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diff --git a/vendor/github.com/go-playground/form/v4/README.md b/vendor/github.com/go-playground/form/v4/README.md deleted file mode 100644 index 2e76aeea4..000000000 --- a/vendor/github.com/go-playground/form/v4/README.md +++ /dev/null @@ -1,323 +0,0 @@ -Package form -============ -<img align="right" src="https://raw.githubusercontent.com/go-playground/form/master/logo.jpg"> -[](https://github.com/go-playground/form/actions/workflows/workflow.yml) -[](https://coveralls.io/github/go-playground/form?branch=master) -[](https://goreportcard.com/report/github.com/go-playground/form) -[](https://godoc.org/github.com/go-playground/form) - -[](https://gitter.im/go-playground/form?utm_source=badge&utm_medium=badge&utm_campaign=pr-badge) - -Package form Decodes url.Values into Go value(s) and Encodes Go value(s) into url.Values. - -It has the following features: - -- Supports map of almost all types. -- Supports both Numbered and Normal arrays eg. `"Array[0]"` and just `"Array"` with multiple values passed. -- Slice honours the specified index. eg. if "Slice[2]" is the only Slice value passed down, it will be put at index 2; if slice isn't big enough it will be expanded. -- Array honours the specified index. eg. if "Array[2]" is the only Array value passed down, it will be put at index 2; if array isn't big enough a warning will be printed and value ignored. -- Only creates objects as necessary eg. if no `array` or `map` values are passed down, the `array` and `map` are left as their default values in the struct. -- Allows for Custom Type registration. -- Handles time.Time using RFC3339 time format by default, but can easily be changed by registering a Custom Type, see below. -- Handles Encoding & Decoding of almost all Go types eg. can Decode into struct, array, map, int... and Encode a struct, array, map, int... - -Common Questions - -- Does it support encoding.TextUnmarshaler? No because TextUnmarshaler only accepts []byte but posted values can have multiple values, so is not suitable. -- Mixing `array/slice` with `array[idx]/slice[idx]`, in which order are they parsed? `array/slice` then `array[idx]/slice[idx]` - -Supported Types ( out of the box ) ----------- - -* `string` -* `bool` -* `int`, `int8`, `int16`, `int32`, `int64` -* `uint`, `uint8`, `uint16`, `uint32`, `uint64` -* `float32`, `float64` -* `struct` and `anonymous struct` -* `interface{}` -* `time.Time` - by default using RFC3339 -* a `pointer` to one of the above types -* `slice`, `array` -* `map` -* `custom types` can override any of the above types -* many other types may be supported inherently - -**NOTE**: `map`, `struct` and `slice` nesting are ad infinitum. - -Installation ------------- - -Use go get. - - go get github.com/go-playground/form - -Then import the form package into your own code. - - import "github.com/go-playground/form/v4" - -Usage ------ - -- Use symbol `.` for separating fields/structs. (eg. `structfield.field`) -- Use `[index or key]` for access to index of a slice/array or key for map. (eg. `arrayfield[0]`, `mapfield[keyvalue]`) - -```html -<form method="POST"> - <input type="text" name="Name" value="joeybloggs"/> - <input type="text" name="Age" value="3"/> - <input type="text" name="Gender" value="Male"/> - <input type="text" name="Address[0].Name" value="26 Here Blvd."/> - <input type="text" name="Address[0].Phone" value="9(999)999-9999"/> - <input type="text" name="Address[1].Name" value="26 There Blvd."