -} - -func (c *Conn) writeBufs(bufs ...[]byte) error { - b := net.Buffers(bufs) - _, err := b.WriteTo(c.conn) - return err -} - -// WriteControl writes a control message with the given deadline. The allowed -// message types are CloseMessage, PingMessage and PongMessage. -func (c *Conn) WriteControl(messageType int, data []byte, deadline time.Time) error { - if !isControl(messageType) { - return errBadWriteOpCode - } - if len(data) > maxControlFramePayloadSize { - return errInvalidControlFrame - } - - b0 := byte(messageType) | finalBit - b1 := byte(len(data)) - if !c.isServer { - b1 |= maskBit - } - - buf := make([]byte, 0, maxFrameHeaderSize+maxControlFramePayloadSize) - buf = append(buf, b0, b1) - - if c.isServer { - buf = append(buf, data...) - } else { - key := newMaskKey() - buf = append(buf, key[:]...) - buf = append(buf, data...) - maskBytes(key, 0, buf[6:]) - } - - d := 1000 * time.Hour - if !deadline.IsZero() { - d = deadline.Sub(time.Now()) - if d < 0 { - return errWriteTimeout - } - } - - timer := time.NewTimer(d) - select { - case <-c.mu: - timer.Stop() - case <-timer.C: - return errWriteTimeout - } - defer func() { c.mu <- struct{}{} }() - - c.writeErrMu.Lock() - err := c.writeErr - c.writeErrMu.Unlock() - if err != nil { - return err - } - - c.conn.SetWriteDeadline(deadline) - _, err = c.conn.Write(buf) - if err != nil { - return c.writeFatal(err) - } - if messageType == CloseMessage { - c.writeFatal(ErrCloseSent) - } - return err -} - -// beginMessage prepares a connection and message writer for a new message. -func (c *Conn) beginMessage(mw *messageWriter, messageType int) error { - // Close previous writer if not already closed by the application. It's - // probably better to return an error in this situation, but we cannot - // change this without breaking existing applications. - if c.writer != nil { - c.writer.Close() - c.writer = nil - } - - if !isControl(messageType) && !isData(messageType) { - return errBadWriteOpCode - } - - c.writeErrMu.Lock() - err := c.writeErr - c.writeErrMu.Unlock() - if err != nil { - return err - } - - mw.c = c - mw.frameType = messageType - mw.pos = maxFrameHeaderSize - - if c.writeBuf == nil { - wpd, ok := c.writePool.Get().(writePoolData) - if ok { - c.writeBuf = wpd.buf - } else { - c.writeBuf = make([]byte, c.writeBufSize) - } - } - return nil -} - -// NextWriter returns a writer for the next message to send. The writer's Close -// method flushes the complete message to the network. -// -// There can be at most one open writer on a connection. NextWriter closes the -// previous writer if the application has not already done so. -// -// All message types (TextMessage, BinaryMessage, CloseMessage, PingMessage and -// PongMessage) are supported. -func (c *Conn) NextWriter(messageType int) (io.WriteCloser, error) { - var mw messageWriter - if err := c.beginMessage(&mw, messageType); err != nil { - return nil, err - } - c.writer = &mw - if c.newCompressionWriter != nil && c.enableWriteCompression && isData(messageType) { - w := c.newCompressionWriter(c.writer, c.compressionLevel) - mw.compress = true - c.writer = w - } - return c.writer, nil -} - -type messageWriter struct { - c *Conn - compress bool // whether next call to flushFrame should set RSV1 - pos int // end of data in writeBuf. - frameType int // type of the current frame. - err error -} - -func (w *messageWriter) endMessage(err error) error { - if w.err != nil { - return err - } - c := w.c - w.err = err - c.writer = nil - if c.writePool != nil { - c.writePool.Put(writePoolData{buf: c.writeBuf}) - c.writeBuf = nil - } - return err -} - -// flushFrame writes buffered data and extra as a frame to the network. The -// final argument indicates that this is the last frame in the message. -func (w *messageWriter) flushFrame(final bool, extra []byte) error { - c := w.c - length := w.pos - maxFrameHeaderSize + len(extra) - - // Check for invalid control frames. - if isControl(w.frameType) && - (!final || length > maxControlFramePayloadSize) { - return w.endMessage(errInvalidControlFrame) - } - - b0 := byte(w.frameType) - if final { - b0 |= finalBit - } - if w.compress { - b0 |= rsv1Bit - } - w.compress = false - - b1 := byte(0) - if !c.isServer { - b1 |= maskBit - } - - // Assume that the frame starts at beginning of c.writeBuf. - framePos := 0 - if c.isServer { - // Adjust up if mask not included in the header. - framePos = 4 - } - - switch { - case length >= 65536: - c.writeBuf[framePos] = b0 - c.writeBuf[framePos+1] = b1 | 127 - binary.BigEndian.PutUint64(c.writeBuf[framePos+2:], uint64(length)) - case length > 125: - framePos += 6 - c.writeBuf[framePos] = b0 - c.writeBuf[framePos+1] = b1 | 126 - binary.BigEndian.PutUint16(c.writeBuf[framePos+2:], uint16(length)) - default: - framePos += 8 - c.writeBuf[framePos] = b0 - c.writeBuf[framePos+1] = b1 | byte(length) - } - - if !c.isServer { - key := newMaskKey() - copy(c.writeBuf[maxFrameHeaderSize-4:], key[:]) - maskBytes(key, 0, c.writeBuf[maxFrameHeaderSize:w.pos]) - if len(extra) > 0 { - return w.endMessage(c.writeFatal(errors.New("websocket: internal error, extra used in client mode"))) - } - } - - // Write the buffers to the connection with best-effort detection of - // concurrent writes. See the concurrency section in the package - // documentation for more info. - - if c.isWriting { - panic("concurrent write to websocket connection") - } - c.isWriting = true - - err := c.write(w.frameType, c.writeDeadline, c.writeBuf[framePos:w.pos], extra) - - if !c.isWriting { - panic("concurrent write to websocket connection") - } - c.isWriting = false - - if err != nil { - return w.endMessage(err) - } - - if final { - w.endMessage(errWriteClosed) - return nil - } - - // Setup for next frame. - w.pos = maxFrameHeaderSize - w.frameType = continuationFrame - return nil -} - -func (w *messageWriter) ncopy(max int) (int, error) { - n := len(w.c.writeBuf) - w.pos - if n <= 0 { - if err := w.flushFrame(false, nil); err != nil { - return 0, err - } - n = len(w.c.writeBuf) - w.pos - } - if n > max { - n = max - } - return n, nil -} - -func (w *messageWriter) Write(p []byte) (int, error) { - if w.err != nil { - return 0, w.err - } - - if len(p) > 2*len(w.c.writeBuf) && w.c.isServer { - // Don't buffer large messages. - err := w.flushFrame(false, p) - if err != nil { - return 0, err - } - return len(p), nil - } - - nn := len(p) - for len(p) > 0 { - n, err := w.ncopy(len(p)) - if err != nil { - return 0, err - } - copy(w.c.writeBuf[w.pos:], p[:n]) - w.pos += n - p = p[n:] - } - return nn, nil -} - -func (w *messageWriter) WriteString(p string) (int, error) { - if w.err != nil { - return 0, w.err - } - - nn := len(p) - for len(p) > 0 { - n, err := w.ncopy(len(p)) - if err != nil { - return 0, err - } - copy(w.c.writeBuf[w.pos:], p[:n]) - w.pos += n - p = p[n:] - } - return nn, nil -} - -func (w *messageWriter) ReadFrom(r io.Reader) (nn int64, err error) { - if w.err != nil { - return 0, w.err - } - for { - if w.pos == len(w.c.writeBuf) { - err = w.flushFrame(false, nil) - if err != nil { - break - } - } - var n int - n, err = r.Read(w.c.writeBuf[w.pos:]) - w.pos += n - nn += int64(n) - if err != nil { - if err == io.EOF { - err = nil - } - break - } - } - return nn, err -} - -func (w *messageWriter) Close() error { - if w.err != nil { - return w.err - } - return w.flushFrame(true, nil) -} - -// WritePreparedMessage writes prepared message into connection. -func (c *Conn) WritePreparedMessage(pm *PreparedMessage) error { - frameType, frameData, err := pm.frame(prepareKey{ - isServer: c.isServer, - compress: c.newCompressionWriter != nil && c.enableWriteCompression && isData(pm.messageType), - compressionLevel: c.compressionLevel, - }) - if err != nil { - return err - } - if c.isWriting { - panic("concurrent write to websocket connection") - } - c.isWriting = true - err = c.write(frameType, c.writeDeadline, frameData, nil) - if !c.isWriting { - panic("concurrent write to websocket connection") - } - c.isWriting = false - return err -} - -// WriteMessage is a helper method for getting a writer using NextWriter, -// writing the message and closing the writer. -func (c *Conn) WriteMessage(messageType int, data []byte) error { - - if c.isServer && (c.newCompressionWriter == nil || !c.enableWriteCompression) { - // Fast path with no allocations and single frame. - - var mw messageWriter - if err := c.beginMessage(&mw, messageType); err != nil { - return err - } - n := copy(c.writeBuf[mw.pos:], data) - mw.pos += n - data = data[n:] - return mw.flushFrame(true, data) - } - - w, err := c.NextWriter(messageType) - if err != nil { - return err - } - if _, err = w.Write(data); err != nil { - return err - } - return w.Close() -} - -// SetWriteDeadline sets the write deadline on the underlying network -// connection. After a write has timed out, the websocket state is corrupt and -// all future writes will return an error. A