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-rw-r--r--internal/transport/delivery/worker.go298
1 files changed, 298 insertions, 0 deletions
diff --git a/internal/transport/delivery/worker.go b/internal/transport/delivery/worker.go
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index 000000000..1ed974e84
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+++ b/internal/transport/delivery/worker.go
@@ -0,0 +1,298 @@
+// GoToSocial
+// Copyright (C) GoToSocial Authors admin@gotosocial.org
+// SPDX-License-Identifier: AGPL-3.0-or-later
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU Affero General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU Affero General Public License for more details.
+//
+// You should have received a copy of the GNU Affero General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+
+package delivery
+
+import (
+ "context"
+ "slices"
+ "time"
+
+ "codeberg.org/gruf/go-runners"
+ "codeberg.org/gruf/go-structr"
+ "github.com/superseriousbusiness/gotosocial/internal/gtscontext"
+ "github.com/superseriousbusiness/gotosocial/internal/httpclient"
+ "github.com/superseriousbusiness/gotosocial/internal/log"
+ "github.com/superseriousbusiness/gotosocial/internal/queue"
+ "github.com/superseriousbusiness/gotosocial/internal/util"
+)
+
+// WorkerPool wraps multiple Worker{}s in
+// a singular struct for easy multi start/stop.
+type WorkerPool struct {
+
+ // Client defines httpclient.Client{}
+ // passed to each of delivery pool Worker{}s.
+ Client *httpclient.Client
+
+ // Queue is the embedded queue.StructQueue{}
+ // passed to each of delivery pool Worker{}s.
+ Queue queue.StructQueue[*Delivery]
+
+ // internal fields.
+ workers []*Worker
+}
+
+// Init will initialize the Worker{} pool
+// with given http client, request queue to pull
+// from and number of delivery workers to spawn.
+func (p *WorkerPool) Init(client *httpclient.Client) {
+ p.Client = client
+ p.Queue.Init(structr.QueueConfig[*Delivery]{
+ Indices: []structr.IndexConfig{
+ {Fields: "ActorID", Multiple: true},
+ {Fields: "ObjectID", Multiple: true},
+ {Fields: "TargetID", Multiple: true},
+ },
+ })
+}
+
+// Start will attempt to start 'n' Worker{}s.
+func (p *WorkerPool) Start(n int) {
+ // Check whether workers are
+ // set (is already running).
+ ok := (len(p.workers) > 0)
+ if ok {
+ return
+ }
+
+ // Allocate new workers slice.
+ p.workers = make([]*Worker, n)
+ for i := range p.workers {
+
+ // Allocate new Worker{}.
+ p.workers[i] = new(Worker)
+ p.workers[i].Client = p.Client
+ p.workers[i].Queue = &p.Queue
+
+ // Attempt to start worker.
+ // Return bool not useful
+ // here, as true = started,
+ // false = already running.
+ _ = p.workers[i].Start()
+ }
+}
+
+// Stop will attempt to stop contained Worker{}s.
+func (p *WorkerPool) Stop() {
+ // Check whether workers are
+ // set (is currently running).
+ ok := (len(p.workers) == 0)
+ if ok {
+ return
+ }
+
+ // Stop all running workers.
+ for i := range p.workers {
+
+ // return bool not useful
+ // here, as true = stopped,
+ // false = never running.
+ _ = p.workers[i].Stop()
+ }
+
+ // Unset workers slice.
+ p.workers = p.workers[:0]
+}
+
+// Worker wraps an httpclient.Client{} to feed
+// from queue.StructQueue{} for ActivityPub reqs
+// to deliver. It does so while prioritizing new
+// queued requests over backlogged retries.
+type Worker struct {
+
+ // Client is the httpclient.Client{} that
+ // delivery worker will use for requests.
+ Client *httpclient.Client
+
+ // Queue is the Delivery{} message queue
+ // that delivery worker will feed from.
+ Queue *queue.StructQueue[*Delivery]
+
+ // internal fields.
+ backlog []*Delivery
+ service runners.Service
+}
+
+// Start will attempt to start the Worker{}.
+func (w *Worker) Start() bool {
+ return w.service.GoRun(w.run)
+}
+
+// Stop will attempt to stop the Worker{}.
