diff options
Diffstat (limited to 'vendor/github.com/bytedance/sonic/ast/buffer.go')
-rw-r--r-- | vendor/github.com/bytedance/sonic/ast/buffer.go | 329 |
1 files changed, 329 insertions, 0 deletions
diff --git a/vendor/github.com/bytedance/sonic/ast/buffer.go b/vendor/github.com/bytedance/sonic/ast/buffer.go new file mode 100644 index 000000000..93f4ff47a --- /dev/null +++ b/vendor/github.com/bytedance/sonic/ast/buffer.go @@ -0,0 +1,329 @@ +/** + * Copyright 2023 ByteDance Inc. + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +package ast + +import ( + `sort` + `unsafe` +) + +type nodeChunk [_DEFAULT_NODE_CAP]Node + +type linkedNodes struct { + head nodeChunk + tail []*nodeChunk + size int +} + +func (self *linkedNodes) Cap() int { + if self == nil { + return 0 + } + return (len(self.tail)+1)*_DEFAULT_NODE_CAP +} + +func (self *linkedNodes) Len() int { + if self == nil { + return 0 + } + return self.size +} + +func (self *linkedNodes) At(i int) (*Node) { + if self == nil { + return nil + } + if i >= 0 && i<self.size && i < _DEFAULT_NODE_CAP { + return &self.head[i] + } else if i >= _DEFAULT_NODE_CAP && i<self.size { + a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP + if a < len(self.tail) { + return &self.tail[a][b] + } + } + return nil +} + +func (self *linkedNodes) Add(v Node) { + if self.size < _DEFAULT_NODE_CAP { + self.head[self.size] = v + self.size++ + return + } + + a, b, c := self.size/_DEFAULT_NODE_CAP-1 , self.size%_DEFAULT_NODE_CAP, cap(self.tail) + if a - c >= 0 { + c += 1 + c>>_APPEND_GROW_SHIFT + tmp := make([]*nodeChunk, a + 1, c) + copy(tmp, self.tail) + self.tail = tmp + } else if a >= len(self.tail) { + self.tail = self.tail[:a+1] + } + + var n = &self.tail[a] + if *n == nil { + *n = new(nodeChunk) + } + (*n)[b] = v + self.size++ +} + +func (self *linkedNodes) ToSlice(con []Node) { + if len(con) < self.size { + return + } + i := (self.size-1) + a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP + if a < 0 { + copy(con, self.head[:b+1]) + return + } else { + copy(con, self.head[:]) + con = con[_DEFAULT_NODE_CAP:] + } + + for i:=0; i<a; i++ { + copy(con, self.tail[i][:]) + con = con[_DEFAULT_NODE_CAP:] + } + copy(con, self.tail[a][:b+1]) +} + +func (self *linkedNodes) FromSlice(con []Node) { + self.size = len(con) + i := self.size-1 + a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP + if a < 0 { + copy(self.head[:b+1], con) + return + } else { + copy(self.head[:], con) + con = con[_DEFAULT_NODE_CAP:] + } + + if cap(self.tail) <= a { + c := (a+1) + (a+1)>>_APPEND_GROW_SHIFT + self.tail = make([]*nodeChunk, a+1, c) + } + self.tail = self.tail[:a+1] + + for i:=0; i<a; i++ { + self.tail[i] = new(nodeChunk) + copy(self.tail[i][:], con) + con = con[_DEFAULT_NODE_CAP:] + } + + self.tail[a] = new(nodeChunk) + copy(self.tail[a][:b+1], con) +} + +type pairChunk [_DEFAULT_NODE_CAP]Pair + +type linkedPairs struct { + head pairChunk + tail []*pairChunk + size int +} + +func (self *linkedPairs) Cap() int { + if self == nil { + return 0 + } + return (len(self.tail)+1)*_DEFAULT_NODE_CAP +} + +func (self *linkedPairs) Len() int { + if self == nil { + return 0 + } + return self.size +} + +func (self *linkedPairs) At(i int) *Pair { + if self == nil { + return nil + } + if i >= 0 && i < _DEFAULT_NODE_CAP && i<self.size { + return &self.head[i] + } else if i >= _DEFAULT_NODE_CAP && i<self.size { + a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP + if a < len(self.tail) { + return &self.tail[a][b] + } + } + return nil +} + +func (self *linkedPairs) Add(v Pair) { + if self.size < _DEFAULT_NODE_CAP { + self.head[self.size] = v + self.size++ + return + } + + a, b, c := self.size/_DEFAULT_NODE_CAP-1 , self.size%_DEFAULT_NODE_CAP, cap(self.tail) + if a - c >= 0 { + c += 1 + c>>_APPEND_GROW_SHIFT + tmp := make([]*pairChunk, a + 1, c) + copy(tmp, self.tail) + self.tail = tmp + } else if a >= len(self.tail) { + self.tail = self.tail[:a+1] + } + + var n = &self.tail[a] + if *n == nil { + *n = new(pairChunk) + } + (*n)[b] = v + self.size++ +} + +// linear search +func (self *linkedPairs) Get(key string) (*Pair, int) { + for i:=0; i<self.size; i++ { + if n := self.At(i); n.Key == key { + return n, i + } + } + return nil, -1 +} + +func (self *linkedPairs) ToSlice(con []Pair) { + if len(con) < self.size { + return + } + i := self.size-1 + a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP + + if a < 0 { + copy(con, self.head[:b+1]) + return + } else { + copy(con, self.head[:]) + con = con[_DEFAULT_NODE_CAP:] + } + + for i:=0; i<a; i++ { + copy(con, self.tail[i][:]) + con = con[_DEFAULT_NODE_CAP:] + } + copy(con, self.tail[a][:b+1]) +} + +func (self *linkedPairs) ToMap(con map[string]Node) { + for i:=0; i<self.size; i++ { + n := self.At(i) + con[n.Key] = n.Value + } +} + +func (self *linkedPairs) FromSlice(con []Pair) { + self.size = len(con) + i := self.size-1 + a, b := i/_DEFAULT_NODE_CAP-1, i%_DEFAULT_NODE_CAP + if a < 0 { + copy(self.head[:b+1], con) + return + } else { + copy(self.head[:], con) + con = con[_DEFAULT_NODE_CAP:] + } + + if cap(self.tail) <= a { + c := (a+1) + (a+1)>>_APPEND_GROW_SHIFT + self.tail = make([]*pairChunk, a+1, c) + } + self.tail = self.tail[:a+1] + + for i:=0; i<a; i++ { + self.tail[i] = new(pairChunk) + copy(self.tail[i][:], con) + con = con[_DEFAULT_NODE_CAP:] + } + + self.tail[a] = new(pairChunk) + copy(self.tail[a][:b+1], con) +} + +func (self *linkedPairs) Less(i, j int) bool { + return lessFrom(self.At(i).Key, self.At(j).Key, 0) +} + +func (self *linkedPairs) Swap(i, j int) { + a, b := self.At(i), self.At(j) + *a, *b = *b, *a +} + +func (self *linkedPairs) Sort() { + sort.Sort(self) +} + +// Compare two strings from the pos d. +func lessFrom(a, b string, d int) bool { + l := len(a) + if l > len(b) { + l = len(b) + } + for i := d; i < l; i++ { + if a[i] == b[i] { + continue + } + return a[i] < b[i] + } + return len(a) < len(b) +} + +type parseObjectStack struct { + parser Parser + v linkedPairs +} + +type parseArrayStack struct { + parser Parser + v linkedNodes +} + +func newLazyArray(p *Parser) Node { + s := new(parseArrayStack) + s.parser = *p + return Node{ + t: _V_ARRAY_LAZY, + p: unsafe.Pointer(s), + } +} + +func newLazyObject(p *Parser) Node { + s := new(parseObjectStack) + s.parser = *p + return Node{ + t: _V_OBJECT_LAZY, + p: unsafe.Pointer(s), + } +} + +func (self *Node) getParserAndArrayStack() (*Parser, *parseArrayStack) { + stack := (*parseArrayStack)(self.p) + return &stack.parser, stack +} + +func (self *Node) getParserAndObjectStack() (*Parser, *parseObjectStack) { + stack := (*parseObjectStack)(self.p) + return &stack.parser, stack +} + |