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| author | 2025-04-26 09:56:15 +0000 | |
|---|---|---|
| committer | 2025-04-26 09:56:15 +0000 | |
| commit | 6a6a4993338262f87df34c9be051bfaac75c1829 (patch) | |
| tree | bfbda090dc4b25efdd34145c016d7cc7b9c14d6e /internal/timeline/indexeditems.go | |
| parent | [chore] Move deps to code.superseriousbusiness.org (#4054) (diff) | |
| download | gotosocial-6a6a4993338262f87df34c9be051bfaac75c1829.tar.xz | |
[performance] rewrite timelines to rely on new timeline cache type (#3941)
* start work rewriting timeline cache type
* further work rewriting timeline caching
* more work integration new timeline code
* remove old code
* add local timeline, fix up merge conflicts
* remove old use of go-bytes
* implement new timeline code into more areas of codebase, pull in latest go-mangler, go-mutexes, go-structr
* remove old timeline package, add local timeline cache
* remove references to old timeline types that needed starting up in tests
* start adding page validation
* fix test-identified timeline cache package issues
* fix up more tests, fix missing required changes, etc
* add exclusion for test.out in gitignore
* clarify some things better in code comments
* tweak cache size limits
* fix list timeline cache fetching
* further list timeline fixes
* linter, ssssssssshhhhhhhhhhhh please
* fix linter hints
* reslice the output if it's beyond length of 'lim'
* remove old timeline initialization code, bump go-structr to v0.9.4
* continued from previous commit
* improved code comments
* don't allow multiple entries for BoostOfID values to prevent repeated boosts of same boosts
* finish writing more code comments
* some variable renaming, for ease of following
* change the way we update lo,hi paging values during timeline load
* improved code comments for updated / returned lo , hi paging values
* finish writing code comments for the StatusTimeline{} type itself
* fill in more code comments
* update go-structr version to latest with changed timeline unique indexing logic
* have a local and public timeline *per user*
* rewrite calls to public / local timeline calls
* remove the zero length check, as lo, hi values might still be set
* simplify timeline cache loading, fix lo/hi returns, fix timeline invalidation side-effects missing for some federated actions
* swap the lo, hi values :facepalm:
* add (now) missing slice reverse of tag timeline statuses when paging ASC
* remove local / public caches (is out of scope for this work), share more timeline code
* remove unnecessary change
* again, remove more unused code
* remove unused function to appease the linter
* move boost checking to prepare function
* fix use of timeline.lastOrder, fix incorrect range functions used
* remove comments for repeat code
* remove the boost logic from prepare function
* do a maximum of 5 loads, not 10
* add repeat boost filtering logic, update go-structr, general improvements
* more code comments
* add important note
* fix timeline tests now that timelines are returned in page order
* remove unused field
* add StatusTimeline{} tests
* add more status timeline tests
* start adding preloading support
* ensure repeat boosts are marked in preloaded entries
* share a bunch of the database load code in timeline cache, don't clear timelines on relationship change
* add logic to allow dynamic clear / preloading of timelines
* comment-out unused functions, but leave in place as we might end-up using them
* fix timeline preload state check
* much improved status timeline code comments
* more code comments, don't bother inserting statuses if timeline not preloaded
* shift around some logic to make sure things aren't accidentally left set
* finish writing code comments
* remove trim-after-insert behaviour
* fix-up some comments referring to old logic
* remove unsetting of lo, hi
* fix preload repeatBoost checking logic
* don't return on status filter errors, these are usually transient
* better concurrency safety in Clear() and Done()
* fix test broken due to addition of preloader
* fix repeatBoost logic that doesn't account for already-hidden repeatBoosts
* ensure edit submodels are dropped on cache insertion
* update code-comment to expand CAS accronym
* use a plus1hULID() instead of 24h
* remove unused functions
* add note that public / local timeline requester can be nil
* fix incorrect visibility filtering of tag timeline statuses
* ensure we filter home timeline statuses on local only
* some small re-orderings to confirm query params in correct places
* fix the local only home timeline filter func
Diffstat (limited to 'internal/timeline/indexeditems.go')
| -rw-r--r-- | internal/timeline/indexeditems.go | 120 |
1 files changed, 0 insertions, 120 deletions
diff --git a/internal/timeline/indexeditems.go b/internal/timeline/indexeditems.go deleted file mode 100644 index 9b75e7256..000000000 --- a/internal/timeline/indexeditems.go +++ /dev/null @@ -1,120 +0,0 @@ -// GoToSocial -// Copyright (C) GoToSocial Authors admin@gotosocial.org -// SPDX-License-Identifier: AGPL-3.0-or-later -// -// This program is free software: you can redistribute it and/or modify -// it under the terms of the GNU Affero General Public License as published by -// the Free Software Foundation, either version 3 of the License, or -// (at your option) any later version. -// -// This program is distributed in the hope that it will be useful, -// but WITHOUT ANY WARRANTY; without even the implied warranty of -// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the -// GNU Affero General Public License for more details. -// -// You should have received a copy of the GNU Affero General Public License -// along with this program. If not, see <http://www.gnu.org/licenses/>. - -package timeline - -import ( - "container/list" - "context" - - "github.com/superseriousbusiness/gotosocial/internal/gtserror" -) - -type indexedItems struct { - data *list.List - skipInsert SkipInsertFunction -} - -type indexedItemsEntry struct { - itemID string - boostOfID string - accountID string - boostOfAccountID string - prepared Preparable -} - -// WARNING: ONLY CALL THIS FUNCTION IF YOU ALREADY HAVE -// A LOCK ON THE TIMELINE CONTAINING THIS INDEXEDITEMS! -func (i *indexedItems) insertIndexed(ctx context.Context, newEntry *indexedItemsEntry) (bool, error) { - // Lazily init indexed items. - if i.data == nil { - i.data = &list.List{} - i.data.Init() - } - - if i.data.Len() == 0 { - // We have no entries yet, meaning this is both the - // newest + oldest entry, so just put it in the front. - i.data.PushFront(newEntry) - return true, nil - } - - var ( - insertMark *list.Element - currentPosition int - ) - - // We need to iterate through the index to make sure we put - // this item in the appropriate place according to its id. - // We also need to make sure we're not inserting a duplicate - // item -- this can happen sometimes and it's sucky UX. - for e := i.data.Front(); e != nil; e = e.Next() { - currentPosition++ - - currentEntry := e.Value.(*indexedItemsEntry) - - // Check if we need to skip inserting this item based on - // the current item. - // - // For example, if the new item is a boost, and the current - // item is the original, we may not want to insert the boost - // if it would appear very shortly after the original. - if skip, err := i.skipInsert( - ctx, - newEntry.itemID, - newEntry.accountID, - newEntry.boostOfID, - newEntry.boostOfAccountID, - currentEntry.itemID, - currentEntry.accountID, - currentEntry.boostOfID, - currentEntry.boostOfAccountID, - currentPosition, - ); err != nil { - return false, gtserror.Newf("error calling skipInsert: %w", err) - } else if skip { - // We don't need to insert this at all, - // so we can safely bail. - return false, nil - } - - if insertMark != nil { - // We already found our mark. - continue - } - - if currentEntry.itemID > newEntry.itemID { - // We're still in items newer than - // the one we're trying to insert. - continue - } - - // We found our spot! - insertMark = e - } - - if insertMark == nil { - // We looked through the whole timeline and didn't find - // a mark, so the new item is the oldest item we've seen; - // insert it at the back. - i.data.PushBack(newEntry) - return true, nil - } - - i.data.InsertBefore(newEntry, insertMark) - return true, nil -} |
