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| author | 2025-06-30 15:19:09 +0200 | |
|---|---|---|
| committer | 2025-06-30 15:19:09 +0200 | |
| commit | 8b0ea560279a5bf4479555d3924c763ddeecfcad (patch) | |
| tree | 005e26d4a658e565594fb259cc17948659195822 /vendor/github.com/ugorji/go/codec/base.fastpath.generated.go | |
| parent | [chore] bumps ncruces/go-sqlite3 v0.26.1 => v0.26.3 (#4302) (diff) | |
| download | gotosocial-8b0ea560279a5bf4479555d3924c763ddeecfcad.tar.xz | |
[chore] update go dependencies (#4304)
- github.com/KimMachineGun/automemlimit v0.7.2 => v0.7.3
- github.com/gin-contrib/cors v1.7.5 => v1.7.6
- github.com/minio/minio-go/v7 v7.0.92 => v7.0.94
- github.com/spf13/cast v1.8.0 => v1.9.2
- github.com/uptrace/bun{,/*} v1.2.11 => v1.2.14
- golang.org/x/image v0.27.0 => v0.28.0
- golang.org/x/net v0.40.0 => v0.41.0
- code.superseriousbusiness.org/go-swagger v0.31.0-gts-go1.23-fix => v0.32.3-gts-go1.23-fix
Reviewed-on: https://codeberg.org/superseriousbusiness/gotosocial/pulls/4304
Co-authored-by: kim <grufwub@gmail.com>
Co-committed-by: kim <grufwub@gmail.com>
Diffstat (limited to 'vendor/github.com/ugorji/go/codec/base.fastpath.generated.go')
| -rw-r--r-- | vendor/github.com/ugorji/go/codec/base.fastpath.generated.go | 259 |
1 files changed, 259 insertions, 0 deletions
diff --git a/vendor/github.com/ugorji/go/codec/base.fastpath.generated.go b/vendor/github.com/ugorji/go/codec/base.fastpath.generated.go new file mode 100644 index 000000000..d1fbba460 --- /dev/null +++ b/vendor/github.com/ugorji/go/codec/base.fastpath.generated.go @@ -0,0 +1,259 @@ +//go:build !notfastpath && !codec.notfastpath + +// Copyright (c) 2012-2020 Ugorji Nwoke. All rights reserved. +// Use of this source code is governed by a MIT license found in the LICENSE file. + +// Code generated from fastpath.go.tmpl - DO NOT EDIT. + +package codec + +// Fast path functions try to create a fast path encode or decode implementation +// for common maps and slices. +// +// We define the functions and register them in this single file +// so as not to pollute the encode.go and decode.go, and create a dependency in there. +// This file can be omitted without causing a build failure. +// +// The advantage of fast paths is: +// - Many calls bypass reflection altogether +// +// Currently support +// - slice of all builtin types (numeric, bool, string, []byte) +// - maps of builtin types to builtin or interface{} type, EXCEPT FOR +// keys of type uintptr, int8/16/32, uint16/32, float32/64, bool, interface{} +// AND values of type type int8/16/32, uint16/32 +// This should provide adequate "typical" implementations. +// +// Note that fast track decode functions must handle values for which an address cannot be obtained. +// For example: +// m2 := map[string]int{} +// p2 := []interface{}{m2} +// // decoding into p2 will bomb if fast track functions do not treat like unaddressable. +// + +import ( + "reflect" + "slices" + "sort" +) + +const fastpathEnabled = true + +type fastpathARtid [56]uintptr + +type fastpathRtRtid struct { + rtid uintptr + rt reflect.Type +} +type fastpathARtRtid [56]fastpathRtRtid + +var ( + fastpathAvRtidArr fastpathARtid + fastpathAvRtRtidArr fastpathARtRtid + fastpathAvRtid = fastpathAvRtidArr[:] + fastpathAvRtRtid = fastpathAvRtRtidArr[:] +) + +func fastpathAvIndex(rtid uintptr) (i uint, ok bool) { + return searchRtids(fastpathAvRtid, rtid) +} + +func init() { + var i uint = 0 + fn := func(v interface{}) { + xrt := reflect.TypeOf(v) + xrtid := rt2id(xrt) + xptrtid := rt2id(reflect.PointerTo(xrt)) + fastpathAvRtid[i] = xrtid + fastpathAvRtRtid[i] = fastpathRtRtid{rtid: xrtid, rt: xrt} + encBuiltinRtids = append(encBuiltinRtids, xrtid, xptrtid) + decBuiltinRtids = append(decBuiltinRtids, xrtid, xptrtid) + i++ + } + + fn([]interface{}(nil)) + fn([]string(nil)) + fn([][]byte(nil)) + fn([]float32(nil)) + fn([]float64(nil)) + fn([]uint8(nil)) + fn([]uint64(nil)) + fn([]int(nil)) + fn([]int32(nil)) + fn([]int64(nil)) + fn([]bool(nil)) + + fn(map[string]interface{}(nil)) + fn(map[string]string(nil)) + fn(map[string][]byte(nil)) + fn(map[string]uint8(nil)) + fn(map[string]uint64(nil)) + fn(map[string]int(nil)) + fn(map[string]int32(nil)) + fn(map[string]float64(nil)) + fn(map[string]bool(nil)) + fn(map[uint8]interface{}(nil)) + fn(map[uint8]string(nil)) + fn(map[uint8][]byte(nil)) + fn(map[uint8]uint8(nil)) + fn(map[uint8]uint64(nil)) + fn(map[uint8]int(nil)) + fn(map[uint8]int32(nil)) + fn(map[uint8]float64(nil)) + fn(map[uint8]bool(nil)) + fn(map[uint64]interface{}(nil)) + fn(map[uint64]string(nil)) + fn(map[uint64][]byte(nil)) + fn(map[uint64]uint8(nil)) + fn(map[uint64]uint64(nil)) + fn(map[uint64]int(nil)) + fn(map[uint64]int32(nil)) + fn(map[uint64]float64(nil)) + fn(map[uint64]bool(nil)) + fn(map[int]interface{}(nil)) + fn(map[int]string(nil)) + fn(map[int][]byte(nil)) + fn(map[int]uint8(nil)) + fn(map[int]uint64(nil)) + fn(map[int]int(nil)) + fn(map[int]int32(nil)) + fn(map[int]float64(nil)) + fn(map[int]bool(nil)) + fn(map[int32]interface{}(nil)) + fn(map[int32]string(nil)) + fn(map[int32][]byte(nil)) + fn(map[int32]uint8(nil)) + fn(map[int32]uint64(nil)) + fn(map[int32]int(nil)) + fn(map[int32]int32(nil)) + fn(map[int32]float64(nil)) + fn(map[int32]bool(nil)) + + sort.Slice(fastpathAvRtid, func(i, j int) bool { return fastpathAvRtid[i] < fastpathAvRtid[j] }) + sort.Slice(fastpathAvRtRtid, func(i, j int) bool { return fastpathAvRtRtid[i].rtid < fastpathAvRtRtid[j].rtid }) + slices.Sort(encBuiltinRtids) + slices.Sort(decBuiltinRtids) +} + +func fastpathDecodeSetZeroTypeSwitch(iv interface{}) bool { + switch v := iv.(type) { + case *[]interface{}: + *v = nil + case *[]string: + *v = nil + case *[][]byte: + *v = nil + case *[]float32: + *v = nil + case *[]float64: + *v = nil + case *[]uint8: + *v = nil + case *[]uint64: + *v = nil + case *[]int: + *v = nil + case *[]int32: + *v = nil + case *[]int64: + *v = nil + case *[]bool: + *v = nil + + case *map[string]interface{}: + *v = nil + case *map[string]string: + *v = nil + case *map[string][]byte: + *v = nil + case *map[string]uint8: + *v = nil + case *map[string]uint64: + *v = nil + case *map[string]int: + *v = nil + case *map[string]int32: + *v = nil + case *map[string]float64: + *v = nil + case *map[string]bool: + *v = nil + case *map[uint8]interface{}: + *v = nil + case *map[uint8]string: + *v = nil + case *map[uint8][]byte: + *v = nil + case *map[uint8]uint8: + *v = nil + case *map[uint8]uint64: + *v = nil + case *map[uint8]int: + *v = nil + case *map[uint8]int32: + *v = nil + case *map[uint8]float64: + *v = nil + case *map[uint8]bool: + *v = nil + case *map[uint64]interface{}: + *v = nil + case *map[uint64]string: + *v = nil + case *map[uint64][]byte: + *v = nil + case *map[uint64]uint8: + *v = nil + case *map[uint64]uint64: + *v = nil + case *map[uint64]int: + *v = nil + case *map[uint64]int32: + *v = nil + case *map[uint64]float64: + *v = nil + case *map[uint64]bool: + *v = nil + case *map[int]interface{}: + *v = nil + case *map[int]string: + *v = nil + case *map[int][]byte: + *v = nil + case *map[int]uint8: + *v = nil + case *map[int]uint64: + *v = nil + case *map[int]int: + *v = nil + case *map[int]int32: + *v = nil + case *map[int]float64: + *v = nil + case *map[int]bool: + *v = nil + case *map[int32]interface{}: + *v = nil + case *map[int32]string: + *v = nil + case *map[int32][]byte: + *v = nil + case *map[int32]uint8: + *v = nil + case *map[int32]uint64: + *v = nil + case *map[int32]int: + *v = nil + case *map[int32]int32: + *v = nil + case *map[int32]float64: + *v = nil + case *map[int32]bool: + *v = nil + + default: + _ = v // workaround https://github.com/golang/go/issues/12927 seen in go1.4 + return false + } + return true +} |
