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+/*
+Copyright 2019 The logr Authors.
+
+Licensed under the Apache License, Version 2.0 (the "License");
+you may not use this file except in compliance with the License.
+You may obtain a copy of the License at
+
+ http://www.apache.org/licenses/LICENSE-2.0
+
+Unless required by applicable law or agreed to in writing, software
+distributed under the License is distributed on an "AS IS" BASIS,
+WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+See the License for the specific language governing permissions and
+limitations under the License.
+*/
+
+// This design derives from Dave Cheney's blog:
+// http://dave.cheney.net/2015/11/05/lets-talk-about-logging
+
+// Package logr defines a general-purpose logging API and abstract interfaces
+// to back that API. Packages in the Go ecosystem can depend on this package,
+// while callers can implement logging with whatever backend is appropriate.
+//
+// Usage
+//
+// Logging is done using a Logger instance. Logger is a concrete type with
+// methods, which defers the actual logging to a LogSink interface. The main
+// methods of Logger are Info() and Error(). Arguments to Info() and Error()
+// are key/value pairs rather than printf-style formatted strings, emphasizing
+// "structured logging".
+//
+// With Go's standard log package, we might write:
+// log.Printf("setting target value %s", targetValue)
+//
+// With logr's structured logging, we'd write:
+// logger.Info("setting target", "value", targetValue)
+//
+// Errors are much the same. Instead of:
+// log.Printf("failed to open the pod bay door for user %s: %v", user, err)
+//
+// We'd write:
+// logger.Error(err, "failed to open the pod bay door", "user", user)
+//
+// Info() and Error() are very similar, but they are separate methods so that
+// LogSink implementations can choose to do things like attach additional
+// information (such as stack traces) on calls to Error(). Error() messages are
+// always logged, regardless of the current verbosity. If there is no error
+// instance available, passing nil is valid.
+//
+// Verbosity
+//
+// Often we want to log information only when the application in "verbose
+// mode". To write log lines that are more verbose, Logger has a V() method.
+// The higher the V-level of a log line, the less critical it is considered.
+// Log-lines with V-levels that are not enabled (as per the LogSink) will not
+// be written. Level V(0) is the default, and logger.V(0).Info() has the same
+// meaning as logger.Info(). Negative V-levels have the same meaning as V(0).
+// Error messages do not have a verbosity level and are always logged.
+//
+// Where we might have written:
+// if flVerbose >= 2 {
+// log.Printf("an unusual thing happened")
+// }
+//
+// We can write:
+// logger.V(2).Info("an unusual thing happened")
+//
+// Logger Names
+//
+// Logger instances can have name strings so that all messages logged through
+// that instance have additional context. For example, you might want to add
+// a subsystem name:
+//
+// logger.WithName("compactor").Info("started", "time", time.Now())
+//
+// The WithName() method returns a new Logger, which can be passed to
+// constructors or other functions for further use. Repeated use of WithName()
+// will accumulate name "segments". These name segments will be joined in some
+// way by the LogSink implementation. It is strongly recommended that name
+// segments contain simple identifiers (letters, digits, and hyphen), and do
+// not contain characters that could muddle the log output or confuse the
+// joining operation (e.g. whitespace, commas, periods, slashes, brackets,
+// quotes, etc).
+//
+// Saved Values
+//
+// Logger instances can store any number of key/value pairs, which will be
+// logged alongside all messages logged through that instance. For example,
+// you might want to create a Logger instance per managed object:
+//
+// With the standard log package, we might write:
+// log.Printf("decided to set field foo to value %q for object %s/%s",
+// targetValue, object.Namespace, object.Name)
+//
+// With logr we'd write:
+// // Elsewhere: set up the logger to log the object name.
+// obj.logger = mainLogger.WithValues(
+// "name", obj.name, "namespace", obj.namespace)
+//
+// // later on...
+// obj.logger.Info("setting foo", "value", targetValue)
+//
+// Best Practices
+//
+// Logger has very few hard rules, with the goal that LogSink implementations
+// might have a lot of freedom to differentiate. There are, however, some
+// things to consider.
+//
+// The log message consists of a constant message attached to the log line.
+// This should generally be a simple description of what's occurring, and should
+// never be a format string. Variable information can then be attached using
+// named values.
+//
+// Keys are arbitrary strings, but should generally be constant values. Values
+// may be any Go value, but how the value is formatted is determined by the
+// LogSink implementation.
+//
+// Logger instances are meant to be passed around by value. Code that receives
+// such a value can call its methods without having to check whether the
+// instance is ready for use.
+//
+// Calling methods with the null logger (Logger{}) as instance will crash
+// because it has no LogSink. Therefore this null logger should never be passed
+// around. For cases where passing a logger is optional, a pointer to Logger
+// should be used.