zero value for t means writes will -// not time out. -func (c *Conn) SetWriteDeadline(t time.Time) error { - c.writeDeadline = t - return nil -} - -// Read methods - -func (c *Conn) advanceFrame() (int, error) { - // 1. Skip remainder of previous frame. - - if c.readRemaining > 0 { - if _, err := io.CopyN(ioutil.Discard, c.br, c.readRemaining); err != nil { - return noFrame, err - } - } - - // 2. Read and parse first two bytes of frame header. - // To aid debugging, collect and report all errors in the first two bytes - // of the header. - - var errors []string - - p, err := c.read(2) - if err != nil { - return noFrame, err - } - - frameType := int(p[0] & 0xf) - final := p[0]&finalBit != 0 - rsv1 := p[0]&rsv1Bit != 0 - rsv2 := p[0]&rsv2Bit != 0 - rsv3 := p[0]&rsv3Bit != 0 - mask := p[1]&maskBit != 0 - c.setReadRemaining(int64(p[1] & 0x7f)) - - c.readDecompress = false - if rsv1 { - if c.newDecompressionReader != nil { - c.readDecompress = true - } else { - errors = append(errors, "RSV1 set") - } - } - - if rsv2 { - errors = append(errors, "RSV2 set") - } - - if rsv3 { - errors = append(errors, "RSV3 set") - } - - switch frameType { - case CloseMessage, PingMessage, PongMessage: - if c.readRemaining > maxControlFramePayloadSize { - errors = append(errors, "len > 125 for control") - } - if !final { - errors = append(errors, "FIN not set on control") - } - case TextMessage, BinaryMessage: - if !c.readFinal { - errors = append(errors, "data before FIN") - } - c.readFinal = final - case continuationFrame: - if c.readFinal { - errors = append(errors, "continuation after FIN") - } - c.readFinal = final - default: - errors = append(errors, "bad opcode "+strconv.Itoa(frameType)) - } - - if mask != c.isServer { - errors = append(errors, "bad MASK") - } - - if len(errors) > 0 { - return noFrame, c.handleProtocolError(strings.Join(errors, ", ")) - } - - // 3. Read and parse frame length as per - // https://tools.ietf.org/html/rfc6455#section-5.2 - // - // The length of the "Payload data", in bytes: if 0-125, that is the payload - // length. - // - If 126, the following 2 bytes interpreted as a 16-bit unsigned - // integer are the payload length. - // - If 127, the following 8 bytes interpreted as - // a 64-bit unsigned integer (the most significant bit MUST be 0) are the - // payload length. Multibyte length quantities are expressed in network byte - // order. - - switch c.readRemaining { - case 126: - p, err := c.read(2) - if err != nil { - return noFrame, err - } - - if err := c.setReadRemaining(int64(binary.BigEndian.Uint16(p))); err != nil { - return noFrame, err - } - case 127: - p, err := c.read(8) - if err != nil { - return noFrame, err - } - - if err := c.setReadRemaining(int64(binary.BigEndian.Uint64(p))); err != nil { - return noFrame, err - } - } - - // 4. Handle frame masking. - - if mask { - c.readMaskPos = 0 - p, err := c.read(len(c.readMaskKey)) - if err != nil { - return noFrame, err - } - copy(c.readMaskKey[:], p) - } - - // 5. For text and binary messages, enforce read limit and return. - - if frameType == continuationFrame || frameType == TextMessage || frameType == BinaryMessage { - - c.readLength += c.readRemaining - // Don't allow readLength to overflow in the presence of a large readRemaining - // counter. - if c.readLength < 0 { - return noFrame, ErrReadLimit - } - - if c.readLimit > 0 && c.readLength > c.readLimit { - c.WriteControl(CloseMessage, FormatCloseMessage(CloseMessageTooBig, ""), time.Now().Add(writeWait)) - return noFrame, ErrReadLimit - } - - return frameType, nil - } - - // 6. Read control frame payload. - - var payload []byte - if c.readRemaining > 0 { - payload, err = c.read(int(c.readRemaining)) - c.setReadRemaining(0) - if err != nil { - return noFrame, err - } - if c.isServer { - maskBytes(c.readMaskKey, 0, payload) - } - } - - // 7. Process control frame payload. - - switch frameType { - case PongMessage: - if err := c.handlePong(string(payload)); err != nil { - return noFrame, err - } - case PingMessage: - if err := c.handlePing(string(payload)); err != nil { - return noFrame, err - } - case CloseMessage: - closeCode := CloseNoStatusReceived - closeText := "" - if len(payload) >= 2 { - closeCode = int(binary.BigEndian.Uint16(payload)) - if !isValidReceivedCloseCode(closeCode) { - return noFrame, c.handleProtocolError("bad close code " + strconv.Itoa(closeCode)) - } - closeText = string(payload[2:]) - if !utf8.ValidString(closeText) { - return