/> - <input type="text" name="Address[1].Phone" value="1(111)111-1111"/> - <input type="text" name="active" value="true"/> - <input type="text" name="MapExample[key]" value="value"/> - <input type="text" name="NestedMap[key][key]" value="value"/> - <input type="text" name="NestedArray[0][0]" value="value"/> - <input type="submit"/> -</form> -``` - -Examples -------- - -Decoding -```go -package main - -import ( - "fmt" - "log" - "net/url" - - "github.com/go-playground/form/v4" -) - -// Address contains address information -type Address struct { - Name string - Phone string -} - -// User contains user information -type User struct { - Name string - Age uint8 - Gender string - Address []Address - Active bool `form:"active"` - MapExample map[string]string - NestedMap map[string]map[string]string - NestedArray [][]string -} - -// use a single instance of Decoder, it caches struct info -var decoder *form.Decoder - -func main() { - decoder = form.NewDecoder() - - // this simulates the results of http.Request's ParseForm() function - values := parseForm() - - var user User - - // must pass a pointer - err := decoder.Decode(&user, values) - if err != nil { - log.Panic(err) - } - - fmt.Printf("%#v\n", user) -} - -// this simulates the results of http.Request's ParseForm() function -func parseForm() url.Values { - return url.Values{ - "Name": []string{"joeybloggs"}, - "Age": []string{"3"}, - "Gender": []string{"Male"}, - "Address[0].Name": []string{"26 Here Blvd."}, - "Address[0].Phone": []string{"9(999)999-9999"}, - "Address[1].Name": []string{"26 There Blvd."}, - "Address[1].Phone": []string{"1(111)111-1111"}, - "active": []string{"true"}, - "MapExample[key]": []string{"value"}, - "NestedMap[key][key]": []string{"value"}, - "NestedArray[0][0]": []string{"value"}, - } -} -``` - -Encoding -```go -package main - -import ( - "fmt" - "log" - - "github.com/go-playground/form/v4" -) - -// Address contains address information -type Address struct { - Name string - Phone string -} - -// User contains user information -type User struct { - Name string - Age uint8 - Gender string - Address []Address - Active bool `form:"active"` - MapExample map[string]string - NestedMap map[string]map[string]string - NestedArray [][]string -} - -// use a single instance of Encoder, it caches struct info -var encoder *form.Encoder - -func main() { - encoder = form.NewEncoder() - - user := User{ - Name: "joeybloggs", - Age: 3, - Gender: "Male", - Address: []Address{ - {Name: "26 Here Blvd.", Phone: "9(999)999-9999"}, - {Name: "26 There Blvd.", Phone: "1(111)111-1111"}, - }, - Active: true, - MapExample: map[string]string{"key": "value"}, - NestedMap: map[string]map[string]string{"key": {"key": "value"}}, - NestedArray: [][]string{{"value"}}, - } - - // must pass a pointer - values, err := encoder.Encode(&user) - if err != nil { - log.Panic(err) - } - - fmt.Printf("%#v\n", values) -} -``` - -Registering Custom Types --------------- - -Decoder -```go -decoder.RegisterCustomTypeFunc(func(vals []string) (interface{}, error) { - return time.Parse("2006-01-02", vals[0]) -}, time.Time{}) -``` -ADDITIONAL: if a struct type is registered, the function will only be called if a url.Value exists for -the struct and not just the struct fields eg. url.Values{"User":"Name%3Djoeybloggs"} will call the -custom type function with 'User' as the type, however url.Values{"User.Name":"joeybloggs"} will not. - - -Encoder -```go -encoder.RegisterCustomTypeFunc(func(x interface{}) ([]string, error) { - return []string{x.