+//
+// Key Naming Conventions
+//
+// Keys are not strictly required to conform to any specification or regex, but
+// it is recommended that they:
+// * be human-readable and meaningful (not auto-generated or simple ordinals)
+// * be constant (not dependent on input data)
+// * contain only printable characters
+// * not contain whitespace or punctuation
+// * use lower case for simple keys and lowerCamelCase for more complex ones
+//
+// These guidelines help ensure that log data is processed properly regardless
+// of the log implementation. For example, log implementations will try to
+// output JSON data or will store data for later database (e.g. SQL) queries.
+//
+// While users are generally free to use key names of their choice, it's
+// generally best to avoid using the following keys, as they're frequently used
+// by implementations:
+// * "caller": the calling information (file/line) of a particular log line
+// * "error": the underlying error value in the `Error` method
+// * "level": the log level
+// * "logger": the name of the associated logger
+// * "msg": the log message
+// * "stacktrace": the stack trace associated with a particular log line or
+// error (often from the `Error` message)
+// * "ts": the timestamp for a log line
+//
+// Implementations are encouraged to make use of these keys to represent the
+// above concepts, when necessary (for example, in a pure-JSON output form, it
+// would be necessary to represent at least message and timestamp as ordinary
+// named values).
+//
+// Break Glass
+//
+// Implementations may choose to give callers access to the underlying
+// logging implementation. The recommended pattern for this is:
+// // Underlier exposes access to the underlying logging implementation.
+// // Since callers only have a logr.Logger, they have to know which
+// // implementation is in use, so this interface is less of an abstraction
+// // and more of way to test type conversion.
+// type Underlier interface {
+// GetUnderlying() <underlying-type>
+// }
+//
+// Logger grants access to the sink to enable type assertions like this:
+// func DoSomethingWithImpl(log logr.Logger) {
+// if underlier, ok := log.GetSink()(impl.Underlier) {
+// implLogger := underlier.GetUnderlying()
+// ...
+// }
+// }
+//
+// Custom `With*` functions can be implemented by copying the complete
+// Logger struct and replacing the sink in the copy:
+// // WithFooBar changes the foobar parameter in the log sink and returns a
+// // new logger with that modified sink. It does nothing for loggers where
+// // the sink doesn't support that parameter.
+// func WithFoobar(log logr.Logger, foobar int) logr.Logger {
+// if foobarLogSink, ok := log.GetSink()(FoobarSink); ok {
+// log = log.WithSink(foobarLogSink.WithFooBar(foobar))
+// }
+// return log
+// }
+//
+// Don't use New to construct a new Logger with a LogSink retrieved from an
+// existing Logger. Source code attribution might not work correctly and
+// unexported fields in Logger get lost.
+//
+// Beware that the same LogSink instance may be shared by different logger
+// instances. Calling functions that modify the LogSink will affect all of
+// those.
+package logr
+
+import (
+ "context"
+)
+
+// New returns a new Logger instance. This is primarily used by libraries
+// implementing LogSink, rather than end users.
+func New(sink LogSink) Logger {
+ logger := Logger{}
+ logger.setSink(sink)
+ sink.Init(runtimeInfo)
+ return logger
+}
+
+// setSink stores the sink and updates any related fields. It mutates the
+// logger and thus is only safe to use for loggers that are not currently being
+// used concurrently.
+func (l *Logger) setSink(sink LogSink) {
+ l.sink = sink
+}
+
+// GetSink returns the stored sink.
+func (l Logger) GetSink() LogSink {
+ return l.sink
+}
+
+// WithSink returns a copy of the logger with the new sink.
+func (l Logger) WithSink(sink LogSink) Logger {
+ l.setSink(sink)
+ return l
+}
+
+// Logger is an interface to an abstract logging implementation. This is a
+// concrete type for performance reasons, but all the real work is passed on to
+// a LogSink. Implementations of LogSink should provide their own constructors
+// that return Logger, not LogSink.
+//
+// The underlying sink can be accessed through GetSink and be modified through
+// WithSink. This enables the implementation of custom extensions (see "Break
+// Glass" in the package documentation). Normally the sink should be used only
+// indirectly.
+type Logger struct {
+ sink LogSink
+ level int
+}
+
+// Enabled tests whether this Logger is enabled. For example, commandline
+// flags might be used to set the logging verbosity and disable some info logs.
+func (l Logger) Enabled() bool {
+ return l.sink.Enabled(l.level)
+}
+
+// Info logs a non-error message with the given key/value pairs as context.
+//
+// The msg argument should be used to add some constant description to the log
+// line. The key/value pairs can then be used to add additional variable
+// information. The key/value pairs must alternate string keys and arbitrary
+// values.
