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-rw-r--r--vendor/github.com/bytedance/sonic/ast/buffer.go329
1 files changed, 329 insertions, 0 deletions
diff --git a/vendor/github.com/bytedance/sonic/ast/buffer.go b/vendor/github.com/bytedance/sonic/ast/buffer.go
new file mode 100644
index 000000000..93f4ff47a
--- /dev/null
+++ b/vendor/github.com/bytedance/sonic/ast/buffer.go
@@ -0,0 +1,329 @@
+/**
+ * Copyright 2023 ByteDance Inc.
+ *
+ * Licensed under the Apache License, Version 2.0 (the "License");
+ * you may not use this file except in compliance with the License.
+ * You may obtain a copy of the License at
+ *
+ * http://www.apache.org/licenses/LICENSE-2.0
+ *
+ * Unless required by applicable law or agreed to in writing, software
+ * distributed under the License is distributed on an "AS IS" BASIS,
+ * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
+ * See the License for the specific language governing permissions and
+ * limitations under the License.
+ */
+
+package ast
+
+import (
+ `sort`
+ `unsafe`
+)
+
+type nodeChunk [_DEFAULT_NODE_CAP]Node
+
+type linkedNodes struct {
+ head nodeChunk
+ tail []*nodeChunk
+ size int
+}
+
+func (self *linkedNodes) Cap() int {
+ if self == nil {
+ return 0
+ }
+ return (len(self.tail)+1)*_DEFAULT_NODE_CAP
+}
+
+func (self *linkedNodes) Len() int {
+ if self == nil {
+ return 0
+ }
+ return self.size
+}
+
+func (self *linkedNodes) At(i int) (*Node) {
+ if self == nil {
+ return nil
+ }
+ if i >= 0 && i<self.size && i < _DEFAULT_NODE_CAP {
+ return &self.head[i]
+ } else if i >= _DEFAULT_NODE_CAP && i<self.size {
+ a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
+ if a < len(self.tail) {
+ return &self.tail[a][b]
+ }
+ }
+ return nil
+}
+
+func (self *linkedNodes) Add(v Node) {
+ if self.size < _DEFAULT_NODE_CAP {
+ self.head[self.size] = v
+ self.size++
+ return
+ }
+
+ a, b, c := self.size/_DEFAULT_NODE_CAP-1 , self.size%_DEFAULT_NODE_CAP, cap(self.tail)
+ if a - c >= 0 {
+ c += 1 + c>>_APPEND_GROW_SHIFT
+ tmp := make([]*nodeChunk, a + 1, c)
+ copy(tmp, self.tail)
+ self.tail = tmp
+ } else if a >= len(self.tail) {
+ self.tail = self.tail[:a+1]
+ }
+
+ var n = &self.tail[a]
+ if *n == nil {
+ *n = new(nodeChunk)
+ }
+ (*n)[b] = v
+ self.size++
+}
+
+func (self *linkedNodes) ToSlice(con []Node) {
+ if len(con) < self.size {
+ return
+ }
+ i := (self.size-1)
+ a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
+ if a < 0 {
+ copy(con, self.head[:b+1])
+ return
+ } else {
+ copy(con, self.head[:])
+ con = con[_DEFAULT_NODE_CAP:]
+ }
+
+ for i:=0; i<a; i++ {
+ copy(con, self.tail[i][:])
+ con = con[_DEFAULT_NODE_CAP:]
+ }
+ copy(con, self.tail[a][:b+1])
+}
+
+func (self *linkedNodes) FromSlice(con []Node) {
+ self.size = len(con)
+ i := self.size-1
+ a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
+ if a < 0 {
+ copy(self.head[:b+1], con)
+ return
+ } else {
+ copy(self.head[:], con)
+ con = con[_DEFAULT_NODE_CAP:]
+ }
+
+ if cap(self.tail) <= a {
+ c := (a+1) + (a+1)>>_APPEND_GROW_SHIFT
+ self.tail = make([]*nodeChunk, a+1, c)
+ }
+ self.tail = self.tail[:a+1]
+
+ for i:=0; i<a; i++ {
+ self.tail[i] = new(nodeChunk)
+ copy(self.tail[i][:], con)
+ con = con[_DEFAULT_NODE_CAP:]
+ }
+
+ self.tail[a] = new(nodeChunk)
+ copy(self.tail[a][:b+1], con)
+}
+
+type pairChunk [_DEFAULT_NODE_CAP]Pair
+
+type linkedPairs struct {
+ head pairChunk
+ tail []*pairChunk
+ size int
+}
+
+func (self *linkedPairs) Cap() int {
+ if self == nil {
+ return 0
+ }
+ return (len(self.tail)+1)*_DEFAULT_NODE_CAP
+}
+