(time.Time).Format("2006-01-02")}, nil -}, time.Time{}) -``` - -Ignoring Fields --------------- -you can tell form to ignore fields using `-` in the tag -```go -type MyStruct struct { - Field string `form:"-"` -} -``` - -Omitempty --------------- -you can tell form to omit empty fields using `,omitempty` or `FieldName,omitempty` in the tag -```go -type MyStruct struct { - Field string `form:",omitempty"` - Field2 string `form:"CustomFieldName,omitempty"` -} -``` - -Notes ------- -To maximize compatibility with other systems the Encoder attempts -to avoid using array indexes in url.Values if at all possible. - -eg. -```go -// A struct field of -Field []string{"1", "2", "3"} - -// will be output a url.Value as -"Field": []string{"1", "2", "3"} - -and not -"Field[0]": []string{"1"} -"Field[1]": []string{"2"} -"Field[2]": []string{"3"} - -// however there are times where it is unavoidable, like with pointers -i := int(1) -Field []*string{nil, nil, &i} - -// to avoid index 1 and 2 must use index -"Field[2]": []string{"1"} -``` - -Benchmarks ------- -###### Run on M1 MacBook Pro using go version go1.20.6 darwin/amd64 - -NOTE: the 1 allocation and B/op in the first 4 decodes is actually the struct allocating when passing it in, so primitives are actually zero allocation. - -```go -go test -run=NONE -bench=. -benchmem=true ./... -goos: darwin -goarch: arm64 -pkg: github.com/go-playground/form/v4/benchmarks -BenchmarkSimpleUserDecodeStruct-8 8704111 121.1 ns/op 64 B/op 1 allocs/op -BenchmarkSimpleUserDecodeStructParallel-8 35916134 32.89 ns/op 64 B/op 1 allocs/op -BenchmarkSimpleUserEncodeStruct-8 3746173 320.7 ns/op 485 B/op 10 allocs/op -BenchmarkSimpleUserEncodeStructParallel-8 7293147 180.0 ns/op 485 B/op 10 allocs/op -BenchmarkPrimitivesDecodeStructAllPrimitivesTypes-8 2993259 400.5 ns/op 96 B/op 1 allocs/op -BenchmarkPrimitivesDecodeStructAllPrimitivesTypesParallel-8 13023300 97.70 ns/op 96 B/op 1 allocs/op -BenchmarkPrimitivesEncodeStructAllPrimitivesTypes-8 643202 1767 ns/op 2977 B/op 35 allocs/op -BenchmarkPrimitivesEncodeStructAllPrimitivesTypesParallel-8 1000000 1202 ns/op 2978 B/op 35 allocs/op -BenchmarkComplexArrayDecodeStructAllTypes-8 172630 6822 ns/op 2008 B/op 121 allocs/op -BenchmarkComplexArrayDecodeStructAllTypesParallel-8 719788 1735 ns/op 2009 B/op 121 allocs/op -BenchmarkComplexArrayEncodeStructAllTypes-8 197052 5839 ns/op 7087 B/op 104 allocs/op -BenchmarkComplexArrayEncodeStructAllTypesParallel-8 348039 3247 ns/op 7089 B/op 104 allocs/op -BenchmarkComplexMapDecodeStructAllTypes-8 139246 8550 ns/op 5313 B/op 130 allocs/op -BenchmarkComplexMapDecodeStructAllTypesParallel-8 409018 3143 ns/op 5317 B/op 130 allocs/op -BenchmarkComplexMapEncodeStructAllTypes-8 208833 5515 ns/op 4257 B/op 103 allocs/op -BenchmarkComplexMapEncodeStructAllTypesParallel-8 523833 2182 ns/op 4258 B/op 103 allocs/op -BenchmarkDecodeNestedStruct-8 807690 1408 ns/op 344 B/op 14 allocs/op -BenchmarkDecodeNestedStructParallel-8 3409441 359.6 ns/op 344 B/op 14 allocs/op -BenchmarkEncodeNestedStruct-8 1488520 803.6 ns/op 653 B/op 16 allocs/op -BenchmarkEncodeNestedStructParallel-8 3570204 346.6 ns/op 653 B/op 16 allocs/op -``` - -Competitor benchmarks can be found [here](https://github.com/go-playground/form/blob/master/benchmarks/benchmarks.md) - -Complimentary Software ----------------------- - -Here is a list of software that compliments using this library post decoding. - -* [Validator](https://github.com/go-playground/validator) - Go Struct and Field validation, including Cross Field, Cross Struct, Map, Slice and Array diving. -* [mold](https://github.com/go-playground/mold) - Is a general library to help modify or set data within data structures and other objects. - -License ------- -Distributed under MIT License, please see license file in code for more details. |