noFrame, c.handleProtocolError("invalid utf8 payload in close frame") - } - } - if err := c.handleClose(closeCode, closeText); err != nil { - return noFrame, err - } - return noFrame, &CloseError{Code: closeCode, Text: closeText} - } - - return frameType, nil -} - -func (c *Conn) handleProtocolError(message string) error { - data := FormatCloseMessage(CloseProtocolError, message) - if len(data) > maxControlFramePayloadSize { - data = data[:maxControlFramePayloadSize] - } - c.WriteControl(CloseMessage, data, time.Now().Add(writeWait)) - return errors.New("websocket: " + message) -} - -// NextReader returns the next data message received from the peer. The -// returned messageType is either TextMessage or BinaryMessage. -// -// There can be at most one open reader on a connection. NextReader discards -// the previous message if the application has not already consumed it. -// -// Applications must break out of the application's read loop when this method -// returns a non-nil error value. Errors returned from this method are -// permanent. Once this method returns a non-nil error, all subsequent calls to -// this method return the same error. -func (c *Conn) NextReader() (messageType int, r io.Reader, err error) { - // Close previous reader, only relevant for decompression. - if c.reader != nil { - c.reader.Close() - c.reader = nil - } - - c.messageReader = nil - c.readLength = 0 - - for c.readErr == nil { - frameType, err := c.advanceFrame() - if err != nil { - c.readErr = hideTempErr(err) - break - } - - if frameType == TextMessage || frameType == BinaryMessage { - c.messageReader = &messageReader{c} - c.reader = c.messageReader - if c.readDecompress { - c.reader = c.newDecompressionReader(c.reader) - } - return frameType, c.reader, nil - } - } - - // Applications that do handle the error returned from this method spin in - // tight loop on connection failure. To help application developers detect - // this error, panic on repeated reads to the failed connection. - c.readErrCount++ - if c.readErrCount >= 1000 { - panic("repeated read on failed websocket connection") - } - - return noFrame, nil, c.readErr -} - -type messageReader struct{ c *Conn } - -func (r *messageReader) Read(b []byte) (int, error) { - c := r.c - if c.messageReader != r { - return 0, io.EOF - } - - for c.readErr == nil { - - if c.readRemaining > 0 { - if int64(len(b)) > c.readRemaining { - b = b[:c.readRemaining] - } - n, err := c.br.Read(b) - c.readErr = hideTempErr(err) - if c.isServer { - c.readMaskPos = maskBytes(c.readMaskKey, c.readMaskPos, b[:n]) - } - rem := c.readRemaining - rem -= int64(n) - c.setReadRemaining(rem) - if c.readRemaining > 0 && c.readErr == io.EOF { - c.readErr = errUnexpectedEOF - } - return n, c.readErr - } - - if c.readFinal { - c.messageReader = nil - return 0, io.EOF - } - - frameType, err := c.advanceFrame() - switch { - case err != nil: - c.readErr = hideTempErr(err) - case frameType == TextMessage || frameType == BinaryMessage: - c.readErr = errors.New("websocket: internal error, unexpected text or binary in Reader") - } - } - - err := c.readErr - if err == io.EOF && c.messageReader == r { - err = errUnexpectedEOF - } - return 0, err -} - -func (r *messageReader) Close() error { - return nil -} - -// ReadMessage is a helper method for getting a reader using NextReader and -// reading from that reader to a buffer. -func (c *Conn) ReadMessage() (messageType int, p []byte, err error) { - var r io.Reader - messageType, r, err = c.NextReader() - if err != nil { - return messageType, nil, err - } - p, err = ioutil.ReadAll(r) - return messageType, p, err -} - -// SetReadDeadline sets the read deadline on the underlying network connection. -// After a read has timed out, the websocket connection state is corrupt and -// all future reads will return an error. A zero value for t means reads will -// not time out. -func (c *Conn) SetReadDeadline(t time.Time) error { - return c.conn.SetReadDeadline(t) -} - -// SetReadLimit sets the maximum size in bytes for a message read from the peer. If a -// message exceeds the limit, the connection sends a close message to the peer -// and returns ErrReadLimit to the application. -func (c *Conn) SetReadLimit(limit int64) { - c.readLimit = limit -} - -// CloseHandler returns the current close handler -func (c *Conn) CloseHandler() func(code int, text string) error { - return c.handleClose -} - -// SetCloseHandler sets the handler for close