+func (self *linkedPairs) Len() int {
+ if self == nil {
+ return 0
+ }
+ return self.size
+}
+
+func (self *linkedPairs) At(i int) *Pair {
+ if self == nil {
+ return nil
+ }
+ if i >= 0 && i < _DEFAULT_NODE_CAP && i<self.size {
+ return &self.head[i]
+ } else if i >= _DEFAULT_NODE_CAP && i<self.size {
+ a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
+ if a < len(self.tail) {
+ return &self.tail[a][b]
+ }
+ }
+ return nil
+}
+
+func (self *linkedPairs) Add(v Pair) {
+ if self.size < _DEFAULT_NODE_CAP {
+ self.head[self.size] = v
+ self.size++
+ return
+ }
+
+ a, b, c := self.size/_DEFAULT_NODE_CAP-1 , self.size%_DEFAULT_NODE_CAP, cap(self.tail)
+ if a - c >= 0 {
+ c += 1 + c>>_APPEND_GROW_SHIFT
+ tmp := make([]*pairChunk, a + 1, c)
+ copy(tmp, self.tail)
+ self.tail = tmp
+ } else if a >= len(self.tail) {
+ self.tail = self.tail[:a+1]
+ }
+
+ var n = &self.tail[a]
+ if *n == nil {
+ *n = new(pairChunk)
+ }
+ (*n)[b] = v
+ self.size++
+}
+
+// linear search
+func (self *linkedPairs) Get(key string) (*Pair, int) {
+ for i:=0; i<self.size; i++ {
+ if n := self.At(i); n.Key == key {
+ return n, i
+ }
+ }
+ return nil, -1
+}
+
+func (self *linkedPairs) ToSlice(con []Pair) {
+ if len(con) < self.size {
+ return
+ }
+ i := self.size-1
+ a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
+
+ if a < 0 {
+ copy(con, self.head[:b+1])
+ return
+ } else {
+ copy(con, self.head[:])
+ con = con[_DEFAULT_NODE_CAP:]
+ }
+
+ for i:=0; i<a; i++ {
+ copy(con, self.tail[i][:])
+ con = con[_DEFAULT_NODE_CAP:]
+ }
+ copy(con, self.tail[a][:b+1])
+}
+
+func (self *linkedPairs) ToMap(con map[string]Node) {
+ for i:=0; i<self.size; i++ {
+ n := self.At(i)
+ con[n.Key] = n.Value
+ }
+}
+
+func (self *linkedPairs) FromSlice(con []Pair) {
+ self.size = len(con)
+ i := self.size-1
+ a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP
+ if a < 0 {
+ copy(self.head[:b+1], con)
+ return
+ } else {
+ copy(self.head[:], con)
+ con = con[_DEFAULT_NODE_CAP:]
+ }
+
+ if cap(self.tail) <= a {
+ c := (a+1) + (a+1)>>_APPEND_GROW_SHIFT
+ self.tail = make([]*pairChunk, a+1, c)
+ }
+ self.tail = self.tail[:a+1]
+
+ for i:=0; i<a; i++ {
+ self.tail[i] = new(pairChunk)
+ copy(self.tail[i][:], con)
+ con = con[_DEFAULT_NODE_CAP:]
+ }
+
+ self.tail[a] = new(pairChunk)
+ copy(self.tail[a][:b+1], con)
+}
+
+func (self *linkedPairs) Less(i, j int) bool {
+ return lessFrom(self.At(i).Key, self.At(j).Key, 0)
+}
+
+func (self *linkedPairs) Swap(i, j int) {
+ a, b := self.At(i), self.At(j)
+ *a, *b = *b, *a
+}
+
+func (self *linkedPairs) Sort() {
+ sort.Sort(self)
+}
+
+// Compare two strings from the pos d.
+func lessFrom(a, b string, d int) bool {
+ l := len(a)
+ if l > len(b) {
+ l = len(b)
+ }
+ for i := d; i < l; i++ {
+ if a[i] == b[i] {
+ continue
+ }
+ return a[i] < b[i]
+ }
+ return len(a) < len(b)
+}
+
+type parseObjectStack struct {
+ parser Parser
+ v linkedPairs
+}
+
+type parseArrayStack struct {
+ parser Parser
+ v linkedNodes
+}
+
+func newLazyArray(p *Parser) Node {
+ s := new(parseArrayStack)
+ s.parser = *p
+ return Node{
+ t: _V_ARRAY_LAZY,
+ p: unsafe.Pointer(s),
+ }
+}
+
+func newLazyObject(p *Parser) Node {
+ s := new(parseObjectStack)
+ s.parser = *p
+ return Node{
+ t: _V_OBJECT_LAZY,
+ p: unsafe.Pointer(s),
+ }
+}
+
+func (self *Node) getParserAndArrayStack() (*Parser, *parseArrayStack) {
+ stack := (*parseArrayStack)(self.p)
+ return &stack.parser, stack
+}
+
+func (self *Node) getParserAndObjectStack() (*Parser, *parseObjectStack) {
+ stack := (*parseObjectStack)(self.p)
+ return &stack.parser, stack
+}
+