+func (w *Worker) Stop() bool {
+ return w.service.Stop()
+}
+
+// run wraps process to restart on any panic.
+func (w *Worker) run(ctx context.Context) {
+ if w.Client == nil || w.Queue == nil {
+ panic("not yet initialized")
+ }
+ log.Infof(ctx, "%p: starting worker", w)
+ defer log.Infof(ctx, "%p: stopped worker", w)
+ util.Must(func() { w.process(ctx) })
+}
+
+// process is the main delivery worker processing routine.
+func (w *Worker) process(ctx context.Context) bool {
+ if w.Client == nil || w.Queue == nil {
+ // we perform this check here just
+ // to ensure the compiler knows these
+ // variables aren't nil in the loop,
+ // even if already checked by caller.
+ panic("not yet initialized")
+ }
+
+loop:
+ for {
+ // Get next delivery.
+ dlv, ok := w.next(ctx)
+ if !ok {
+ return true
+ }
+
+ // Check whether backoff required.
+ const min = 100 * time.Millisecond
+ if d := dlv.backoff(); d > min {
+
+ // Start backoff sleep timer.
+ backoff := time.NewTimer(d)
+
+ select {
+ case <-ctx.Done():
+ // Main ctx
+ // cancelled.
+ backoff.Stop()
+ return true
+
+ case <-w.Queue.Wait():
+ // A new message was
+ // queued, re-add this
+ // to backlog + retry.
+ w.pushBacklog(dlv)
+ backoff.Stop()
+ continue loop
+
+ case <-backoff.C:
+ // success!
+ }
+ }
+
+ // Attempt delivery of AP request.
+ rsp, retry, err := w.Client.DoOnce(
+ &dlv.Request,
+ )
+
+ if err == nil {
+ // Ensure body closed.
+ _ = rsp.Body.Close()
+ continue loop
+ }
+
+ if !retry {
+ // Drop deliveries when no
+ // retry requested, or they
+ // reached max (either).
+ continue loop
+ }
+
+ // Determine next delivery attempt.
+ backoff := dlv.Request.BackOff()
+ dlv.next = time.Now().Add(backoff)
+
+ // Push to backlog.
+ w.pushBacklog(dlv)
+ }
+}
+
+// next gets the next available delivery, blocking until available if necessary.
+func (w *Worker) next(ctx context.Context) (*Delivery, bool) {
+loop:
+ for {
+ // Try pop next queued.
+ dlv, ok := w.Queue.Pop()
+
+ if !ok {
+ // Check the backlog.
+ if len(w.backlog) > 0 {
+
+ // Sort by 'next' time.
+ sortDeliveries(w.backlog)
+
+ // Pop next delivery.
+ dlv := w.popBacklog()
+
+ return dlv, true
+ }
+
+ select {
+ // Backlog is empty, we MUST
+ // block until next enqueued.
+ case <-w.Queue.Wait():
+ continue loop
+
+ // Worker was stopped.
+ case <-ctx.Done():
+ return nil, false
+ }
+ }
+
+ // Replace request context for worker state canceling.
+ ctx := gtscontext.WithValues(ctx, dlv.Request.Context())
+ dlv.Request.Request = dlv.Request.Request.WithContext(ctx)
+
+ return dlv, true
+ }
+}
+
+// popBacklog pops next available from the backlog.
+func (w *Worker) popBacklog() *Delivery {
+ if len(w.backlog) == 0 {
+ return nil
+ }
+
+ // Pop from backlog.
+ dlv := w.backlog[0]
+
+ // Shift backlog down by one.
+ copy(w.backlog, w.backlog[1:])
+ w.backlog = w.backlog[:len(w.backlog)-1]
+
+ return dlv
+}
+
+// pushBacklog pushes the given delivery to backlog.
+func (w *Worker) pushBacklog(dlv *Delivery) {
+ w.backlog = append(w.backlog, dlv)
+}
+
+// sortDeliveries sorts deliveries according
+// to when is the first requiring re-attempt.
+func sortDeliveries(d []*Delivery) {
+ slices.SortFunc(d, func(a, b *Delivery) int {
+ const k = +1
+ switch {
+ case a.next.Before(b.next):
+ return +k
+ case b.next.Before(a.next):
+ return -k
+ default:
+ return 0
+ }
+ })
+}