messages received from the peer. -// The code argument to h is the received close code or CloseNoStatusReceived -// if the close message is empty. The default close handler sends a close -// message back to the peer. -// -// The handler function is called from the NextReader, ReadMessage and message -// reader Read methods. The application must read the connection to process -// close messages as described in the section on Control Messages above. -// -// The connection read methods return a CloseError when a close message is -// received. Most applications should handle close messages as part of their -// normal error handling. Applications should only set a close handler when the -// application must perform some action before sending a close message back to -// the peer. -func (c *Conn) SetCloseHandler(h func(code int, text string) error) { - if h == nil { - h = func(code int, text string) error { - message := FormatCloseMessage(code, "") - c.WriteControl(CloseMessage, message, time.Now().Add(writeWait)) - return nil - } - } - c.handleClose = h -} - -// PingHandler returns the current ping handler -func (c *Conn) PingHandler() func(appData string) error { - return c.handlePing -} - -// SetPingHandler sets the handler for ping messages received from the peer. -// The appData argument to h is the PING message application data. The default -// ping handler sends a pong to the peer. -// -// The handler function is called from the NextReader, ReadMessage and message -// reader Read methods. The application must read the connection to process -// ping messages as described in the section on Control Messages above. -func (c *Conn) SetPingHandler(h func(appData string) error) { - if h == nil { - h = func(message string) error { - err := c.WriteControl(PongMessage, []byte(message), time.Now().Add(writeWait)) - if err == ErrCloseSent { - return nil - } else if e, ok := err.(net.Error); ok && e.Temporary() { - return nil - } - return err - } - } - c.handlePing = h -} - -// PongHandler returns the current pong handler -func (c *Conn) PongHandler() func(appData string) error { - return c.handlePong -} - -// SetPongHandler sets the handler for pong messages received from the peer. -// The appData argument to h is the PONG message application data. The default -// pong handler does nothing. -// -// The handler function is called from the NextReader, ReadMessage and message -// reader Read methods. The application must read the connection to process -// pong messages as described in the section on Control Messages above. -func (c *Conn) SetPongHandler(h func(appData string) error) { - if h == nil { - h = func(string) error { return nil } - } - c.handlePong = h -} - -// NetConn returns the underlying connection that is wrapped by c. -// Note that writing to or reading from this connection directly will corrupt the -// WebSocket connection. -func (c *Conn) NetConn() net.Conn { - return c.conn -} - -// UnderlyingConn returns the internal net.Conn. This can be used to further -// modifications to connection specific flags. -// Deprecated: Use the NetConn method. -func (c *Conn) UnderlyingConn() net.Conn { - return c.conn -} - -// EnableWriteCompression enables and disables write compression of -// subsequent text and binary messages. This function is a noop if -// compression was not negotiated with the peer. -func (c *Conn) EnableWriteCompression(enable bool) { - c.enableWriteCompression = enable -} - -// SetCompressionLevel sets the flate compression level for subsequent text and -// binary messages. This function is a noop if compression was not negotiated -// with the peer. See the compress/flate package for a description of -// compression levels. -func (c *Conn) SetCompressionLevel(level int) error { - if !isValidCompressionLevel(level) { - return errors.New("websocket: invalid compression level") - } - c.compressionLevel = level - return nil -} - -// FormatCloseMessage formats closeCode and text as a WebSocket close message. -// An empty message is returned for code CloseNoStatusReceived. -func FormatCloseMessage(closeCode int, text string) []byte { - if closeCode == CloseNoStatusReceived { - // Return empty message because it's illegal to send - // CloseNoStatusReceived. Return non-nil value in case application - // checks for nil. - return []byte{} - } - buf := make([]byte, 2+len(text)) - binary.BigEndian.PutUint16(buf, uint16(closeCode)) - copy(buf[2:], text) - return buf -} |