+func (l Logger) Info(msg string, keysAndValues ...interface{}) {
+ if l.Enabled() {
+ if withHelper, ok := l.sink.(CallStackHelperLogSink); ok {
+ withHelper.GetCallStackHelper()()
+ }
+ l.sink.Info(l.level, msg, keysAndValues...)
+ }
+}
+
+// Error logs an error, with the given message and key/value pairs as context.
+// It functions similarly to Info, but may have unique behavior, and should be
+// preferred for logging errors (see the package documentations for more
+// information). The log message will always be emitted, regardless of
+// verbosity level.
+//
+// The msg argument should be used to add context to any underlying error,
+// while the err argument should be used to attach the actual error that
+// triggered this log line, if present. The err parameter is optional
+// and nil may be passed instead of an error instance.
+func (l Logger) Error(err error, msg string, keysAndValues ...interface{}) {
+ if withHelper, ok := l.sink.(CallStackHelperLogSink); ok {
+ withHelper.GetCallStackHelper()()
+ }
+ l.sink.Error(err, msg, keysAndValues...)
+}
+
+// V returns a new Logger instance for a specific verbosity level, relative to
+// this Logger. In other words, V-levels are additive. A higher verbosity
+// level means a log message is less important. Negative V-levels are treated
+// as 0.
+func (l Logger) V(level int) Logger {
+ if level < 0 {
+ level = 0
+ }
+ l.level += level
+ return l
+}
+
+// WithValues returns a new Logger instance with additional key/value pairs.
+// See Info for documentation on how key/value pairs work.
+func (l Logger) WithValues(keysAndValues ...interface{}) Logger {
+ l.setSink(l.sink.WithValues(keysAndValues...))
+ return l
+}
+
+// WithName returns a new Logger instance with the specified name element added
+// to the Logger's name. Successive calls with WithName append additional
+// suffixes to the Logger's name. It's strongly recommended that name segments
+// contain only letters, digits, and hyphens (see the package documentation for
+// more information).
+func (l Logger) WithName(name string) Logger {
+ l.setSink(l.sink.WithName(name))
+ return l
+}
+
+// WithCallDepth returns a Logger instance that offsets the call stack by the
+// specified number of frames when logging call site information, if possible.
+// This is useful for users who have helper functions between the "real" call
+// site and the actual calls to Logger methods. If depth is 0 the attribution
+// should be to the direct caller of this function. If depth is 1 the
+// attribution should skip 1 call frame, and so on. Successive calls to this
+// are additive.
+//
+// If the underlying log implementation supports a WithCallDepth(int) method,
+// it will be called and the result returned. If the implementation does not
+// support CallDepthLogSink, the original Logger will be returned.
+//
+// To skip one level, WithCallStackHelper() should be used instead of
+// WithCallDepth(1) because it works with implementions that support the
+// CallDepthLogSink and/or CallStackHelperLogSink interfaces.
+func (l Logger) WithCallDepth(depth int) Logger {
+ if withCallDepth, ok := l.sink.(CallDepthLogSink); ok {
+ l.setSink(withCallDepth.WithCallDepth(depth))
+ }
+ return l
+}
+
+// WithCallStackHelper returns a new Logger instance that skips the direct
+// caller when logging call site information, if possible. This is useful for
+// users who have helper functions between the "real" call site and the actual
+// calls to Logger methods and want to support loggers which depend on marking
+// each individual helper function, like loggers based on testing.T.
+//
+// In addition to using that new logger instance, callers also must call the
+// returned function.
+//
+// If the underlying log implementation supports a WithCallDepth(int) method,
+// WithCallDepth(1) will be called to produce a new logger. If it supports a
+// WithCallStackHelper() method, that will be also called. If the
+// implementation does not support either of these, the original Logger will be
+// returned.
+func (l Logger) WithCallStackHelper() (func(), Logger) {
+ var helper func()
+ if withCallDepth, ok := l.sink.(CallDepthLogSink); ok {
+ l.setSink(withCallDepth.WithCallDepth(1))
+ }
+ if withHelper, ok := l.sink.(CallStackHelperLogSink); ok {
+ helper = withHelper.GetCallStackHelper()
+ } else {
+ helper = func() {}
+ }
+ return helper, l
+}
+
+// contextKey is how we find Loggers in a context.Context.
+type contextKey struct{}
+
+// FromContext returns a Logger from ctx or an error if no Logger is found.
+func FromContext(ctx context.Context) (Logger, error) {
+ if v, ok := ctx.Value(contextKey{}).(Logger); ok {
+ return v, nil
+ }
+
+ return Logger{}, notFoundError{}
+}
+
+// notFoundError exists to carry an IsNotFound method.
+type notFoundError struct{}
+
+func (notFoundError) Error() string {
+ return "no logr.Logger was present"
+}
+
+func (notFoundError) IsNotFound() bool {
+ return true
+}
+
+// FromContextOrDiscard returns a Logger from ctx. If no Logger is found, this
+// returns a Logger that discards all log messages.
+func FromContextOrDiscard(ctx context.Context) Logger {
+ if v, ok := ctx.Value(contextKey{}).(Logger); ok {
+ return v
+ }
+
+ return Discard()
+}
+
+// NewContext returns a new Context, derived from ctx, which carries the
+// provided Logger.
+func NewContext(ctx context.Context, logger Logger) context.Context {
+ return context.WithValue(ctx, contextKey{}, logger)
+}
+
+// RuntimeInfo holds information that the logr "core" library knows which
+// LogSinks might want to know.
+type RuntimeInfo struct {
+ // CallDepth is the number of call frames the logr library adds between the
+ // end-user and the LogSink. LogSink implementations which choose to print
+ // the original logging site (e.g. file & line) should climb this many
+ // additional frames to find it.
+ CallDepth int
+}
+
+// runtimeInfo is a static global. It must not be changed at run time.
+var runtimeInfo = RuntimeInfo{
+ CallDepth: 1,
+}
+
+// LogSink represents a logging implementation. End-users will generally not
+// interact with this type.
+type LogSink interface {
+ // Init receives optional information about the logr library for LogSink
+ // implementations that need it.
+ Init(info RuntimeInfo)
+
+ // Enabled tests whether this LogSink is enabled at the specified V-level.
+ // For example, commandline flags might be used to set the logging
+ // verbosity and disable some info logs.
+ Enabled(level int) bool
+
+ // Info logs a non-error message with the given key/value pairs as context.
+ // The level argument is provided for optional logging. This method will
+ // only be called when Enabled(level) is true. See Logger.Info for more
+ // details.
+ Info(level int, msg string, keysAndValues ...interface{})
+
+ // Error logs an error, with the given message and key/value pairs as
+ // context. See Logger.Error for more details.
+ Error(err error, msg string, keysAndValues ...interface{})
+
+ // WithValues returns a new LogSink with additional key/value pairs. See
+ // Logger.WithValues for more details.
+ WithValues(keysAndValues ...interface{}) LogSink
+
+ // WithName returns a new LogSink with the specified name appended. See
+ // Logger.WithName for more details.
+ WithName(name string) LogSink
+}
+
+// CallDepthLogSink represents a Logger that knows how to climb the call stack
+// to identify the original call site and can offset the depth by a specified
+// number of frames. This is useful for users who have helper functions
+// between the "real" call site and the actual calls to Logger methods.
+// Implementations that log information about the call site (such as file,
+// function, or line) would otherwise log information about the intermediate
+// helper functions.
+//
+// This is an optional interface and implementations are not required to
+// support it.
+type CallDepthLogSink interface {
+ // WithCallDepth returns a LogSink that will offset the call
+ // stack by the specified number of frames when logging call
+ // site information.
+ //
+ // If depth is 0, the LogSink should skip exactly the number
+ // of call frames defined in RuntimeInfo.CallDepth when Info
+ // or Error are called, i.e. the attribution should be to the
+ // direct caller of Logger.Info or Logger.Error.
+ //
+ // If depth is 1 the attribution should skip 1 call frame, and so on.
+ // Successive calls to this are additive.
+ WithCallDepth(depth int) LogSink
+}
+
+// CallStackHelperLogSink represents a Logger that knows how to climb
+// the call stack to identify the original call site and can skip
+// intermediate helper functions if they mark themselves as
+// helper. Go's testing package uses that approach.
+//
+// This is useful for users who have helper functions between the
+// "real" call site and the actual calls to Logger methods.
+// Implementations that log information about the call site (such as
+// file, function, or line) would otherwise log information about the
+// intermediate helper functions.
+//
+// This is an optional interface and implementations are not required
+// to support it. Implementations that choose to support this must not
+// simply implement it as WithCallDepth(1), because
+// Logger.WithCallStackHelper will call both methods if they are
+// present. This should only be implemented for LogSinks that actually
+// need it, as with testing.T.
+type CallStackHelperLogSink interface {
+ // GetCallStackHelper returns a function that must be called
+ // to mark the direct caller as helper function when logging
+ // call site information.
+ GetCallStackHelper() func()
+}
+
+// Marshaler is an optional interface that logged values may choose to
+// implement. Loggers with structured output, such as JSON, should
+// log the object return by the MarshalLog method instead of the
+// original value.
+type Marshaler interface {
+ // MarshalLog can be used to:
+ // - ensure that structs are not logged as strings when the original
+ // value has a String method: return a different type without a
+ // String method
+ // - select which fields of a complex type should get logged:
+ // return a simpler struct with fewer fields
+ // - log unexported fields: return a different struct
+ // with exported fields
+ //
+ // It may return any value of any type.
+ MarshalLog() interface{}
+}